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Campaign sketches | Locked | |
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Jun 29 2012 Anchor | ||
A couple of campaign sketches (briefings) before missions for something *wink* related to (spoilers) Mexica/Aztecs, Toltecs, Zapotecs and Maya: Sketch 1 Sketch 2 To go for more poetic style or to go for a clearer and more straightforward one? That is the question. |
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Jun 30 2012 Anchor | ||
I'm a little confused on what you're going for. |
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Jun 30 2012 Anchor | ||
LOL, a game campaign. I won't tell you the game genre, it should be clear enough for some now. |
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Jun 30 2012 Anchor | |
Sketch 1, but it's a bit -too- short. It's, from the sounds of it, your first mission, so there should be some background given. |
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Jul 1 2012 Anchor | |
Jul 4 2012 Anchor | ||
Vignettes. The idea is to have popup windows at the start of the campaign mission detailing what happened before (or during the time between missions) in a very few words. Thanks Reqieumthefallen. Sketch 1 elaborated a bit Running through fields condemned to underwater hell, we escaped, escaped from our eternal oppressors! Escaped from the land of great beauty but also great suffering, escaped with nothing but our Oversoul to guide us... and a new sun to behold, in a world yet unknown, to find home and respite. |
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Jul 9 2012 Anchor | |
"Sketch 1" sounds better, as for the style, I think it will be a lot better in a poetic style. -- "So be it." |
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