Crash Bandicoot Returns is a longstanding project. Originally proposed as a model on the site ModDB it 6 years ago, the project was finally transformed into an independent game after the long-awaited release of the CryEngine 3. Meanwhile, the project has continued to evolve, a team was formed but the inevitable decline of the game ended up being right project, the fault of a poorly organized team and a lack of knowledge for all of us in terms of programming and development.
Big update on the crates, and the Tornado's mode.
Now, Crash does a real movement and I do not need to detach the camera for that. I also created new animations for the boxes, including CheckPoint and life, and a new explosion's particle for the crates.
As some people have remarked to me, I also removed the shadow of the HUD :)