Bushido: Legend of the Samurai is a Multiplayer Melee Combat game set during during the turbulent feudal period of medieval Japan. It features a host of innovative game-play elements, such as:

  • A complex and rich combat system (based on a real Japanese martial art)
  • Our new 'honor' mechanic, used to unlock certain tiers of weapons and armor
  • Fully customizable characters - will you be an honorable Samurai or deceptive Ninja?
  • A host of detailed environments, all based on the natural geography or historical sites in Japan

Bushido combines elements of honor, strategy and lightning fast reactions into an new and challenging multi-player experience. Please help us promote Bushido by following us on Twitter, Facebook and Youtube!

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Recreating feudal Japan (even if it is just a tiny slice of it) is going to take time - but that’s not to say we can’t use a few techniques to help speed things up! Taking a modular approach with regards to asset creation is one of the ways that we can churn out environment models at a consistent pace and quality!

We’ve also taken this modular approach to designing weapons, as shown by the screenshot below which shows various Tsuba designs (hand guard) on our standard Katana. We’ll take a closer look at weapon customisation in a separate post - but for now, check out some of our latest creations below!

Shinto Shrine - Japanese Lantern

Shinto Shrine - Torii Gate

Note how the colours/materials used in both of these are similar? Even our materials are modular (our art team uses a combination of tools, but these were created using a custom materials created in Quixel, which can be reused for different assets).

Shinto Shrine - Bridge

This bride, like the lantern and Torii gate, was built for our upcoming Shinto Shine map. The materials (as with the gate and lantern) are part of the modular set created using Quixel. Many of the individual assets of the bridge (e.g. the planks, rails, etc…) are modular components as well, that have been reused elsewhere in our environments.

Dojo assets

These collection of assets are the essential building blocks for all our interiors! They can be used to create the interior environments of Dojo’s, Castles, Samurai homes, Villages, etc… Each component is a specific size and shape that allows it to be duplicated and slotted next to each other.

That's it for this weeks news - be sure to follow us on Facebook and Twitter to stay up to date with the latest developments

- Team Bushido

Devblog #11 - The music of Bushido

Devblog #11 - The music of Bushido

News 3 comments

Have you ever wondered what feudal Japan actually sounds like? Well wonder no more, as we take a look (and listen) at some of the early audio concepts...

Devblog #10 - 3 Year Anniversary

Devblog #10 - 3 Year Anniversary

News 8 comments

Can you believe it - it's our 3 year anniversary this month?! Bushido has certainly become a labour of love for those of us on the development team, but...

Devblog #9 - New maps and Ninja player model

Devblog #9 - New maps and Ninja player model

News 6 comments

It’s been another busy couple of months for the Bushido team - over the last few weeks we’ve been hard at work on a bunch of new maps, animations...

Devblog #8 - More Motion Capture

Devblog #8 - More Motion Capture

News 2 comments

In this blog post, we look at some of the animation tools and techniques we’re using to bring Bushido to life!

Post comment Comments  (0 - 10 of 826)
damianturnbull

With some awesome melee games coming out e.g. Mordhau, For Honor, Kingdom Come: Deliverance, etc. I am curious to hear something about how you guys are tackling collision detection, overriding animations with IK, stances and predictive algorithms.

Can I request a dev log where you cover the combat mechanics and how you expect combat to work? Just some high level stuff, no need to go to full nerd level :)

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sam.ibbitson Creator
sam.ibbitson

Definitely - we'll be putting something together soon :) !

Reply Good karma+1 vote
RoyalWatcher
RoyalWatcher

*Pokes Devs in hope for update leak*

:3

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sam.ibbitson Creator
sam.ibbitson

As its you RoyalWatcher, we've posted a new screenshot just to keep you going ;) !

Reply Good karma+5 votes
RoyalWatcher
RoyalWatcher

*Pokes more after seeing screenshot!*

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damianturnbull

Why all the poking? We've had 1 x screenshot since the Nov 2015 update.
What more could you want? :)

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sam.ibbitson Creator
sam.ibbitson

Exactly! Geeze you guys are greedy...

Reply Good karma+2 votes
RoyalWatcher
RoyalWatcher

Fair enough ^^

*starts tickling*

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Guest
Guest

I can't wait for this to come out! Will this be on steam? I hope it is!

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TTakayamasho
TTakayamasho

Good job guys, you came long way!

Reply Good karma Bad karma+1 vote
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Bushido: Legend of the Samurai
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