0 A.D. is a free, open-source, cross-platform real-time strategy (RTS) game of ancient warfare. It's a historically-based war/economy game that allows players to relive or rewrite the history of twelve ancient civilizations, from Iberia to Mauryan India, each depicted at their peak of economic growth and military prowess. Developed using Pyrogenesis, a ground-breaking new game engine custom-built to suit this project, 0 A.D. will give players a rich and entertaining real-time gaming experience.

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RSS feed Report content Carthaginian Walls [Widescreen] (view original)
Carthaginian Walls [Widescreen]
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Mythos_Ruler Author
Mythos_Ruler

Large size
Media.moddb.com

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P4TRICK
P4TRICK

I can't wait!

When is the game done ; - ]]?

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st.ern
st.ern

all your work looks totally amazing! i love it :D

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Klight
Klight

Absolutely great. Good work guys.

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Dremth
Dremth

looks great as usual
maybe another video sometime?

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Brightgalrs
Brightgalrs

The pathfinding is primitive, so far, so it wouldn't be too great. ;-)

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chris_sloany
chris_sloany

looksamazing! nice job!

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Silverfisk
Silverfisk

Is looking like pure awesome.

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23-down
23-down

When i look on the buildings and on the defence walls and on the size of the units then i would recommend to make the wall gates a bit larger in size.

It looks a bit unrealistic if the units are nearly as big as the gate itself and the gate is a gate and no door i presume.

But maybe it's just a visual misleading matter. Can't tell without seeing a video of that scene.

Aside of that outstanding good work.

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MrBlack103
MrBlack103

For some wierd reason, some of those buildings look really modern :p
Nothing wrong with them as far as I'm concerned, though.

In general, will walls be expensive/slow-to-build? If they aren't, then I suspect we will see a lot of wall-spamming.

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asdfggfdsa
asdfggfdsa

nice hope we can put units on the walls

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plumo Creator
plumo

Carthage had three layers of walls so :p

@DDERME , I don't think units can be put on walls.

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Description

Over the past few months we've been hard at work revamping our entire set of Carthaginian assets. Here is their debut in 1680x1050 Widescreen Format.

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