Coldenlight is an episodic Cooperative Action Adventure game.

In the first episode; players battle with their friends and enemies through dynamic, random, and violent environments where they test their abilities against other players and Artificial Intelligence.

More information coming very soon...



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Tunnels Healing Altar Negative Ending One
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I have been working diligently to program and implement the valuable core features of Coldenlight.
In the next few days I will release a shortened version of a long video explaining the future of Coldenlight. Today I will show you a few screenshots of things featured in the video and brief explanations of a few features discussed in the upcoming video.


In this news post:
I. Cooperative Gameplay
II. Open-World Levels with Randomly Generated Content
III. Unlockable Items, Equipment, Heroes, and AI Mercenaries
IV. Next-Gen Minecraftian Level Design
V. Episodic Releases
VI. The future of Coldenlight
VII. End of First Alpha Stage
VIII. Future Funding
IX. Recruitment and Free GameDev Classes


I. Cooperative Gamplay

The first episodes allow players to operate cooperatively against AI, other players, and/or both AI and Players. There is a lot of freedom in Coldenlight's development, which has lead to a wide variety of game modes. Coop, Versus, Versus Coop, Necro Versus, Capture the Castle, and many more. - And among each one of these modes is a wide variety of unique and randomly generated scenarios within multiple environments.

II. Open-World Levels with Randomly Generated Content

Each episode will contain a variety of open-world environments. Each of these environments will offer a new experience each time you play.Each level has an "AI Director" that selects and places various AI and environment props, including rare content/AI used to unlock rare achievements.

III. Unlockable Items, Equiment, Heroes, and AI MercenariesNewNews01a

While playing the game you will unlock achievements that unlock more content. The content is not neccessarily more "powerful." It is just different.It will give you more flexibility over how you start the game. You will have a limited number of points to select your starting equipment.Achievements can unlock a variety of useful items and equipment, as well as heroes and AI Mercenaries who can accompany you into battle online.In addition to your starting items, you can obtain items throughout your time in the "Chapter" you are playing with your friends.

IV. Next-Gen Minecraftian Level Design

Over the years I've been developing a system to handle destructable levels in a similar manner to minecraft - but with nice next-gen graphics.Not cubes, but detailed 3d geometry. I have a pretty simple solution for this and near the end of the season all levels will use this system.For the first episodes, only a few bonus levels will have this system implemented.

V. Episodic Releases

I want to release 6 Episodes by April 2016. My target rate is 1 Episode a month, but the first few episodes will be released a little slower.I have huge amounts of content and levels to work with and refine. After this first season I expect to release 12 episodes a year.

VI. The Future of Coldenlight

I have three important systems that will undergo drastic changes on each release. One is the realistic minecraft style environments.The other is a very complex organ system that contains a heart, lungs, stomach, eyes, ect. and a brain that efficiently controls them all.The player character of Coldenlight has a connection to its environment like no other. The survival aspects of Coldenlight are unparalleled.The third system I will not discuss yet, I'm going to sneak it in there soon ;)

VII. End of First Alpha Stage

I've closed the current alpha funding. Anyone who purchased the game while it was available will recieve a very special edition. This very small group will recieve very exclusive content. It won't give them an advantage, but when players see them; they will know they are someone of importance.

VIII. Future Funding

Very soon I will be releasing a rather long video with detailed explanations of a lot of the features and the direction the game will be taking.Along with this video I will be starting a kickstarter or indiegogo campaign and spreading it around as much as I can. I am interested in speaking with any reviewers and interviewers who are interested in the game. If you have a youtube channel, blog, or website, I am open for discussion.Soon, I will have an opportunity for our fans to earn an exclusive achievement that unlocks special content. They will unlock this achievement from advertising the game with a special code.This is going to be very limited, so contact me now if you are interested.

IX. Recruitment and Free GameDev Classes
Coldenlight News Header 01

Over the years I have always been contacted by numerous individuals and teams wanting to work with me.I am going to increase my focus on assembling these people and helping them fill in the gaps in their knowledge and skills (if they have them)As this progresses; I'd like to offer people of all skill levels the opportunity to be a part of our community: with the possibility of becoming a part of the project.If you need help I'll help you personally, but everything is dependant on your ability to improve and hunger for your work.

