White Day: A Labyrinth Named School (화이트데이: 학교라는 이름의 미궁).

White Day stars a young Korean student who has a crush on a local beauty. A chance encounter leads into her forgetting to pick up her diary. Being a noble gentleman with a crush, he sneaks into the school at night to plant the diary and chocolates into her desk. The holiday White Day is upon them, which is similar to Valentine's Day, but in Korea (and some other areas in Asia) White Day is the day where boys gives girls chocolate, while Valentine's Day is the day girls give guys chocolate. But as he sneaks in, he gets involved into a story that runs deeper than the schools innocent exterior. Something is wrong. As the game goes on, the school slowly begins turning into some abstract and terrifying labyrinth that just continues to grow and grow into utter madness. Uncovering the secrets that have festered beneath rock and soil, long forgotten... but sometimes pain that runs this deep leaves traces...

I checked and searched as much as I could on many forums, but I don't think there was ever a mention of it on top horror game of all time lists. I found some threads on it but there was only a few responses here and there. This is understandable, as the game was released in 2000 for PC, and was only released in Korea... But it is a damn shame. For better or worse, it's here now.

White Day: A Labyrinth Named School remains the scariest game I have ever played.

Before Amnesia: The Dark Descent and Penumbra, there was White Day. I mention those games as I feel Frictional borrowed a lot from the game White Day. They are incredibly similar in quite a few ways, though I feel White Day still remains far scarier than either of those franchises and pulled off the, 'I'm a defenseless hero hiding in the dark' mechanic far better 10 years before Amnesia came out. The game was incredibly ahead of it's time, using a lot of real-world logic for various actions and puzzles in the game and stirring up an atmosphere that I feel has been unmatched by any other game to this day.

The game was so terrifying that many people emailed the developers saying they couldn't complete the game because of how absolutely frightening it was. They released some patches for the game that changed the scare levels dependent on what difficulty you choose.. There are more healing items and far less scares on very easy mode, but less save points and items on Hard difficulty mode, but more story and scares. Though not all scares will be experienced in a single playthrough regardless, as the game features quite a few randomized scares that may or may not happen in a playthrough. And these aren't just 'booo did I scare you' jump scares, these have to be some of the most well-done psychological horror I've ever experienced.

The game essentially has forces working against us that we cannot contend with, even the darkness itself is not much better. Strange paranormal occurrences are happening in the school. In the dark is where things start to get really messed up, and anything from something crawling through the vents, noticing something move in your peripheral vision or the school itself fighting your presence. Your main source of light is a box of matches, which dim out quickly and only shine light about a foot or two in front of you. Full of progressively twists and turns, environment hazards, and is progressively getting stranger and more dangerous. Finally, if you play the game on Hard Mode, there's additional notes containing ghost stories, as well as the ghosts of these stories being in the school, also randomized somewhat. From all of this, you are completely defenseless.. run, hide, pray and never give up.

The game had a complete mastery of atmosphere, scares paying off, and though outdated graphically boasted some extremely ahead of their time ideas. The team unfortunately was disbanded shortly after the game was released, there was an English version planned at one point but it was cancelled as they went under.

The game became abandonware (after the closing of Korean developer Sonnori) and now there are no holders to its rights or any copyrights on it, making sense as it didn't sell well, only was sold in Korea, and had almost non-existent advertising.

And because of this, the game has become incredibly hard to find for sale and is relatively unknown still, though in several circles of horror enthusiast it is known as one of the, if not the, scariest games of all time, and in my opinion it's the scariest to exist (and I've played a lot of horror games).

However, because it is abandonware, the game is now free and even the developers have kept up the website unofficially to link people to download the full game. People have also worked on an English patch, so these days you can easily download it and experience it yourself.

It's almost time for the season of Halloween. I welcome everyone to test their wits against this game, and see if you can disagree that it isn't the scariest game of all time. Try the hard mode, and see how it goes for you. It only gets scarier the further along you get, and if you want a real challenge try 'Real' mode (even more scares, die once and you get a game over, have to escape the school before midnight or else you lose). I'm going to keep my own game diary of my events in the game. I think this could be fun and bring some attention to a hidden gem that really deserves it.

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3 comments by UnnamedStudios on May 22nd, 2014

People have been complaining about viruses while installing the game. They are false positives. It is most likely because the registry is being modified to make the game run properly when you install it, and probably because "WhiteDay - Start.exe" runs in batch script. The installer itself also uses a program called Clickteam install creator, which AVs might find suspicious.

I'm considering a re-do of the whole lot in a different environment somewhere in the future (if this becomes a big problem), but until then, this is completely safe despite the warnings you might receive.

I have reprogrammed WhiteDay - Start.exe from scratch in visual studio and it shall be released in v16. This should stop any virus warnings anyone gets.

v16 has been released.

