Battlefield: 1942 is a tactical first-person shooter set in World War II. It introduces combined arms tactics, using tanks and dive-bombers, submarines and carriers, and machinegun nests with AA-artillery. Every aspect of WWII warfare will be accessible to a player and his friends from an FPS perspective, and the ultimate goal is to win enough campaigns to win the war.

Post tutorial Report RSS Modding Refractor 2 Games

All the tools you need to start modding Refractor 2 games.

Posted by on - Basic Client Side Coding

NOTE: This tutorial is Wiki-style (anyone can edit). Please add links to other useful tools you may know of.

All the tools you need to start modding Refractor 2 games.

Battlefield 1942:

Mod Development Toolkit, with Object Editor, Max/Maya/Gmax tools, etc.: Moddb.com

Battlecraft '42 Map Editor: Moddb.com

Battlecraft '42 Mesh Samples (required to properly render lightmaps): Moddb.com

Editor 1942 (an more complex alternative to Battlecraft '42): Moddb.com

Battlefield Vietnam:

Mod Development Toolkit, with Object Editor, Max/Maya/Gmax tools, etc.: Moddb.com

Battlecraft Vietnam (official map editor): Moddb.com

Battlefield 2
:

Official editor, with Map/Terrain/Animation/Object/Effect editing features. Also includes tools for Maya and GMax. Moddb.com

BF2Paint, A simple tool to make texturing your maps easier. It will make both the color map and detail map, based on height and gradient. Moddb.com

BGF Heightmap Converter Utility, It is a fast and easy utility for viewing and resizing heightmap (.RAW) files. It is primarily intended to make it easy to convert maps from Battlefield 1942 or Battlefield Vietnam to Battlefield 2, but it can also be used to change a BF2 map to a different size. Moddb.com

ShaderWrapper, a useful tool for changing the texture paths in a .bundledmesh file. Moddb.com

POE2's advanced 3DS Max tools, easier and more functional than DICE's. For Max 6-8:http://www.moddb.com/games/battlefield-2/downloads/poe2-3ds-max-6-8-tools For Max 9: Moddb.com

Battlefield 2142 (REQUIRES BF2 TO MOD PROPERLY):

Tutorial on how to get the BF2 editor working properly with 2142 (also links to many other good BF2141 modding tutorials: Moddb.com

Comments
dodek96_pl
dodek96_pl

Everything you need to make a mod for BF2 is notepad and WINZIP.

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Cpt.Dann
Cpt.Dann

Well it wouldn't be possible to mod without notepad, but you can't add new content with it.

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Simcardo
Simcardo

sorry, i use winrar ;)

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Rogue_Assassin
Rogue_Assassin

Because you are a big noob you need only this

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DukeOfJudea
DukeOfJudea

make homework!

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Arteides
Arteides

How can I add a map to my mod?
Please pm me I already have the maps ready.

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CptMold
CptMold

I think there's a text document somewhere in C:\Program Files\Herp-de-Derp-de-Derp\Battlefield 1942. I'm not sure where it is inside that folder, though, so have fun...

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Hareth
Hareth

how to use this??? PLZ help

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modmakin
modmakin

If I chose Battlefield 1942, should I download everything needed in the list
OR what?

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Battlefield 1942
Platforms
Windows, Mac
Developer
DICE
Publisher
Electronic Arts
Engine
Refractor 2
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Ea.com
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Related Groups
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