Coldenlight is an episodic Cooperative Action Adventure game.

In the first episode; players battle with their friends and enemies through dynamic, random, and violent environments where they test their abilities against other players and Artificial Intelligence.

More information coming very soon...



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3 comments by NGS616 on Apr 10th, 2015

I have been working diligently to program and implement the valuable core features of Coldenlight.
In the next few days I will release a shortened version of a long video explaining the future of Coldenlight. Today I will show you a few screenshots of things featured in the video and brief explanations of a few features discussed in the upcoming video.


In this news post:
I. Cooperative Gameplay
II. Open-World Levels with Randomly Generated Content
III. Unlockable Items, Equipment, Heroes, and AI Mercenaries
IV. Next-Gen Minecraftian Level Design
V. Episodic Releases
VI. The future of Coldenlight
VII. End of First Alpha Stage
VIII. Future Funding
IX. Recruitment and Free GameDev Classes


I. Cooperative Gamplay

The first episodes allow players to operate cooperatively against AI, other players, and/or both AI and Players. There is a lot of freedom in Coldenlight's development, which has lead to a wide variety of game modes. Coop, Versus, Versus Coop, Necro Versus, Capture the Castle, and many more. - And among each one of these modes is a wide variety of unique and randomly generated scenarios within multiple environments.

II. Open-World Levels with Randomly Generated Content

Each episode will contain a variety of open-world environments. Each of these environments will offer a new experience each time you play.Each level has an "AI Director" that selects and places various AI and environment props, including rare content/AI used to unlock rare achievements.

III. Unlockable Items, Equiment, Heroes, and AI MercenariesNewNews01a

While playing the game you will unlock achievements that unlock more content. The content is not neccessarily more "powerful." It is just different.It will give you more flexibility over how you start the game. You will have a limited number of points to select your starting equipment.Achievements can unlock a variety of useful items and equipment, as well as heroes and AI Mercenaries who can accompany you into battle online.In addition to your starting items, you can obtain items throughout your time in the "Chapter" you are playing with your friends.

IV. Next-Gen Minecraftian Level Design

Over the years I've been developing a system to handle destructable levels in a similar manner to minecraft - but with nice next-gen graphics.Not cubes, but detailed 3d geometry. I have a pretty simple solution for this and near the end of the season all levels will use this system.For the first episodes, only a few bonus levels will have this system implemented.

V. Episodic Releases

I want to release 6 Episodes by April 2016. My target rate is 1 Episode a month, but the first few episodes will be released a little slower.I have huge amounts of content and levels to work with and refine. After this first season I expect to release 12 episodes a year.

VI. The Future of Coldenlight

I have three important systems that will undergo drastic changes on each release. One is the realistic minecraft style environments.The other is a very complex organ system that contains a heart, lungs, stomach, eyes, ect. and a brain that efficiently controls them all.The player character of Coldenlight has a connection to its environment like no other. The survival aspects of Coldenlight are unparalleled.The third system I will not discuss yet, I'm going to sneak it in there soon ;)

VII. End of First Alpha Stage

I've closed the current alpha funding. Anyone who purchased the game while it was available will recieve a very special edition. This very small group will recieve very exclusive content. It won't give them an advantage, but when players see them; they will know they are someone of importance.

VIII. Future Funding

Very soon I will be releasing a rather long video with detailed explanations of a lot of the features and the direction the game will be taking.Along with this video I will be starting a kickstarter or indiegogo campaign and spreading it around as much as I can. I am interested in speaking with any reviewers and interviewers who are interested in the game. If you have a youtube channel, blog, or website, I am open for discussion.Soon, I will have an opportunity for our fans to earn an exclusive achievement that unlocks special content. They will unlock this achievement from advertising the game with a special code.This is going to be very limited, so contact me now if you are interested.

