0 A.D. is a free, open-source, cross-platform real-time strategy (RTS) game of ancient warfare. It's a historically-based war/economy game that allows players to relive or rewrite the history of twelve ancient civilizations, from Iberia to Mauryan India, each depicted at their peak of economic growth and military prowess. Developed using Pyrogenesis, a ground-breaking new game engine custom-built to suit this project, 0 A.D. will give players a rich and entertaining real-time gaming experience.

Report article RSS Feed 0 A.D. Weekly Report #3

The latest development news, compiled in our third weekly report.

Posted by plumo on Aug 6th, 2012

0 A.D. Weekly Report #3 (week 32)
Wildfire Games, the international group of volunteers developing 0 A.D., are happy to present this week's 0 A.D. development report.
If you want to find out more about the development of this open-source, cross-platform real-time strategy game or if you are interested in game development in general, it might be an interesting read.          

If you want to be part of this project, we urge you to post your application in our forums. We are currently looking for Gameplay, AI, Sound and Graphics Programmers along with Animatorand 3D & texture artistsYou prefer to do something else than programming or drawing? Luckily for your portfolio we are also looking for a Sound LeadVideo Editors, a Documentation Manager and Scenario Designers. Still no luck? Head to our forums and join our active community!

Team news!
Last Saturday 6 team members (Enrique, Pureon, Feneur, fcxSanya, bstempi and Mythos_Ruler) participated in a staff multiplayer match. There is no better way to balance the game and to settle small disputes! In the near future we'll start with matches between departments, if the fear for the art department team can be overcome.

Art & Programming
Deiz kept the pace high this week. The icons of technologies being researched are now displayed in the upper right corner of the screen (check out the screenshot below) and player names are now displayed in the summary screen. Add to this at least 10 bug fixes and improvements...


Enrique has finished the Hellenic dock and a scaffold object, which will probably be used as construction scaffolding (WIP). Now he is giving the Hellenic theatron a new lick-a-paint.
Fexor has been working on improving the wall system.
Gen.Kenobi committed a whole batch of new rocks.
Myconid's graphical improvements are in an advanced state, and are being tested thoroughly. Thanks also to community members like zoot, who provide detailed feedback on myconid's work. A new graphical feature that we haven't mentioned yet are windy treesWe will post an image/video of that soon!
Mythos_Ruler has been updating some maps and doing some balance work.
Pureon has been working on the technology tree and its icons. Unique technologies will be added later, many generic (common for most factions) technologies are already ingame. He has also been working on banners and other artwork for the new website, which is coming along nicely.
Spahbod implemented some basic cheats this week. He is also working on colour selection in the game setup screen.
stwf has been working on the new Sound Manager. Historic_bruno, wraitii and dvangennip have been testing the latest version extensively, as it is very high on our priority list (and on your wishlist, if you are using a Mac OS!).
Wraitii has also been working on merging his AI bot Marilyn with Qbot, the bot developed by quantumstate. This new bot, Qbot Experimental (Qbot XP) will provide more of a challenge. In addition he changed the minimap to display shallow water. 

Check back next week for more development news!

Post comment Comments
DaggerClassStudio
DaggerClassStudio Aug 6 2012, 10:52pm says:

I am so loving this game :)

+5 votes     reply to comment
domis4
domis4 Aug 7 2012, 4:30am says:

like the game yet. just after an half hour playing, the fps are under 20

+2 votes     reply to comment
plumo
plumo Aug 7 2012, 6:43am replied:

We are very aware of the lag. A new pathfinder is in the works to deal with this problem. Please keep in mind that this game is still in alpha stage.

+3 votes     reply to comment
domis4
domis4 Aug 7 2012, 8:15am replied:

no problem, i had that in mind. Im very impressed!

+2 votes     reply to comment
Tpiom
Tpiom Aug 7 2012, 6:34am says:

Excellent news.

Who's the better player in the team? :)

+2 votes     reply to comment
plumo
plumo Aug 7 2012, 6:44am replied:

Let's say we don't want Pureon, Mythos_Ruler and feneur in the same team ;)

+5 votes     reply to comment
SliderFF
SliderFF Aug 7 2012, 2:32pm says:

looks like it become AAA project!

+2 votes     reply to comment
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0 A.D. Empires Ascendant
Platforms
Windows, Mac, Linux
Developer & Publisher
Wildfire Games
Engine
Pyrogenesis
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Release Date
TBD
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0 A.D. Empires Ascendant
0 A.D. Empires Ascendant Indie Single & Multiplayer Real Time Strategy
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Pyrogenesis
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Wildfire Games
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