Xash3D is the powerful independent open-sourced 3D-engine, aimed for high compatibility with GoldSource engine formats (maps, models, textures, sounds, entities etc.), but with the intention to be an advanced platform for modmaking or game development. Technically it has been built from a scratch, using as totally original ideas, as some ideas from other 3D-engines. Xash3D overcomes obsolete GoldSource engine's limits and provides for you a new quality of gaming experience and modmaking capabilities, as extended map, model, texture & sound formats with higher limits, possibility to implement custom renderers with dynamic lighting and other modern features. Xash3D is the easy-to-use base to play existing Half-Life mods & create something new, impossible with GoldSource. Years of development & testing allowed to make from Xash3D a perfect mix of high compatibility with common GoldSource standards & high openness to creative modmaking ideas.
It's a minor unplanned update of Xash3D (comparing to build 4312). Just added/changed some features related to Quake Wrapper and for one of new Unkle...
Finally, it's released, the stable version of XashXT for stable version of the engine. Recommended to use with Xash3D v0.99, build 4344, but should be...
This version is the final one and a full distribution of the patched game. The release includes everything that was previously announced , as well as...
Meet a new state of the famous thrilling first person shooter - PARANOIA is released now as a stand-alone game, using a power of Xash3D Engine. You can...
It's a self-extracting RAR-archive with final version of "Quake Remake". Now it's a full game, with all the levels, monsters and backgroung soundtrack...
Maps from the contest (and The Lazarus which is not from the contest) UPD: fixed couple links for thunar
Paranoia 2: Savior Version 1.2.7, the last official version of Paranoia 2.
Half-Life Upscaled Textures With AI (Only WADs, Without Models).
This is paranoia 2 savior fixed by Tadas_LTu , in this version he fixed missing textures in certain areas, added missing onjects, added new objects in...
This is a recreated version of paranoia 2 by Tadas_LTu, he is the author of this patch but you need paranoia 2 savior, the full game for it to work, credits...
This is the 2010 beta version of Paranoia 2 Savior, it has the art style of paranoia 1 and is a lot different but similar to the latest version, place...
This is the actual beta or pre alpha version of paranoia 2, it has alot of different maps compared to the latest and new models as well as old models...
This tool is used to change the text in your hl1 maps if you have a script text entity and you can change the font of that text depending on what fonts...
These versions of map compilers are much more better and prevent alot of annoying brush errors on compile and is much easier, you need Jack Hammer to...
This is a much more effective studiomdl that compiles models for hl1 with much more vertices and much higher texture resolution, higher detailed textures...
This is the FGD file from paranoia 2, you need paranoia 2 base mod assets and jack hammer cuz valve hammer 3.5.3 crashes when loading it. enjoy XD
Paranoia 2 SDK This SDK includes updated level compilers, a model compiler, documentation on new features of paranoia (as well as an FGD for a hammer...
I don't like how this jumpscare, "surp_sight" sequence animation looks awfully lazy as if it rushed the making of the Hazmat Zombie, so I tweak it a little...
This is a standalone Patch/Update for those who had already downloaded the full mod when it was on v1.2.1. To get the Patch working just unpack the .ZIP...
Animiks is a program for animating skeletal models. Files from Half-Life and the like. The types of processed files are * .smd, decompiled * .mdl. Animiks...
i made this file reusing the "extracteds" of the pack here .. i tried Pak Explorer first but it did not liked the names of of files so i used Pakscape...
Black Mesa Xash Black Mesa Ported Xash3d v49.0.99 Build 4344
English subs ported from v1.2. Just unpack archive into "base" folder, then open config file and set "subtitles" to 1.
This is a quick dirty translation of non-image text: subs, game goals, weapons, char names, worldbuilding notes text. Delete lang_russian.pak, unzip this...
Release.Version 0.1.You were sent behind enemy lines.Your target is to destroy them all.
This file contains hl2 wads and "hl2: update" map sources, texture names in wads and in map sources were edited to match each other.
this is a crucial update to fix many important things
The default settings are strange. These are the same settings that Elber did for the old version 1.0. Even the mouse look is disabled for some reason...