IX. Recruitment and Free GameDev Classes
Coldenlight News Header 01

Over the years I have always been contacted by numerous individuals and teams wanting to work with me.I am going to increase my focus on assembling these people and helping them fill in the gaps in their knowledge and skills (if they have them)As this progresses; I'd like to offer people of all skill levels the opportunity to be a part of our community: with the possibility of becoming a part of the project.If you need help I'll help you personally, but everything is dependant on your ability to improve and hunger for your work.

Thank you all for your interest in this project. A website and more information are coming soon!

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Horror Plains V2.1

Horror Plains V2.1

Oct 27, 2012 Full Version 0 comments

This is the first free release of Coldenlight: Horror Plains

Environmental Stress Test

Environmental Stress Test

May 22, 2012 Demo 4 comments

This is a stress test, featuring a small portion of a level. This is ran through the stock UDK. The programming, player movements, and sounds do not reflect...

Post comment Comments  (20 - 30 of 61)
scottellison92 Sep 26 2012, 11:18pm says:

Coldenlight is a free cooperative action-adventure game
buy on desura for $3.06 ?

tiny bit misleading and confusing

+5 votes     reply to comment
zbaker94 Sep 29 2012, 10:53pm replied:

"purchase alpha access"

"The Coldenlight: Survival Horror Alpha is currently available.
(The final game will be free, what you purchase is early access and alpha content that will not be released for free)"
read the post

+3 votes     reply to comment
NGS616 Creator
NGS616 Sep 27 2012, 1:24pm replied:

Thank you for the comment though. It is always good to clarify things!

+2 votes   reply to comment
NGS616 Creator
NGS616 Sep 27 2012, 9:13am replied:

If you read on the page or news posts it says many times, you're purchasing early access. The final game will still be free. :) I'll post it at top of page though to clear that up.

+2 votes   reply to comment
Soul0Reaper Sep 25 2012, 1:38pm says:

This game's trailer and description tells me nearly nothing about how this game is played >.> Besides the knowledge that I get to perform child abuse it seems lol. Is the a puzzle platformer like portal but on lsd?

+4 votes     reply to comment
NGS616 Creator
NGS616 Sep 25 2012, 5:21pm replied:

The full game will have a lot of different objectives and things to do. But this alpha version is Survival Horror. You just try and stay a live. There is two ways to "win": collecting the six gems on the map or entering the secret door. You can die by the fire anomaly, spectres, or getting engulfed in the lava wave; if u survive long enough.

+2 votes   reply to comment
yourebuying Oct 5 2012, 7:17pm replied:

I've found the secret door a few times, how do you open it?

+2 votes     reply to comment
Soul0Reaper Sep 27 2012, 10:03am replied:

Its the whole "different things to do" that I'm confused about. Is there actual combat in this game or is it more like puzzles?

+2 votes     reply to comment
soldierss666 Sep 24 2012, 10:06pm says:

Also, will this game be some kind of open world? Will there be some (hidden) way to defend/kill those weird muthaf***k ? Im not sure of what kind of experience you're trying to give there the videos doesn't tell much but i ike the idea if it is what i really doubt.

+3 votes     reply to comment
NGS616 Creator
NGS616 Sep 25 2012, 11:57am replied:

Ah and i almost forgot. In this version of the alpha, it's mainly about survival. There is a secret door that can be opened if the UFO spots you waiting outside of it. You can collect six of the weird diamonds to end it. You can be killed by the spectres. Or if you last long enough the level is engulfed in a wave of lava, of course ending the game.

+2 votes   reply to comment
NGS616 Creator
NGS616 Sep 25 2012, 10:11am replied:

Thanks for the comments Soldier! It will be an open world in a way. But not entirely in the sense of being able to traverse the entire world starting at one point. There will be different "campaigns"
In this alpha version you can't defeat any of the enemies, very soon though you will have weapons and devices that can eliminate them. There will also be "monsters" and humans opposed to "spectres." Though ghastly foes will continue to make an appearance throughout the game.

+2 votes   reply to comment
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Negative Six
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Released Sep 2012
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