Downloads RSS Feed Latest Downloads
White Day v16 [Manual Installation]

White Day v16 [Manual Installation]

Jul 1, 2014 Full Version 1 comment

White Day: A Labyrinth Named School (화이트데이: 학교라는 이름의 미궁). The story of a young man's trip into school at the dead of night to deliver some candy in preparation...

White Day v16 [Full Installation]

White Day v16 [Full Installation]

Jul 1, 2014 Full Version 8 comments

White Day: A Labyrinth Named School (화이트데이: 학교라는 이름의 미궁). The story of a young man's trip into school at the dead of night to deliver some candy in preparation...

White Day v16 [Manual Patch]

White Day v16 [Manual Patch]

Jun 30, 2014 Patch 0 comments

If you haven't installed White Day yet, I recommend you download the full v15.6 version and then update to v16 using this patch. This patch can update...

White Day v16 [Patch]

White Day v16 [Patch]

Jun 30, 2014 Patch 1 comment

If you haven't installed White Day yet, I recommend you download the full v15.6 version and then update to v16 using this patch. This patch can update...

White Day [v15.4]

White Day [v15.4]

Feb 10, 2014 Full Version 11 comments

The 15.4 version of white day by unnamedstudios, Pulled a few months before the site's closing.

White Day v15.6 (Manual install)

White Day v15.6 (Manual install)

Jul 29, 2013 Patch 2 comments

The story of a young man's trip into school at the dead of night to deliver some candy in preparation for the Eastern Holiday of the same name, White...

Post comment Comments  (0 - 10 of 91)
LuckyClover
LuckyClover Nov 27 2014, 4:04pm says:

Sorry to pester you again like this: how is the progress so far?

No rush :)

+1 vote     reply to comment
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Guest Nov 22 2014, 1:46pm says:

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Guest Oct 3 2014, 7:15pm says:

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potterr
potterr Sep 3 2014, 3:41am says:

having 2 problmes 1st the load game after i save dossen't work 2nd it need a cd key idk why

+1 vote     reply to comment
UnnamedStudios
UnnamedStudios Aug 23 2014, 2:10pm says:

Current affairs:
Sorry for the lack of updates - It's tedious work that I've seemed to lose interest in again... After I've gone through all the dialogues till the end of the game I do intend on finally letting go of this. I will stay as active as I can, even after that.

I'd also like to remind people that the work I've done evidently doesn't make White Day perfect; if I haven't found fixes for the bugs people are still having, I likely never will.

It seems unfinished, but playing it for the first time, I had never seen a game with *more bugs*. Back then, I would actually be surprised if any more than 5% of gamers intending to play it even got to Chapter 3, let alone the end.

So if anyone's eagerly awaiting the next update, please bear with me! It's on its way.

+2 votes     reply to comment
LuckyClover
LuckyClover Aug 23 2014, 6:37pm replied:

I don't think anyone's in a position to complain.

You've done fantastic work and without all these fixes and improvements, I'd have given up on this game after selling my original Korean version on EBay :D

Don't rush it and release it whenever you're ready IMHO.

+4 votes     reply to comment
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Guest Aug 21 2014, 1:38pm says:

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LuckyClover
LuckyClover Aug 3 2014, 11:55pm says:

Was going to ask:

what happened to that site that used to host this project UnnamedStudios?

Oh and I'm assuming the V16 correctly incorporates all of the fixes from previous versions, because the site went down I'm not sure if all the fixes and/or versions were uploaded on ModDB, let alone properly. The game seemed to work fine for me but yeah :)

+1 vote     reply to comment
UnnamedStudios
UnnamedStudios Aug 23 2014, 2:09pm replied:

The same person (me) is still doing it. I just decided to do it personally rather than under a pseudo-company's name. v16 emcompasses all previous changes in versions I've made since v1.

+1 vote     reply to comment
LuckyClover
LuckyClover Aug 23 2014, 6:38pm replied:

I won't bother you anymore then.

I'm really glad you pretty much perfected this game now. It's definitely a much more enjoyable experience now!!

+1 vote     reply to comment
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White Day
Platform
Windows
Developer & Publisher
Sonnori
Engine
Custom Built
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Official Page
Unnamedstudios.net
Release Date
Released Sep 18, 2001
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9.4

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Highest Rated (2 agree) 10/10

Scarier than Amnesia... Right now making a let's play of it, and I have to say this game is terrifying! It's long, has alot of complicated puzzles but the atmosphere is... oh god... If you are looking for a game in which you crap yourself, this is your game.

Jul 30 2013, 1:06pm by NightSshadeGaming

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First Person Shooter
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Horror
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Single Player
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Indie
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