You wake up in a dark alley, not knowing anything. What has happened anyway? You struggle after the truth and answers. Answers you want to know in the darkness and fear, which makes your heartbeat race like violent blows against your head. Where do "they" come from? What has happened? Are you just turning insane? The time is up; you can't stay there reading your smses forever. It's time to head out and find the answers. Cry of Fear is a singleplayer modification of Half-Life 1 which brings you the horror you've always been afraid of. It's a total conversion of Half-Life 1, which means it uses NO Half-Life 1 content or other peoples' files. It's all made exclusively by the developers. It also uses new gaming styles that you will rarely find in Half-Life mods, such as advanced cutscenes and other stuff that will be revealed at a later date.

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Report RSS High res normals Part 2 (view original)
High res normals Part 2
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Tazmily
Tazmily - - 152 comments

I still have trouble believing this is Half-Life 1. You could sell this as a standalone game and I wouldn't know the better.

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-=Zombine3D=-
-=Zombine3D=- - - 279 comments

Well, source is based on goldsrc and that is based on quake engine. So you can say that this is a brother of source. And portal 1 is made on quake engine!

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JohnnyMaverik
JohnnyMaverik - - 469 comments

In that case all the COD games from COD 2 onwards are made on the Quake III engine.

...still not as impressive as this.

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koschi104
koschi104 - - 125 comments

(buried)

i think cod is impressive..... it looks the same since cod 2 :O

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PeacefulPatriot
PeacefulPatriot - - 1,514 comments

(buried)

That's a load of bull ****. Only an ignorant person would fail to recognise any difference between CoD 2 and CoD 4

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Evil-Police
Evil-Police - - 81 comments

Over 70% of the Quake engine was modified to create GoldSrc. Source replaced almost all of GoldSrc, so I doubt very many remnants of the Quake Engine would remain in Source if at all.

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Isli
Isli - - 2 comments

false, all valve games after 2003 was made in the source engine.

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8r0k3n
8r0k3n - - 1 comments

Well, I can still see that it is a goldsrc based mod, regardless how many graphical improvements and high-res textures there are. That's why I really don't understand comments like "this looks better than source" or "I thought this was a mod for HL2", because in my opinion you can see directly that Source has (of course) better visuals.

But it looks awesome for a HL1 mod, that's for sure!

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TheUnabridgedGamer
TheUnabridgedGamer - - 1,671 comments

Unless, I dunno, they manage to make a game that originally looked like Dark Forces 2 look like F.E.A.R.?! Dude, for HL1, this is impressive. I've seen lower-graphics Half-Life 2 mods.

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loziroko12
loziroko12 - - 328 comments

(buried)

looks kinda awesome as battlefield 3! the graphics are WAY better than source

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Orange_Tomato
Orange_Tomato - - 488 comments

You must have a bad pc, then.

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strikers_alliance
strikers_alliance - - 169 comments

Very few people have used the Source engine at its best. You should know that before stating ANYTHING is better than Source.
Btw, for a HL1 mod, CoF's graphics are epic!

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Jpmerida
Jpmerida - - 203 comments

Push the "GoldSource Engine" and you will get like "alpha of Source Engine"

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Vosla
Vosla - - 657 comments

Oh, wow!

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KrAbWaLk
KrAbWaLk - - 31 comments

Awesome, it looks very realistic and detailed.

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C-zom
C-zom - - 599 comments

Looks like poop.

Wait, today isn't backwards day? Ah hell.

Fantastic texturing and lighting. I can tell that job at Dice, was it? Is really helping you iron out lighting and texturing and its really bringing out the "wow" in Cry of Fear. Can't believe it's HL1, and I can't wait to play.

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Prowler445
Prowler445 - - 155 comments

Looks amazing :OOOOOOOOOOO

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KEEP_IT_UP!
KEEP_IT_UP! - - 1,444 comments

love it! great what you guys did with the engine :)

btw. will cry of fear feature widescreen format (16:10,16:9)? because most or all of the screens are not?

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Mkilbride
Mkilbride - - 2,784 comments

Utterly amazing. And Keep_it_up, HL1 supports Widescreen with no anomalies, so I can't see a reason for this to not.