Thank you all for your interest in this project. A website and more information are coming soon!

Free Version of Horror Plains Released

Free Version of Horror Plains Released

2 years ago News 0 comments

The free version of Coldenlight: Horror Plains has been released.

Next-Gen Minecraftian Gameplay

Next-Gen Minecraftian Gameplay

3 years ago News 2 comments

I discuss some minecraft-esque bonus maps that will make their way into the game, and the next version of the Horror Plains Alpha.

Coldenlight: Alpha Access on Desura

Coldenlight: Alpha Access on Desura

3 years ago News 5 comments

The alpha version of Coldenlight: Horror Plains is now available on Desura.

Horror Plains: Gameplay Trailer (7+ minutes)

Horror Plains: Gameplay Trailer (7+ minutes)

3 years ago News 2 comments

In this news post I discuss a recently released trailer of the Coldenlight: Horror Plains Alpha.

Coldenlight is an episodic, Cooperative, Action-Adventure game. The first episode is coming soon...
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Horror Plains V2.1

Horror Plains V2.1

2 years ago Full Version 0 comments

This is the first free release of Coldenlight: Horror Plains

Environmental Stress Test

Environmental Stress Test

3 years ago Demo 4 comments

This is a stress test, featuring a small portion of a level. This is ran through the stock UDK. The programming, player movements, and sounds do not reflect...

Post comment Comments  (0 - 10 of 61)
liberodark Sep 21 2013 says:

Ce jeux est toujours en cours ou pas ?

+1 vote     reply to comment
NGS616 Creator
NGS616 Sep 30 2013 replied:

en cours

+1 vote   reply to comment
Only-Dave May 15 2013 says:

some one make videos on youtube of this game

+1 vote     reply to comment
Creadoris May 8 2013 says:

A demo would be nice.

+1 vote     reply to comment
Kindlesmith Jan 19 2013 says:

Minecraft v2 XD Looks good. Not sure if I'd get it.

0 votes     reply to comment
thunderising Oct 27 2012 says:


+1 vote     reply to comment
NGS616 Creator
NGS616 Oct 21 2012 says:

Horror Plains V2.0 uploading right now for alpha funders. It's got a few things taken out at the moment, but they'll be back in an update in a few days. And in a few days I'll be releasing the first free version.

In this version- Q is sprint, E is strike and use.
There is a baby you can find in a maze. You can take this baby to the healing altars to get a very powerful buff that will kill any spectres that come in contact with you. Or you can sacrifice it in a flame anomaly pit and the level will be engulfed in lava.

+2 votes   reply to comment
professer Oct 14 2012 says:

So I dropped alpha funding money because I dig the art style. Is there any content/functionality in the current game other than a map to walk around in?

+3 votes     reply to comment
NGS616 Creator
NGS616 Oct 14 2012 replied:

And thank you very much for alpha funding the game. I appreciate your contribution! :)

+2 votes   reply to comment
NGS616 Creator
NGS616 Oct 14 2012 replied:

In the available version, you just roam around trying to survive. You can wait outside the hidden door( looks like some weird alien nails) for the UFO to fly past and itll open it for you. Entering this area will end the level (theres something in there wont exactly spoil it tho). You can also end it by finding all of the weird diamond things.(theres 6)

In the next version (releasing it around the 20th for alpha funders) The map is 9 times the size, there is some platformer, maze, and gathering elements to the gameplay, you can sprint. You're able to get a weapon to kill the enemies. You can save or sacrifice an infant. You can save an angelic infant (it is a key of a gate to ancient neptune), which will bring u to another level. The ufo will unlock secret doors that lead to portals and things that regen life. There is enemies that attack you, and a few other things. It's a substantial upgrade.

+2 votes   reply to comment
NGS616 Creator
NGS616 Oct 14 2012 replied:

This isn't all that's in it, just a generalization of things to do. There's more to it, you'll see soon though :)

+2 votes   reply to comment
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Negative Six
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Released 2012
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