Deep in the heart of the Alaskan wilderness, Irving Dynamics has built the world’s largest Hadron Collider, which they hope to use to harness Dark Matter energy. But when the facility comes under a surprise and sudden attack, leaving the base crippled and many within it dead, the last hope for the future of human civilization is in the hands of Amber Kingsley, a disgraced former Army Special Forces officer.

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Hello again everyone, and welcome to Issue #2 of the Dark Storm Concept Art.

Last week we introduced a few more eerie pictures. Some of you may have been thinking. "Well that's great, but where are the guns?! It wouldn't be a stealth action without an array of weaponry!" And you'd be right!

So this week, that's what we're bringing you. Feast your eyes and decide which one is your poison.

(Please remember all things are still a work in progress, and may be changed by release)

User Posted Image

User Posted Image

Sniper Rifles are always my bread and butter, however as you can see we have an assortment of weapons to choose from.

User Posted Image
(Note the Shotgun in the concept has been changed to an "energy" like weapon. A different shotgun will be taking its place)

User Posted Image

As you can see, we plan on having many attachments for every weapon as well.

Weapons which we plan for but are not included in this Issue, is a crossbow, various explosive devices, and grenades.

Feel free to put your input below!

Dark Storm Devblog #1

Dark Storm Devblog #1

News 0 comments

Our First weekly Devblog update with our current progress.

Weekly Concept Art Issue #1

Weekly Concept Art Issue #1

News 0 comments

Weekly Concept Art for the game Dark Storm Ascension, aimed at a particular area of the game.

VR Missions Public Test 0.2 Now Live

VR Missions Public Test 0.2 Now Live

News 0 comments

Newly designed area with added functionality and refined design. We designed a more centralized area to stage,get supplies and generally disembark and...

Fenrir Studios Patreon

Fenrir Studios Patreon

News 0 comments

About our Patreon and explaining why we opened it.

Dark Storm VR Missions Kickstarter Release

Dark Storm VR Missions Kickstarter Release

Full Version 7 comments

Dark Storm VR Missions Dark Storm: VR Missions, developed with UDK is a fully realized project that plays more like a single player game than a modest...

Draft Sketch of Amber for Developer Video Blog

Draft Sketch of Amber for Developer Video Blog

Wallpapers 1 comment

For the first time and on a now weekly basis we will be updating the Indie/Moddb site Friday with a new development video from a random division. But...

Dark Storm Wallpaper

Dark Storm Wallpaper

Wallpapers 2 comments

Dark Storm Wallpaper Amber Holding off Advancing Russian Specnaz

Post comment Comments  (0 - 10 of 261)
CactusHead
CactusHead

Hey, looking awesome! I'm not sure if you would need it or if you're already 'hooked-up', but I would love to score some tracks/songs for you and your game! If you are interested, I can show you some samples of some of my work. You can email me at:
_____ _______ _____ _______ _____
cactusheadcontact[(at)gmail.com]. <-The at symbol didn't work xD
_____ _______ _____ _______ _____
Thanks, and good luck with your game! :)

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nathanpinard Creator
nathanpinard

We currently already have a composer and sound design at the moment. Thanks for your interest!

Reply Good karma+4 votes
CactusHead
CactusHead

Okay, thanks for letting me know! :)

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peekaboo0
peekaboo0

Two things that really annoy me- repetitive enemy responses ("must be my imagination!" or "she's here!") and Amber's animations. I hope her running/walking animation will be better, because for now it looks very basic.

Anyway, the game looks great and I can't wait for it!

Reply Good karma Bad karma+2 votes
Inuyashua Creator
Inuyashua

o you've been playing the VR build on steam? duely noted :D

Reply Good karma+2 votes
Sgt_Prof
Sgt_Prof

getting better

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Pe†eR-KuN
Pe†eR-KuN

Simple Word! Awesome!

Reply Good karma Bad karma+3 votes
TamaraRyan
TamaraRyan

Thanks!

Reply Good karma Bad karma+3 votes
AngryTalon
AngryTalon

Looks amazing!

Reply Good karma Bad karma+4 votes
AlanGreyjoy
AlanGreyjoy

Love the dynamic AI idea...
I never understood why games make you choose a difficulty level.

I mean...

If (playerDeath == 9999999999999999999999999)
adjustTheDamnAI!

lol!

Reply Good karma Bad karma+7 votes
nuFF3
nuFF3

Max Payne did this, it worked and it didnt.

Reply Good karma Bad karma+3 votes
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Dark Storm
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Fenrir Studios
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Latest tweets from @adarkstorm, @darkstorm

This weeks Concept Art Issue #2 has just gone up! Go feast your eyes on all those sweet weapons! Steamcommunity.com

Apr 29 2016 by adarkstorm

Character Modeling stream starts soon! Twitch.tv

Apr 29 2016 by adarkstorm

This week in Dark Storm Devblog we will be jumpstarting our previous posts and bringing them to you weekly. Indiedb.com

Apr 24 2016 by adarkstorm

Come check out the first post of our Weekly Concept Art! Steamcommunity.com

Apr 22 2016 by adarkstorm

More focus is being put on Dark Storm: Ascension. Expect game play and much more information by the end of May!

Apr 21 2016 by adarkstorm

This weeks patch update for VR Missions is postponed. More info can be found here: Steamcommunity.com

Apr 21 2016 by adarkstorm

For those who know the site @tigsource we've just put up a DevBlog! You can check it out here: Forums.tigsource.com

Apr 17 2016 by adarkstorm

Also I didn't realize that my mic was so low, sorry about that :p

Apr 17 2016 by adarkstorm

NOTHING!!

Dec 12 2006 by darkstorm

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