And bravo. There are only two other HL1 mods that have gone this far graphically. Truly the elite 3 of HL1.

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TheShadowCookie
TheShadowCookie - - 364 comments

Absolutely gorgerous.

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Mr.John
Mr.John - - 1,570 comments

My god cant wait.

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MisterDeath
MisterDeath - - 234 comments

Absolute awesome...

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Some-Dingus
Some-Dingus - - 408 comments

Looks bumpy.

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Lux_Smash
Lux_Smash - - 345 comments

someone else was thinking in BF3? xD

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Mkilbride
Mkilbride - - 2,784 comments

For about 2 seconds, based on the thumbnail. It's just that impressive.

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EricFong
EricFong - - 1,585 comments

Beside "beautiful and "awesome" I have nothing else to says.

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Teemuslayer
Teemuslayer - - 202 comments

Once again the ancient fact gets proven:

It's not the engine, but the artist who's using it that decides how the game will look!

Absolutely stunning work! You're making me drool just by thinking about how some older Goldsource mods would look with all these features. :)

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jjawinte
jjawinte - - 5,067 comments

Well said Teemuslayer. All lies in the developers vision and skills.

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robofork
robofork - - 752 comments

*Reply to Mkilbride
He might be talking about some other things, like those black bars that you can find in cutscenes like in AOM that never reached the other side of the screen if you had a high enough res.
Like this.
Cloud.steampowered.com

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ruMpel Author
ruMpel - - 1,060 comments

Yeah. CoF supports widescreen though. I'm using widescreen monitors myself. The reason why the screenshots are in 4:3 is because they look a lot better on ModDB. Widescreen screenshots gets so small.

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Maiten
Maiten - - 364 comments

How many normals can you use in a single map?

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ruMpel Author
ruMpel - - 1,060 comments

How many you want. Like every single texture.

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Maiten
Maiten - - 364 comments

Oh nice!

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0rpheus
0rpheus - - 433 comments

omfg this can't be HL1 engine o_O

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lilDug
lilDug - - 11 comments

Nice,looks very realistic :)

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SpeedyClaude
SpeedyClaude - - 1,506 comments

Really?

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PlagueDoctor
PlagueDoctor - - 27 comments

I've been playing through Half-Life again and now I see this screenshot that's using same engine as it. ******* amazing.

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KarimIO
KarimIO - - 2,317 comments

SHINY

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amkdude
amkdude - - 77 comments

wow dude you will have impressed valve if they ever look at this

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da_lawl_man_of_grace
da_lawl_man_of_grace - - 312 comments

DID I JUST HEAR THE WORD SELL???
haters will hate :|

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SolidFake
SolidFake - - 1,200 comments

uhhhh, shiny!

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Seaalisgonefromhere
Seaalisgonefromhere - - 986 comments

3 words: SO FREAKEN AWESOME!

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Snow_m@n
Snow_m@n - - 224 comments

neat textures

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Trempler
Trempler - - 662 comments

WoW White Lamps are White :D

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brainbomb
brainbomb - - 50 comments

Hey i was wondering how do you make a server? is it like you join a server or you can make a private server?Cuz i was hoping for making a private server since all the servers are in america

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Vosla
Vosla - - 657 comments

For a second, I wondered why you seemed to have posted a photo of real subway station escalators...

Most impressive visual is the reflection of the light on the wall.
Looks so real!

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RyanFreeman96
RyanFreeman96 - - 9 comments

Is UDK engine is for Unreal tournament right?

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DarkSlayer_
DarkSlayer_ - - 422 comments

very very good looking! realistic..

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Blue_Dust
Blue_Dust - - 999 comments

Honestly since most comments are fights between which engine is better or whatever i'll quickly tell you that every engine itself is amazing and great.You saw how IGN mocked source when they reviewed portal 2,they thought that source was too old and yet source prooved them wrong.Even though rage is kind of bugy itself it also demonstrates the power of bethesda's engine too.Nice visuals BTW.

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AlbinoBob147
AlbinoBob147 - - 23 comments

Oh my Jesus. This looks absolutely jaw-dropping. You guys are doing damn good work.

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