Crash Bandicoot Returns was originally to be a simple mod for Crysis. But thanks to Crytek and its graphics engine, the CryEngine 3, it finally gives us the opportunity to develop a game in itself, totally free and for PC. CBR will be a sequel and not a remake of the series.

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Media RSS Feed Report media First video of the movements of Crash Bandicoot
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PytoX
PytoX Feb 13 2011, 11:08am says:

I want new crash bandicoot!!!

+1 vote     reply to comment
StygianWhite
StygianWhite Feb 13 2011, 11:10am says:

You guys going to keep the original soundtrack? Or do remakes of old stuff? Or make totally new stuff? Anyway, I'm sure it'd turn out pretty darn cool.

+1 vote     reply to comment
Lenox47 Author
Lenox47 Feb 13 2011, 1:13pm replied:

I try to compose my own ost, but it's difficult :/

+1 vote   reply to comment
Immudelki
Immudelki Feb 13 2011, 11:34am says:

Tête peut être un peu trop rentrée lors de la course, mais ça reste vraiment cool, bravo ;)
L'apparence des cristaux et pommes est très bien.
Peut être un peu trop de bloom sur les objets, c'est le seul reproche que je ferais, avec aussi un coup d'antialiasing qui ne serait pas de trop sur les caisses en bois (ou un lissage de la texture plutôt)

Need jumps :D

+1 vote     reply to comment
Lenox47 Author
Lenox47 Feb 13 2011, 12:08pm replied:

Merci à toi ! :D

Effectivement, l'antialiasing ne serait pas de trop, j'avais même pas capté en fait lol.

Et pour le bloom, c'est encore en phase de test, j'essaye de trouver le compromis entre réel et cartoon, c'est assez coton à faire !

+1 vote   reply to comment
Cookiemann
Cookiemann Feb 13 2011, 12:06pm says:

nicely done! :D, but try to make is back more uprigte.. it looks like he is looking down into the ground.. but else.. nice work! :D

+2 votes     reply to comment
Lenox47 Author
Lenox47 Feb 13 2011, 1:11pm replied:

Yes I know lol. Body movements are not those of Crash, but those of Nomad, the hero of the game Crysis. Finally, if you prefer, the movements of the original game. But soon, I hope a suitable skeleton :)

+2 votes   reply to comment
theM3nace
theM3nace Feb 13 2011, 1:08pm says:

He.... Looks like a retard
heh

+1 vote     reply to comment
Lenox47 Author
Lenox47 Feb 13 2011, 1:11pm replied:

Lol, Crash he's retard XD

+4 votes   reply to comment
Craka_J
Craka_J Feb 13 2011, 2:18pm says:

Aside from how he looks like he's blowing himself when he's moving, it's looking good so far. Smooth animations. The music is actually fitting too for something you made on your own. It jumps around a lot, but you've got just about all the sounds and vibes in there Crash games usually have in their background songs.

I like how his face changes when he's falling. You should make his face change when he is hit, dies, etc. so the character doesn't look like a lifeless doll moving around. :]

+1 vote     reply to comment
Lenox47 Author
Lenox47 Feb 13 2011, 2:31pm replied:

As the article is not online yet, you can not know that current events are not at all definitive. These are the basic animation of the game Crysis. So, the animations of the skeleton are not suitable.

+1 vote   reply to comment
xalener
xalener Feb 21 2011, 2:04am replied:

Oh thank god.

+1 vote     reply to comment
croluka
croluka Feb 13 2011, 2:21pm says:

He needs to be a little less leaned over when running and his face needs to be more smaller, unless you're planning to animate it into a better state. But hey, everything looks great so far!

+1 vote     reply to comment
Lenox47 Author
Lenox47 Feb 13 2011, 2:31pm replied:

Thank you very much ;)

+1 vote   reply to comment
█Black/Brunez█
█Black/Brunez█ Feb 13 2011, 3:44pm says:

It´s possible to meka him look for what is on it´s front, and not on the ground?

+1 vote     reply to comment
croluka
croluka Feb 13 2011, 3:52pm replied:

That is the result of Crash being animated like the regular Crysis human. He needs a new animation for it to work right. Falling animation is okay, tho.

