White Day: A Labyrinth Named School (화이트데이: 학교라는 이름의 미궁).

White Day stars a young Korean student who has a crush on a local beauty. A chance encounter leads into her forgetting to pick up her diary. Being a noble gentleman with a crush, he sneaks into the school at night to plant the diary and chocolates into her desk. The holiday White Day is upon them, which is similar to Valentine's Day, but in Korea (and some other areas in Asia) White Day is the day where boys gives girls chocolate, while Valentine's Day is the day girls give guys chocolate. But as he sneaks in, he gets involved into a story that runs deeper than the schools innocent exterior. Something is wrong. As the game goes on, the school slowly begins turning into some abstract and terrifying labyrinth that just continues to grow and grow into utter madness. Uncovering the secrets that have festered beneath rock and soil, long forgotten... but sometimes pain that runs this deep leaves traces...

I checked and searched as much as I could on many forums, but I don't think there was ever a mention of it on top horror game of all time lists. I found some threads on it but there was only a few responses here and there. This is understandable, as the game was released in 2000 for PC, and was only released in Korea... But it is a damn shame. For better or worse, it's here now.

White Day: A Labyrinth Named School remains the scariest game I have ever played.

Before Amnesia: The Dark Descent and Penumbra, there was White Day. I mention those games as I feel Frictional borrowed a lot from the game White Day. They are incredibly similar in quite a few ways, though I feel White Day still remains far scarier than either of those franchises and pulled off the, 'I'm a defenseless hero hiding in the dark' mechanic far better 10 years before Amnesia came out. The game was incredibly ahead of it's time, using a lot of real-world logic for various actions and puzzles in the game and stirring up an atmosphere that I feel has been unmatched by any other game to this day.

The game was so terrifying that many people emailed the developers saying they couldn't complete the game because of how absolutely frightening it was. They released some patches for the game that changed the scare levels dependent on what difficulty you choose.. There are more healing items and far less scares on very easy mode, but less save points and items on Hard difficulty mode, but more story and scares. Though not all scares will be experienced in a single playthrough regardless, as the game features quite a few randomized scares that may or may not happen in a playthrough. And these aren't just 'booo did I scare you' jump scares, these have to be some of the most well-done psychological horror I've ever experienced.

The game essentially has forces working against us that we cannot contend with, even the darkness itself is not much better. Strange paranormal occurrences are happening in the school. In the dark is where things start to get really messed up, and anything from something crawling through the vents, noticing something move in your peripheral vision or the school itself fighting your presence. Your main source of light is a box of matches, which dim out quickly and only shine light about a foot or two in front of you. Full of progressively twists and turns, environment hazards, and is progressively getting stranger and more dangerous. Finally, if you play the game on Hard Mode, there's additional notes containing ghost stories, as well as the ghosts of these stories being in the school, also randomized somewhat. From all of this, you are completely defenseless.. run, hide, pray and never give up.

The game had a complete mastery of atmosphere, scares paying off, and though outdated graphically boasted some extremely ahead of their time ideas. The team unfortunately was disbanded shortly after the game was released, there was an English version planned at one point but it was cancelled as they went under.

The game became abandonware (after the closing of Korean developer Sonnori) and now there are no holders to its rights or any copyrights on it, making sense as it didn't sell well, only was sold in Korea, and had almost non-existent advertising.

And because of this, the game has become incredibly hard to find for sale and is relatively unknown still, though in several circles of horror enthusiast it is known as one of the, if not the, scariest games of all time, and in my opinion it's the scariest to exist (and I've played a lot of horror games).

However, because it is abandonware, the game is now free and even the developers have kept up the website unofficially to link people to download the full game. People have also worked on an English patch, so these days you can easily download it and experience it yourself.

It's almost time for the season of Halloween. I welcome everyone to test their wits against this game, and see if you can disagree that it isn't the scariest game of all time. Try the hard mode, and see how it goes for you. It only gets scarier the further along you get, and if you want a real challenge try 'Real' mode (even more scares, die once and you get a game over, have to escape the school before midnight or else you lose). I'm going to keep my own game diary of my events in the game. I think this could be fun and bring some attention to a hidden gem that really deserves it.

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Virus Detections

News 3 comments

People have been complaining about viruses while installing the game. They are false positives. It is most likely because the registry is being modified to make the game run properly when you install it, and probably because "WhiteDay - Start.exe" runs in batch script. The installer itself also uses a program called Clickteam install creator, which AVs might find suspicious.

I'm considering a re-do of the whole lot in a different environment somewhere in the future (if this becomes a big problem), but until then, this is completely safe despite the warnings you might receive.

I have reprogrammed WhiteDay - Start.exe from scratch in visual studio and it shall be released in v16. This should stop any virus warnings anyone gets.

v16 has been released.

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s-m-u-t-b
s-m-u-t-b

Ok, maybe I just suck at this...

This sounds just like the sort of horror I always love, but am struggling to get into it... Just when the atmosphere was building up nicely, Im trying to explore and get into it but everytime I go anywhere that janitor turns up.

Everytime I hear him coming all I can do is hide completely in the dark, usually for several minutes, until he's gone again. Which buys me maybe a couple of minutes to explore and then he comes round again. Im spending more minutes staring at a dark screen and waiting than I am actually doing anything - and then since he's so damn good at finding you even in dark rooms with the doors shut half the time, often after a few rooms he kills me and I have to reload and start the whole thing over and over again.

I've got that lunchlady's head permanently floating after me too, which went from spooky to irritating real fast after the first hour.

I just seem to be unable to enjoy getting into the game and the atmosphere because every 60 seconds I'm having to lure the head off somewhere or spend another 5 minutes staring at the back of a darkened filing cabinet!
Am I missing something, does it get better?

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ShinixMiana
ShinixMiana

... What do you mean start the whole thing over and over again?? you're supposed to use the pens you find to save your game on those small notebooks in the bathrooms.. also you have a lot of puzzles, you're supposed to complete them so you can move on in the story, if you're just running around from the janitor you're never going to make it past the beginning area. Read the documents you find, use the keys and solve the puzzles while hiding from the janitor. It might seem too hard but it is worth it.

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s-m-u-t-b
s-m-u-t-b

Hey, thanks - Yeah, I kept saving using the pens (I just meant that I ended up having to repeat big sections of the game again&again; between save points, as I'd eventually get killed and have to go to my savepoint quite some time ago). I made it a decent way through the game in the end through sheer persistence -
I just seemed to find the janitor turned up constantly, so every time I tried to work on a puzzle or read an eerie story that I found, I had to stop again, kinda killing the atmosphere for me.

I know the game's full of puzzles and notes, I just seem to find myself spending 95% when I play staring at the back of a hiding place and 5% actually doing anything else! ;)

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Vlastik80
Vlastik80

I want to try localize this amazing game, can I and how?

Thank you. :)

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Micha_van_Schlong
Micha_van_Schlong

Hello! I would love to make a Lets Play video of your game "White Day". Would that be okay for you?

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Guest
Guest

Ugh help idk safe combination

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Vlastik80
Vlastik80

Exist a chance how can I localize game to other languages? :)

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White Day
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Windows, VR, PS4
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Sonnori
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Highest Rated (3 agree) 10/10

Scarier than Amnesia... Right now making a let's play of it, and I have to say this game is terrifying! It's long, has alot of complicated puzzles but the atmosphere is... oh god... If you are looking for a game in which you crap yourself, this is your game.

Jul 30 2013 by NightSshadeGaming

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