The on-going space voxel project by the six sibling studio, ZanMgt! A labor of love, Blockade Runner is an ever-evolving development that's currently over going a major engine overhaul (all made from scratch!) to provide a solid foundation for the game's bi-weekly builds. We've found the bi-weekly builds to be an enjoyable and healthy development cycle and are anxiously preparing the game for their return!
A new feature we've been working on for 0.74.0 are atmospheres for entities! Atmospheres around entities will provide oxygen for the character...
Posted by [ZanMgt]Aaron on Aug 28th, 2012
A new feature we've been working on for 0.74.0 are atmospheres for entities! Atmospheres around entities will provide oxygen for the character when you start the game and give a bit of a planet feeling on much smaller interstellar objects.
To build an atmosphere on an entity, you simply place a "terraformer gem" (graphics will change) onto an entity. Each block placed increases the surrounding atmosphere an entity approximately 2 meters per terraformer block. These terraformer gems will occur naturally in the starting portion of space sparsely on only a few asteroids, so a better portion of the asteroids in the game will appear more natural.
The terraformer gems that generate the atmosphere will appear in the three colors, Red, Green and Blue. As the gems are mixed and matched, the color of the atmosphere will change accordingly. For example red and blue terraformer gems would produce purple, etc.
The atmospheres concentrate towards the center of mass (everything actually has weight in the game, if you recall) rather than the center of volume, so you can literally build a tower to space and watch as the atmosphere slowly fades away.