0 A.D. is a free, open-source, cross-platform real-time strategy (RTS) game of ancient warfare. It's a historically-based war/economy game that allows players to relive or rewrite the history of twelve ancient civilizations, from Iberia to Mauryan India, each depicted at their peak of economic growth and military prowess. Developed using Pyrogenesis, a ground-breaking new game engine custom-built to suit this project, 0 A.D. will give players a rich and entertaining real-time gaming experience.

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New map: Punjab
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QuatroIGN Jan 22 2012, 10:22pm says:

Love the design.

+8 votes     reply to comment
GenMoKai Jan 23 2012, 12:50am replied:


+2 votes     reply to comment
Ixor779 Jan 22 2012, 11:31pm says:

Ah, the lands of Taksashila. Looks beautiful.

+3 votes     reply to comment
AirborneSn1p3r Jan 23 2012, 3:03am says:

its awsome! i always love these map pics as i can click the full size button and let them blow my mind :D

+3 votes     reply to comment
rgkimball Creator
rgkimball Jan 23 2012, 4:06am replied:

You should see the actual full size screenshots! (6400px)

+2 votes   reply to comment
RevanShan Jan 23 2012, 4:45am says:

Yeah, lovely map. But still waiting for the random map generation.

+1 vote     reply to comment
feneur Creator
feneur Jan 23 2012, 6:38am replied:

It's already been implemented for about a year or so, so no need to wait. Just select "Random map" from the "Match type" dropdown in the game setup and you're good to go. Currently there are just a few included, but that should change for Alpha 9 as several of our forum users have started to contribute random maps.

+2 votes   reply to comment
Nova_Stihl Jan 23 2012, 7:36pm replied:

i think he refers to the actual 'random' map generation. by that i mean that it doesnt pick a pre-existing map, so much as makes a new one on the fly that has all the resources and stuff.
he may however mean just picking a random map so dont take my word on it.

+1 vote     reply to comment
Mythos_Ruler Author
Mythos_Ruler Jan 24 2012, 3:35pm replied:

A truly random Random Map would be nigh unplayable.

+2 votes   reply to comment
rgkimball Creator
rgkimball Jan 24 2012, 8:36pm replied:

This is what the random map scripts do, they just generate something based on a set of parameters (but resource placement, river shape and cliff location are all varied as much as the script is written to be). Theoretically, you could write a script to make just about anything, but it would be challenging to make it truly random and playable every time.

+2 votes   reply to comment
Nova_Stihl Jan 25 2012, 6:51pm replied:

i remember SW Galactic Battlegrounds (Star Wars spin-off of AOEII) had a random map generater. granted it didnt have the area control mechanics, had less going on in general, and had a built in set of peramiters, but it might be a place to start if you havent looked into it at all. you probably have and im just posting useless advice to someone who knows about it and already has it done; ive been kinda busy though and havent kept very up-to-date on any mods/games progression other than halo campain commander. just of the top of my head.

+1 vote     reply to comment
DaggerClassStudio Jan 23 2012, 8:25am says:

I love the river textures :D !

+2 votes     reply to comment
ChadaFACE Jan 23 2012, 8:10pm says:

The Hydaspes!

+2 votes     reply to comment
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Punjab uses Tropic Biome assets in an attempt to recreate the feel of Northwest India and Pakistan.

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Jan 22nd, 2012
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