+1 vote     reply to comment
Lenox47 Author
Lenox47 Feb 14 2011, 6:12am replied:

Yeah, it's the problem with this skeleton. But don't worry ;)

+1 vote   reply to comment
Expack
Expack Feb 13 2011, 4:32pm says:

I suppose this will come later, but perhaps you could have Crash's facial expressions change based on the action? For example, should he be free-falling, he should look like he's enjoying it (kinda like in the video). Also, when he's doing a lot of dodging, he should either look scared or concerned. Oh, and PLEASE try to make Crash feel as 'cartooney' as possible, e.g. don't have his expressions rigid; keep them moving and animated. I know you can't do ALL of what was done animation-wise in the original PlayStation Crash Bandicoot games since they used vertex animation instead of bone animation, which Crysis uses, but I just thought I'd give some suggestions. Nice work so far and good luck for the future!

+1 vote     reply to comment
dessertmonkeyjk
dessertmonkeyjk Feb 13 2011, 6:50pm replied:

You know it's possible to have a seperate facial animation rig and animation blending, right? That might get the result you're looking for but I'm still an amateur when it comes to 3D animation and modeling.

+1 vote     reply to comment
Lenox47 Author
Lenox47 Feb 14 2011, 6:15am replied:

Absolutely! Both are independent on a human. But Crash is too complex due to its morphology. The facial animations are linked to these movements, as in the series. But I intend to respect the original animations and even add some news ;)

+1 vote   reply to comment
dessertmonkeyjk
dessertmonkeyjk Feb 13 2011, 6:47pm says:

Looks like Crash wants to headbutt something... but from what you said the animations from the Crysis dude are retargeted onto this model. Now to get the facial and body animations done as well as find a good looking spin attack that the model itself can't do alone. Also, try to control the gibs/fractures or whatever spawned by the boxes unless you like diving into a pile of splinters.

+1 vote     reply to comment
Lenox47 Author
Lenox47 Feb 14 2011, 6:11am replied:

Yes, I soon adapted skeleton. But for the fund, I'm looking how to make them destructible only in contact with a jump. It's pretty special to be created with the CryEngine 2 ...

+1 vote   reply to comment
Azureraider
Azureraider Feb 13 2011, 10:55pm says:

oh my god, his nose is HUGE. I can't take him seriously with a nose like that.

It's great to see that his animation skeleton is up and running, even if he is stuck with Nomad's 'stare at the ground while running' animation for the time being (although, that animation would be alright for a super-speed power, like he got at the end of Crash 3). I'd like to see Aku Aku animated, though.

But if there's one thing I must ask; please give him facial animations. Please. That frozen-face thing he's got going on now is horrifying.

Overall, this is looking really promising: I love what you've done with the crates and crystals.

+2 votes     reply to comment
Lenox47 Author
Lenox47 Feb 14 2011, 6:09am replied:

It's the firsts test, don't worry ! lol And for the nose, it's exaclty the same in the original game, seriously :D

+1 vote   reply to comment
croluka
croluka Feb 14 2011, 3:25pm replied:

Well, then I guess it's just a bad "in your face" perspective of the camera.

+1 vote     reply to comment
Azureraider
Azureraider Feb 14 2011, 4:09pm replied:

Hmmm... yeah, you're right. I'll surely look better animated, so there's nothing to worry about, I suppose.

+1 vote     reply to comment
BFRHYS
BFRHYS Feb 14 2011, 3:22am says:

Yay updates :D :D :D

+1 vote     reply to comment
Pablo79
Pablo79 Feb 14 2011, 11:01am says:

Wow Nice Update :D and this looks Nice! :D!

+1 vote     reply to comment
Superw0rri0
Superw0rri0 Feb 16 2011, 1:18am says:

oh..... the nostalgia.... I love this already. I'd download it right now and i'd love it. Even if there is no objective or gameplay.

+1 vote     reply to comment
mixalis
mixalis Aug 24 2011, 6:03am says:

its a real game,or not?

+1 vote     reply to comment
milmonauta
milmonauta Oct 19 2011, 2:22pm says:

well, but this game will be released? you are producing? well, if it is I have a tip for you: try to put the bazooka, the same as it has in crash3 ... tries will, be nice!

+1 vote     reply to comment
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Description

Little overview of the project with somes animations based on the skeleton of Crysis.

Video Details
Type
Demonstration
Date
Feb 13th, 2011
By
Lenox47
Length
03:04
Filename
Crash_Bandicoot_-_Return_-_Preview_Movements.avi
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