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will mods ever be extinct? | Locked | |
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Oct 22 2005 Anchor | |
Does anyone think there will ever be a day when there will be no more mods. Like a day in the future when everything is perfect when we are all dead. Will mods ever be finished? LOL just windering... -- Sc(+)pe |
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Oct 22 2005 Anchor | ||
Well everyone else will wonder too, why make this thread? -- >:| |
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Oct 22 2005 Anchor | |
now that's one of the most stupid topic (idea) i ever heard just right after the 'will next-gen console kill pc-gaming' one. ¬.=.¬ |
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Oct 22 2005 Anchor | |
hehehehe it is so funny i am laughing man. lol funny i wantded to see what would be posted. -- Sc(+)pe |
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Oct 22 2005 Anchor | |
Alot of mods already contribute to the "extinct" bit, but people just create new ones, once again to die. -- snetErz.com - Web Design |
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Oct 23 2005 Anchor | |
I dont get your signature scope, is it advanced humour, or do you simply suck at typing? |
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Oct 23 2005 Anchor | |
Or thinking long enough to type a logical sentence . ...wait. That's my problem... |
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Oct 23 2005 Anchor | |
Yes, mods will one day be extinct, but so will the human race one day. -- Defeat in Detail 2 - Standalone RTS Game |
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Oct 23 2005 Anchor | ||
...or the whole universe is a loop! -- |
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Oct 23 2005 Anchor | |
i'm the alpha and the omega! ... ok, who's up for some reincarnation? costs only half a million the first time *grin* |
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Oct 23 2005 Anchor | |
If mods end, I end. lol ok maybe not that extreme, but something to that effect perhaps... -- A GOOD MONKEY NEVER MONKEYS WITH ANOTHER MONKEY'S MONKEY. |
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Oct 23 2005 Anchor | |
Never know, game developers might get tired of all the mod team whining (to what degree this exists I am unsure) and just not support mod development in the future at all ! or A new world leader called "Tossdilarus - the lord of Earth" might banish all things that lead to collective free-will and bandish all non-mainstream things. No music, lower division sports (inc table tennis) porn, brisk walking OR MODIFICATIONS of any media. But I guess you could make your own entertainment then by trying to assassinate Tossdilarus with the vast array of weapons you have looted/purged. More than likely, modding will just grow or stay the same. -- Rarhg |
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Oct 23 2005 Anchor | |
Darn, I didn't notice that my last post was number 1000. I suck. -- Defeat in Detail 2 - Standalone RTS Game |
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Oct 23 2005 Anchor | |
Congratulations on screwing up your 1000th post here. -- Rarhg |
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Oct 23 2005 Anchor | |
gg mauvebib anyway, i think at one point in the future mods may go extinct - at least for retail games there will always be people out there making their own engines for standalones, and they are obviously to be moddable |
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Oct 23 2005 Anchor | ||
At some point I believe that people will stop bothering creating total conversions for retail games, when they could just as well make it a standalone game on an open source engine. But mods in their original sense, as small modifications to complete games, certainly will exist as long as people find ways to modify the game data. |
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Oct 24 2005 Anchor | |
Two words: Trusted Computing. You better hope that future games have damn good built-in editing tools, because you won't be able to do anything outside the scope of what the game maker intended. Another Hot Coffee fiasco? The developer hits the red button and the mod goes bye-bye, everywhere, on all computers. Or they could play safe and prevent the game from running if any mod is installed, and you won't be able to do anything about it. Welcome to the console era, brought to PC by Micro$oft and the other TC partners. -- Median 2008 |
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Oct 24 2005 Anchor | ||
And people will lap that up in the name of anti-cheat... -- teamgames are for those who want to blame their losses on others. Play deathmatch you wuss. |
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Oct 24 2005 Anchor | |
Assuming they choose to stop you, of course. Can't see any of the major engine producers of today doing that. There will always be mods, because there will always be developers making games at a modable level and there will always be motivated players playing them. |
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Oct 24 2005 Anchor | |
consoles ARE death of modding on the long term. even if they have hds by now and internet connection it will never be that consoles are moddable because of M$ and co running on the anti-cheat trip. just a pitty many games start to give up modability to be portable to sucking consoles. ¬.=.¬ |
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Oct 24 2005 Anchor | |
I don't know, the 360 has the possibility of allowing user created content (providing you can get your hands on a dev kit). And I know that Raven plan to port Q4 mods over to the Xbox too, as downloadable content... |
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Oct 24 2005 Anchor | |
that gonna be a bit tricky, depending on what they do. m$ uses modified windows/directx on their machines providing a problem. furthermore forcing all people to dev by buying (yes, buying, they won't give this for free) a dev kit literally kills the modding people. |
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Oct 24 2005 Anchor | |
If trusted computing kills off modding for commercial games, there'll always be open source engines for which people can freely make mods. I highly doubt there will be a massive movement to prevent modding though, because then there'd be lots and lots of angry coders with nothing to do. It's already possible right now for game companies to restrict or censor mods, with something like steam. All that trusted computing does is make it much harder to crack. It would still be possible to emulate the security hardware - that would be illegal, but so is cracking in the first place. |
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Oct 24 2005 Anchor | |
"trusted computing"... enslaving gamers is the better word for that ¬.=.¬ |
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