Bushido: Legend of the Samurai is a First Person Melee Combat game set during during the turbulent feudal period of medieval Japan. It features a host of innovative game-play elements, such as:
Bushido combines elements of honor, strategy and lightning fast reactions into an new and challenging multi-player experience. Please help us promote Bushido be by following us on Twitter, Facebook and Youtube!
December has been a busy month for the team- people have started new jobs, built kitchens and we've all been consumed with the lead up to Christmas itself. That said, we've still been making steady progress and getting ever closer to being able to show off some core game play.
In this regards, you’ll have to accept our apologies for not getting a video published sooner. We want to ensure that anything we put out there meets the high standards that our community has grown to expect. As such, we didn't feel that elements of the game play were polished enough to show off just yet… but we’re working on them!
So- what can we show off? Well the focus for the art team has been split between working on the Dojo interior and establishing the pipeline for the creation of armour assets. Kieran has pretty much finished the dojo (in game screenshots coming soon) and Sam’s now finished the first armour set that you can see above. In light of this milestone, we thought we’d share some details on how we think Armour is (currently) going to work in Bushido!
What role does armour play in Bushido?
Armour will not only protect you, but its also an indication of your prowess, skill and honour… There will eventually be 10’s of different armour sets, all built from different materials, styled from different periods of history and showing different levels of wear and tear. Lower tier Samurai will likely only be able to afford bashed up leather armour, whereas the higher tiered players will have access to ornamental armours inlaid with gold and silks.
The exact types of armour available to you will also depend on your honour. The most honorable players will be bedecked in royal colours worn only by the Shoguns chosen few. Dishonorable players will find themselves wearing black or grey and wearing terrifying mempo (masks) to strike fear into their enemies.
How is armour unlocked?
There are two requirements for unlocking any item in Bushido- coins and honour. You buy new weapons or armour using your coins, which you accumulate through getting kills, completing objectives, etc… However, certain armour sets are only available to players with high (or low) honour, meaning you will have to reach a certain ‘honour level’ before you’re able to buy it.
What pieces will be customizable?
You will be able to customize the following items:
Note: We’re still experimenting with this feature and may or may not group certain elements. For example, the Gloves and Arms may be bundled together, as will the Tassets and Cuirass.
That's it for this Devblog, but before we go we’d like to thank each and every one of our community for supporting us throughout the year! It means a great deal to us to have such a dedicated fan-base so early in the games development. So on behalf of the rest of the team, I’d like to wish you all a Merry Christmas and Happy New Year!
Team Meteor Pixel.
Latest tweets from @meteorpixel
Feb 27 2014, 11:06am
Feb 27 2014, 11:04am
@twopointline thanks Rob :) !
Feb 26 2014, 2:35am
Feb 26 2014, 2:35am
Feb 19 2014, 7:04am
@TheRAMPAGE572 Thanks Brett! We have a pre-alpha build that is slowly coming together :)
Feb 19 2014, 7:04am
Oops, we did the thing we said we said wouldn't do... go quiet for ages!! Here's a new render of our Dojo interior: T.co
Feb 5 2014, 5:39pm
Jan 31 2014, 4:32am
@mockingbird_st I've got something pretty awesome sat on my desktop right now that's nearly ready to post... soon :) !
Jan 27 2014, 1:14pm