Xash3D is a custom Gold Source build from a scratch. Xash3D overcomes obsolete Gold Source engine's limits and provides for you a new quality of gaming experience and modmaking capabilities, for example: higher limits for bsp-models, studiomodels scaling, realistic values of lighting on server side, entity patch technology support, support of additional map types, support of precaching "on the fly", support for using real HD-textures (up to 4096 x 4096 px) for maps, models, sprites and decals in any played mod and many other features...

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Media RSS Feed Report media Xash3D: transparent HD textures & decals (view original)
Xash3D: transparent HD textures & decals
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Gamer_One82 Aug 29 2012, 5:14pm says:

Now *this* type of image is a *good* argument for using this type of an *engine*! :D

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Guest Mar 4 2013, 9:58am says:

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fortea Mar 4 2013, 10:03am replied:

Decals are using alpha channel of surface they applied to!
This is progress! And what's about World Models?

Step by step - brick by brick - build this engine, like fortress, and let it be! :)

P.S.: Was in hurry to add comment so.. Guest's post is mine :)

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Mirrorman95 Apr 1 2014, 6:18pm says:

Where can you get this texture pack?

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Qwertyus Author
Qwertyus May 2 2014, 6:39am replied:

Nowhere yet :/

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It's a sample of using of full-color HD textures & decals under Xash3D engine. Please note, that decals now (since build 2015) are properly drawing on transparent textures. For example, like a zombie's blood on a grate here.

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Aug 20th, 2012
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