You wake up in a dark alley, not knowing anything. What has happened anyway? You struggle after the truth and answers. Answers you want to know in the darkness and fear, which makes your heartbeat race like violent blows against your head. Where do "they" come from? What has happened? Are you just turning insane? The time is up; you can't stay there reading your smses forever. It's time to head out and find the answers. Cry of Fear is a singleplayer modification of Half-Life 1 which brings you the horror you've always been afraid of. It's a total conversion of Half-Life 1, which means it uses NO Half-Life 1 content or other peoples' files. It's all made exclusively by the developers. It also uses new gaming styles that you will rarely find in Half-Life mods, such as advanced cutscenes and other stuff that will be revealed at a later date.

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Tazmily
Tazmily Oct 9 2011, 7:22pm says:

I still have trouble believing this is Half-Life 1. You could sell this as a standalone game and I wouldn't know the better.

+45 votes     reply to comment
-=Zombine3D=-
-=Zombine3D=- Oct 10 2011, 2:35am replied:

Well, source is based on goldsrc and that is based on quake engine. So you can say that this is a brother of source. And portal 1 is made on quake engine!

+7 votes     reply to comment
JohnnyMaverik
JohnnyMaverik Oct 10 2011, 12:22am replied:

In that case all the COD games from COD 2 onwards are made on the Quake III engine.

...still not as impressive as this.

+17 votes     reply to comment
koschi104
koschi104 Oct 10 2011, 5:55pm buried:

(buried)

i think cod is impressive..... it looks the same since cod 2 :O

-18 votes     reply to comment
KEVLAR60442
KEVLAR60442 Oct 11 2011, 1:30am buried:

(buried)

That's a load of bull ****. Only an ignorant person would fail to recognise any difference between CoD 2 and CoD 4

-12 votes     reply to comment
Evil-Police
Evil-Police Jan 12 2012, 12:49am replied:

Over 70% of the Quake engine was modified to create GoldSrc. Source replaced almost all of GoldSrc, so I doubt very many remnants of the Quake Engine would remain in Source if at all.

0 votes     reply to comment
Isli
Isli Feb 27 2012, 2:26am replied:

false, all valve games after 2003 was made in the source engine.

-3 votes     reply to comment
8r0k3n
8r0k3n Oct 10 2011, 2:22pm replied:

Well, I can still see that it is a goldsrc based mod, regardless how many graphical improvements and high-res textures there are. That's why I really don't understand comments like "this looks better than source" or "I thought this was a mod for HL2", because in my opinion you can see directly that Source has (of course) better visuals.

But it looks awesome for a HL1 mod, that's for sure!

+7 votes     reply to comment
TheUnabridgedGamer
TheUnabridgedGamer Oct 11 2011, 5:41pm replied:

Unless, I dunno, they manage to make a game that originally looked like Dark Forces 2 look like F.E.A.R.?! Dude, for HL1, this is impressive. I've seen lower-graphics Half-Life 2 mods.

+3 votes     reply to comment
loziroko12
loziroko12 Oct 13 2011, 2:18pm buried:

(buried)

looks kinda awesome as battlefield 3! the graphics are WAY better than source

-15 votes     reply to comment
Orange_Tomato
Orange_Tomato Oct 22 2011, 1:18pm replied:

You must have a bad pc, then.

+5 votes     reply to comment
strikers_alliance
strikers_alliance Oct 31 2011, 11:04am replied:

Very few people have used the Source engine at its best. You should know that before stating ANYTHING is better than Source.
Btw, for a HL1 mod, CoF's graphics are epic!

+3 votes     reply to comment
Jpmerida
Jpmerida Oct 28 2011, 9:16am replied:

Push the "GoldSource Engine" and you will get like "alpha of Source Engine"

+5 votes     reply to comment
Vosla
Vosla Oct 9 2011, 7:28pm says:

Oh, wow!

+1 vote     reply to comment
KrAbWaLk
KrAbWaLk Oct 9 2011, 7:29pm says:

Awesome, it looks very realistic and detailed.

+4 votes     reply to comment
C-zom
C-zom Oct 9 2011, 7:42pm says:

Looks like poop.

Wait, today isn't backwards day? Ah hell.

Fantastic texturing and lighting. I can tell that job at Dice, was it? Is really helping you iron out lighting and texturing and its really bringing out the "wow" in Cry of Fear. Can't believe it's HL1, and I can't wait to play.

+10 votes     reply to comment
Prowler445
Prowler445 Oct 9 2011, 7:59pm says:

Looks amazing :OOOOOOOOOOO

+2 votes     reply to comment
KEEP_IT_UP!
KEEP_IT_UP! Oct 9 2011, 8:15pm says:

love it! great what you guys did with the engine :)

btw. will cry of fear feature widescreen format (16:10,16:9)? because most or all of the screens are not?

+6 votes     reply to comment
Mkilbride
Mkilbride Oct 9 2011, 8:34pm says:

Utterly amazing. And Keep_it_up, HL1 supports Widescreen with no anomalies, so I can't see a reason for this to not.

And bravo. There are only two other HL1 mods that have gone this far graphically. Truly the elite 3 of HL1.

0 votes     reply to comment
TheShadowCookie
TheShadowCookie Oct 9 2011, 9:31pm says:

Absolutely gorgerous.

-1 votes     reply to comment
Mr.John
Mr.John Oct 9 2011, 9:53pm says:

My god cant wait.

