Bushido: Legend of the Samurai is a Action/Melee Combat game set during during the turbulent feudal period of medieval Japan. It features a host of innovative game-play elements, such as:

  • A complex and rich combat system (based on a real Japanese martial art)
  • Our new 'honor' mechanic, used to unlock certain tiers of weapons and armor
  • Fully customizable characters- will you be an honorable Samurai or deceptive Ninja?
  • A host of detailed environments, all based on the natural geography or historical sites in Japan

Bushido combines elements of honor, strategy and lightning fast reactions into an new and challenging multi-player experience. Please help us promote Bushido be by following us on Twitter, Facebook and Youtube!

Image RSS Feed Latest Screens
New interior screenshot New Ninjas Sculpt Kamioka Castle - Unity 5 (3)
Blog RSS Feed Report abuse Latest News: Devblog #7 - First week at the hub

3 comments by sam.ibbitson on Mar 10th, 2015

As I’m sat here enjoying my first cup of tea as a GamesHub resident - I’m taking a moment to reflect on the last couple of years and consider everything its taken for us to get here. Of course, none of it would have been possible if it hadn’t been for the fans who’ve followed and supported us right from the offset - when Bushido began its development as a mod for Chivalry back in 2012.

Fast-forward 2 and a half years, and we’re now at a really exciting point in the projects development. After long deliberation (actually not that long thinking about it) we’ve made the decision to quit our jobs and start working on the project full-time!

This means that the pace of development for Bushido is really going to be kicked up a notch. We’ve recently completed our migration to Unity 5, and will soon be able to share some of the new maps, models, weapons and animations that we’ve been working on over the last couple of months.
New Ninja Sculpt from Kieran:




New Kamioka Castle scene by Sam:





There's never been a better time to help us promote Bushido and grow our loving community.


Remember, you can follow us on Twitter (
Twitter.com) or Facebook (Facebook.com) for all the latest news, pictures and updates.

On behalf of the entire team - thank you for your support

Team Meteor Pixel

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Post comment Comments  (0 - 10 of 716)
DELTA38g
DELTA38g Mar 25 2015, 9:07am says:

Greetings! Allow me to annoy you more with my posts. (´・ω・`)

I just wanted to throw out there that good sound and voice acting is absolutely crucial to the game. One of the reasons why Chivalry is so great is because of the HIGHLY immersive combat sounds, the sounds of the surroundings and the stellar voice acting. I just wanted to say that I hope you guys keep this in mind. Which I'm sure you do,
since judging by your latest screenshots and models, I don't have to worry about great visuals either. (⌒_⌒)

I was wondering though, what plans do you have for voice acting? Are you planning to have the dialogue in Japanese or in "English with a Japanese accent", like Chivalry: Deadliest Warrior has?

Keep up the great work!

+2 votes     reply to comment
sam.ibbitson Creator
sam.ibbitson Mar 27 2015, 11:39am replied:

Hey DELTA38g!

We agree that good voice acting is important. Our idea was always to record two sets of audio, and then let people choose which one they want to use - one recorded in Japanese, the other in English :) !

Thanks,
Sam

+1 vote   reply to comment
DELTA38g
DELTA38g 19hours 18mins ago replied:

Oh cool
Do you mean that both would be in game and you'll be able to choose which one you want in the options?

+1 vote     reply to comment
Cyberassassin44
Cyberassassin44 Mar 23 2015, 8:26pm says:

Video soon ? please im dying for some footage

+2 votes     reply to comment
sam.ibbitson Creator
sam.ibbitson Mar 27 2015, 5:16am replied:

Haha, soon... ;) !

+1 vote   reply to comment
AydinDubstep
AydinDubstep Mar 20 2015, 10:23am says:

Hey guys,

Just had a thought for the future or a sequel game:

Your game + RTS elements similar to Natural Selection 2 crossed with Stronghold Crusader / Command and Conquer.

So basically, Shogun vs Shogun, 1 player on each team is the Shogun and has an RTS screen similar to Natural Selection 2. Researches upgrades and commands units.

The rest play as normal with the first person sword fights and have to capture resource towers, destroy enemy fortifications and try to destroy the enemy base similar to NS2 and Team Fortress 2.

Players are rewarded for following objectives, capturing points and getting kills and can upgrade their kit. Players get better armour, different units available to them and the battles get more and more intense as the round continues.

Various different classes which become unlockable as the game goes on with heavier units / tanks becoming available later in the game.

Possible Classes
Soldier class, average weapon selection, medium speed, medium health.
Engineer class who can repair armour and build fortifications / defenses.
Tank class, tall 7 foot character model, carries heavy weapons, large health.
Espionage class, smallish guy, low health, can scale walls, fast in combat.
Archer class, very low health, ranged weapons.

Just some ideas. Would be wonderful to have an RTS/FPS hybrid with swordplay elements! Loved NS2 and Chivalry and you guys are making something awesome too, so keep doing what you're doing :)

+2 votes     reply to comment
sam.ibbitson Creator
sam.ibbitson Mar 27 2015, 5:16am replied:

Hi AydinDubstep - cool idea, it definitely sounds fun :D !

+1 vote   reply to comment
Jizzy03
Jizzy03 Mar 19 2015, 10:25am says:

i am really sad because this game doesnt have a singleplayer campaign.....you cant find a single player rpg game about samurai..what is wrong with these people?...any way.....the game looks great so far and i cant wait for it to come out.....i got a question tho....do you guys think about makeing a singleplayer campaign?...i know it would be a lot of work to do...but i also know it will be awesome

+2 votes     reply to comment
sam.ibbitson Creator
sam.ibbitson Mar 24 2015, 5:02am replied:

We'll have to see - its a great deal of work but something we'd think about ;) !

+1 vote   reply to comment
dcdshadow1
dcdshadow1 Mar 18 2015, 7:27pm says:

On behalf of all Samurai lovers and this particular period in Japanese history I want to say thank you. I am so hyped for this game, it looks promising and so far I love everything about it. You guys are awesome! I plan on getting this game day 1.

I do have a few questions as I have not been able to find a FAQ or Q&A (No need to answer any or all of these but anything would be much appreciated!)

1. Will there be multiple fighting styles to use? I.e. Two swords, one handed, two handed, high stance, low stance, ect.

2. Is this game single player and will there be more than just 1 on 1 combat?

3. Will there be customization?

4. Release date? Should we expect a 2015 release of some sort?

Thank you again, Please let me know if there's anyway I can support development. Keep up the great work you guys are heroes!

+2 votes     reply to comment
sam.ibbitson Creator
sam.ibbitson Mar 19 2015, 7:22am replied:

Hi Dcdshadow1 - glad to hear that you're excited about the game!

To answer your questions:

1) Yes, the intention is that there will be 1, 2 handed weapons, duel wielding, spear and bow combat... although we're only really working on 2 handed combat with a katana at this stage (its a lot of work to do!).

2) Its multiplayer only and we're hoping to have teams of players (perhaps maxed at 24 players per server)

3) Yes - lots! You'll be able to create your own samurai avatar.

4) We hope 2015 but there is still a lot of work to be done!

Thanks :) !

+2 votes   reply to comment
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Bushido: Legend of the Samurai
Platform
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Meteor Pixel
Engine
Unity
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