Clones is a friendly, fun, and engaging evolution to the classic Lemmings puzzle genre which includes robust internet-multiplayer with team play, different game modes, powerups, leaderboards, and a built-in level editor that was used to create the singleplayer campaign of over 150 clontastic puzzles spanning 11 CloneMaster bosses over 5 regions of the Clones Planet.

The Intergalactic CloneMaster Organization welcomes you! Take the scenic route and solve the fun and challenging problems crafted by the most cunning creatures in the universe then try the competitive route and test out your strategies head-to-head, in real-time, against other players around the galaxy!

Guide your clones as you explore over 150 perplexing puzzles on your pilgrimage across the Clones Planet to learn from the clever and quirky CloneMasters. Truly a thing of wonder, the clone's body has the remarkable ability of morphing into many different shapes to perform various actions. As a CloneMaster you must instruct each Clone when to perform a morph to overcome any obstacles. By defeating the Elder CloneMasters in one-on-one matches you will piece together the ancient CloneMaster Medallion and reveal a most formidable opponent.

Enjoy the thrill as you outwit your opponents during online play and witness the glory as you sneak out a clone on a successful sabotage mission, or admit defeat as your squad of clones is secretly stolen due to marvelous misdirection! Team up with friends and play co-op in any of the over 50 multiplayer levels, or create your own using the built-in level editor. Custom levels are automatically shared when a new player joins your server.

Key Features

  • Puzzles Galore: With over 150 unique singleplayer puzzles presented by 11 zany CloneMasters spread across 5 environmental themes, Clones will provide you with many hours of mind bending fun! Pack a lunch.
  • Multiplayer Mania: Support for up to 16 players in 8 colorful groups. Experience intense real-time strategy at its best by using the built-in server browser to find a LAN or internet match. In-game chats help you co-ordinate with your team and confuse your opponent! Spectators can watch matches without participating to study your mad skills.
  • Customization: Use your creativity and the avatar creator to generate your own personal clone avatar by arranging the hair, antlers, eyes, body, and mouth any way you want! Easily tweak multiplayer level settings on the fly to adjust morph counts and play with dozens or thousands of clones, if you can handle it.
  • Player Friendly: Per-puzzle checkpoints can be set at any time, preventing the frustration of having to start all over again on the tricky levels we've carefully prepared. Mini-map lets you quickly navigate, and warnings sound when your clones are in trouble.
  • No Fillers: We know your time is important. Each and every level in Clones is different and presents a unique puzzle concept. We've worked hard to make the Clones experience as smooth as possible in every way.
  • Bonus Items: Unlock stamps, decorations, and hidden levels as you progress. Use decorations to customize your clones in action, and use stamps to tag the terrain and taunt your opponents in multiplayer!
  • WYSIWYG Level Editor: Easily create and publish your own puzzles using the fully featured built-in level editor. Freely browse and download levels shared by others directly from ClonesGame.com
  • CloneStats Ranking: Prove you have the quickest mind on the block with CloneStats world ranking system which includes detailed per-puzzle leaderboards and a chess-inspired multiplayer ranking system.
  • Match Playbacks: Each game session is automatically recorded so you can share your solutions with others, or record a video of your epic multiplayer victory for all to see!
  • Diverse Gameplay: Dozens of awesome contraptions to interact with: some will help your clones, others will obliterate them! Your clones can fly, walk on the ceiling, grow and shrink, predict the future and more! Multiple FPS-style game modes such as Capture The Clone, Quantum Quarrel (aka Last Clone Standing), and Multiverse Match (aka Head-to-Head) provide variety and replayability
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2 comments by rt2 on Apr 18th, 2011

In my previous news posting i described how it's possible to use the logic and event objects in the Clones level editor to create a map with dynamic spawn and exit points. This time we'll examine a map created by a fan (who happens to be #1 on the singleplayer leaderboards) which uses the flexibility of the editor to create a map that plays like the classic game Minesweeper.


The gameplay of the map is what you expect for a Minesweeper clone, clicking a square will either reveal a number indicating the number of adjacent "nova" squares, or reveal a blank square, or trigger a nova which ends the level by causing the big clone at the top to explode out of shame. There is also a score counter at the top right which is a nice touch.


To pull this off requires a little bit of thinking, and a lot of copy/paste. Each square is an "Annotation Trap" which is normally used to display a voice bubble message to the player, in fact you can see some in the gameplay video and there are others in the editor to explain the layout. Each Annotation trap has it's "Clicked Close" event linked to a corresponding "Proximity Trap" which is the main logic element, it's really an event relay capable of modifying itself and other traps in the level. So on a blank square the proxy trap will simply propagate the click to nearby annotations until a numbered square is hit.

There is a "Updater Trap" set to Counter mode at the bottom which tracks how many non-nova squares have been triggered. If you manage to solve the level then that counter will fire it's event triggering a "Win/Loss Trap" which allows a level designer to instantly end the level as either a win or loss.
Currently the map is one big hard coded array, but we are thinking about how we could enable level designers to dynamically create a map this this so that it would be different each time.

Also, this Saturday April 23rd we are planning to have another multiplayer jam at 17:00 UTC - Bit.ly Everyone is welcome to join, simply download the free demo and find or start a multiplayer server.

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Post comment Comments  (0 - 10 of 14)
Jay21
Jay21 Mar 28 2011, 8:31pm says:

kinda reminds you of spore doesn't it?

-3 votes     reply to comment
Maxen1416
Maxen1416 Apr 1 2011, 1:09am replied:

lemmings

+3 votes     reply to comment
archl
archl Jan 14 2011, 7:32am says:

need Linux support.

+3 votes     reply to comment
Tech|Rogue
Tech|Rogue Mar 10 2011, 10:11am replied:

Agreed. I would definitely buy this if it came to Linux.

+2 votes     reply to comment
rt2 Creator
rt2 Mar 16 2011, 10:33pm replied:

Clones should run under Wine 1.2.X (install winetricks with gdiplus), Try the demo and if you have problems with it please post in our forums. We would like to make a native Linux port at some point.

+1 vote   reply to comment
master_oli-p
master_oli-p Oct 31 2009, 4:54pm says:

got my watch

+1 vote     reply to comment
Arvind
Arvind May 15 2009, 5:26pm says:

Interesting concept.

You have my watch, sir, and best of luck :)

+1 vote     reply to comment
BunnyJen
BunnyJen May 15 2009, 10:15am says:

This looks great! Tracking. :)

+1 vote     reply to comment
Togranigdo
Togranigdo Apr 13 2009, 3:50am says:

Nice idea.

+1 vote     reply to comment
Obryn
Obryn Apr 9 2009, 3:02am says:

Big Lemmings fan here! Looks like a lot of fun. Can't wait to try multiplayer

+2 votes     reply to comment
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Clones
Platform
Windows
Developer & Publisher
Tomkorp
Engine
Custom Built
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Official Page
ClonesGame.com
Release Date
Released Nov 18, 2010
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Style
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Real Time Strategy
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Sci-Fi
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Single & Multiplayer
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