Real-Time-Strategy and First-Person-Shooter, Abatron is the next evolution of hybrid game-play. Create armies, then switch to FPS and play any unit at anytime! Truly, get into the battle and turn the tide of war.
Get into the action and feel the battle first hand. Take control of any unit on the battlefield to unlock FPS only special abilities!
Become the Supreme Commander of large armies, research and scavenge new technologies, or engineer defensive wonders.
Experience an unconstrained approach to base building with Planned blueprints. Layout your base quick and easy.
Intense online battles for up to 8 players! Play Free-For-All, Team DeathMatch, or Cooperative modes.
What is the story of Abatron? Eons ago, two technologically advanced races disputed territorial rights over a neighboring solar system. The dispute turned to widespread war and destruction, killing innocent lifeforms inhabiting nearby worlds.
In the aftermath, the remaining advanced races came together in an attempt to prevent this tragedy from ever happening again by forming the Council of Abatron.
Abatron resolves disputes with controlled combat at the galactic level. Each faction brings forth its best warriors and technologies to battle it out, gladiator style, atop celestial remnants of the tragic past. Pick from several races to play.
Get your freak on by launching rockets from your belly, playing as the Haagenti. Spawned from the most distant corners of the galaxy and demon-like in appearance, they believed that guns were better than hands. Thus, using cyborg technologies, they transformed their bodies into weapons of mass destruction.
Long Range Siege. Plant this behemoth to grab the ground as he launches rockets at distant enemy forces. Not effective for short range attacks.
Toxic Spray. When not in siege mode, the Rocketbelly emits an acidic jet stream from its slimy tongue. If you see tongue, run!
Rocket Guidance. Hold on to your shots, cause shit just got intense. Fly through the battlefield controlling a high speed death present courtesy of you.
It's happening! Abatron is going to launch a Kickstarter in just 11 days! Excuse me while I freak out.....GAAAHHHH!!!!!!
Ok, I think I'm done. But yeah, the team is in overhaul right now and aging about 6 years in 2 weeks trying to get everything set up for it. We've been developing Abatron for over 3 years now, so to get to this point is such a huge milestone for us. We cannot thank our supporters enough for all the wonderful feedback and encouragement sent our way up to this point. And no doubt, we'll be turning to you even more in the upcoming months until the final release. If you want to help ensure that Abatron has a successful campaign on Kickstarter, then.....
If you're not familiar with Thunderclap, basically it works like this: Abatron has a Kickstarter that needs promoting. People, aka you! can sign in with their Twitter or Facebook account and add themselves to our cause. On August 30th, Thunderclap will automatically send out ONE post on your behalf advertising our Kickstarter. Easy peasy! So if you'd like Abatron to take off, please click below!
So far we have been mailing out keys to our subscribers, now you can go straight to our Steam store page and download it directly! Here's a handy link for you :)
If you don't have a friend to play with, we now have bots implemented into the game! It's currently free for all, but Coop vs AI is coming next week. Please try it out and let us know what you think. :)
We'll be adding in difficulty levels eventually as well, but right now we're trying to nail a good baseline of difficulty, then we'll add the ranges. So give us your feedback!
The Abatron team has started a new weekly stream of the game on our Twitch channel. If you'd like to know when we go live next, follow us on Twitch.
Here's our latest video where we test out the new bots!
So that's it for now. Be sure to support us on Thunderclap and let us know how you're liking the game!!
We made a thing! Our first teaser trailer since switching to UE4. Also, there's only a couple days left to sign up for our Alpha playtest, so don't miss...
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