-1 votes     reply to comment
MisterDeath
MisterDeath Oct 9 2011, 10:51pm says:

Absolute awesome...

-4 votes     reply to comment
Night-Fury
Night-Fury Oct 9 2011, 11:28pm says:

Looks bumpy.

0 votes     reply to comment
Lux│Smash
Lux│Smash Oct 9 2011, 11:42pm says:

someone else was thinking in BF3? xD

-1 votes     reply to comment
Mkilbride
Mkilbride Oct 10 2011, 12:22am replied:

For about 2 seconds, based on the thumbnail. It's just that impressive.

-1 votes     reply to comment
EricFong
EricFong Oct 10 2011, 1:09am says:

Beside "beautiful and "awesome" I have nothing else to says.

-1 votes     reply to comment
Teemuslayer
Teemuslayer Oct 10 2011, 2:01am says:

Once again the ancient fact gets proven:

It's not the engine, but the artist who's using it that decides how the game will look!

Absolutely stunning work! You're making me drool just by thinking about how some older Goldsource mods would look with all these features. :)

+6 votes     reply to comment
jjawinte
jjawinte Oct 10 2011, 4:16am replied:

Well said Teemuslayer. All lies in the developers vision and skills.

+3 votes     reply to comment
robofork
robofork Oct 9 2011, 11:50pm says:

*Reply to Mkilbride
He might be talking about some other things, like those black bars that you can find in cutscenes like in AOM that never reached the other side of the screen if you had a high enough res.
Like this.
Cloud.steampowered.com

0 votes     reply to comment
ruMpel
ruMpel Oct 10 2011, 12:17am replied:

Yeah. CoF supports widescreen though. I'm using widescreen monitors myself. The reason why the screenshots are in 4:3 is because they look a lot better on ModDB. Widescreen screenshots gets so small.

+1 vote     reply to comment
Maiten
Maiten Oct 10 2011, 5:52am says:

How many normals can you use in a single map?

+1 vote     reply to comment
ruMpel
ruMpel Oct 10 2011, 6:22am replied:

How many you want. Like every single texture.

+4 votes     reply to comment
Maiten
Maiten Oct 10 2011, 10:50am replied:

Oh nice!

+1 vote     reply to comment
0rpheus
0rpheus Oct 10 2011, 6:20am says:

omfg this can't be HL1 engine o_O

-2 votes     reply to comment
lilDug
lilDug Oct 10 2011, 8:17am says:

Nice,looks very realistic :)

-1 votes     reply to comment
SpeedyClaude
SpeedyClaude Oct 18 2011, 3:04pm replied:

Really?

+1 vote     reply to comment
PlagueDoctor
PlagueDoctor Oct 10 2011, 11:17am says:

I've been playing through Half-Life again and now I see this screenshot that's using same engine as it. ******* amazing.

+1 vote     reply to comment
Dexter.InOrdinate
Dexter.InOrdinate Oct 10 2011, 11:37am says:

SHINY

+1 vote     reply to comment
amkdude
amkdude Oct 10 2011, 12:22pm says:

wow dude you will have impressed valve if they ever look at this

+1 vote     reply to comment
da_lawl_man_of_garce
da_lawl_man_of_garce Oct 10 2011, 12:47pm says:

DID I JUST HEAR THE WORD SELL???
haters will hate :|

-1 votes     reply to comment
SolidFake
SolidFake Oct 10 2011, 12:55pm says:

uhhhh, shiny!

+1 vote     reply to comment
Seaal
Seaal Oct 10 2011, 1:20pm says:

3 words: SO FREAKEN AWESOME!

+1 vote     reply to comment
Snow_m@n
Snow_m@n Oct 10 2011, 1:51pm says:

neat textures

+1 vote     reply to comment
Trempler
Trempler Oct 10 2011, 2:26pm says:

WoW White Lamps are White :D

+1 vote     reply to comment
brainbomb
brainbomb Oct 11 2011, 10:54am says:

Hey i was wondering how do you make a server? is it like you join a server or you can make a private server?Cuz i was hoping for making a private server since all the servers are in america

0 votes     reply to comment
Vosla
Vosla Oct 11 2011, 4:37pm says:

For a second, I wondered why you seemed to have posted a photo of real subway station escalators...

Most impressive visual is the reflection of the light on the wall.
Looks so real!

+1 vote     reply to comment
RyanFreeman96
RyanFreeman96 Oct 22 2011, 9:33am says:

Is UDK engine is for Unreal tournament right?

0 votes     reply to comment
DarkSlayer_
DarkSlayer_ Oct 24 2011, 12:07pm says:

very very good looking! realistic..

+1 vote     reply to comment
Blue_Dust
Blue_Dust Oct 31 2011, 8:35am says:

Honestly since most comments are fights between which engine is better or whatever i'll quickly tell you that every engine itself is amazing and great.You saw how IGN mocked source when they reviewed portal 2,they thought that source was too old and yet source prooved them wrong.Even though rage is kind of bugy itself it also demonstrates the power of bethesda's engine too.Nice visuals BTW.

+1 vote     reply to comment
AlbinoBob147
AlbinoBob147 Feb 10 2012, 12:01pm says:

Oh my Jesus. This looks absolutely jaw-dropping. You guys are doing damn good work.

+1 vote     reply to comment
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Oct 9th, 2011
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ruMpel
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