Xash3D is a custom Gold Source build from a scratch. Xash3D overcomes obsolete Gold Source engine's limits and provides for you a new quality of gaming experience and modmaking capabilities, for example: higher limits for bsp-models, studiomodels scaling, realistic values of lighting on server side, entity patch technology support, support of additional map types, support of precaching "on the fly", support for using real HD-textures (up to 4096 x 4096 px) for maps, models, sprites and decals in any played mod and many other features...

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Media RSS Feed Report media XashXT Custom Build - grass, glass & water
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Qwertyus
Qwertyus Jul 13 2013, 3:00pm says:

Same video with 720p quality:
Youtube.com

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Caminonchis20
Caminonchis20 May 18 2014, 4:47pm says:

Hey Qwertyus! where the link of the XasXT Custom build
i like download please

+1 vote     reply to comment
Qwertyus
Qwertyus May 25 2014, 3:50pm replied:

There is no official download yet, because work is not finished. But some features of Custom Build are already added into XashXT v0.65 (and you can download it).

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Description

There is a sample video demonstrating some new features of upcoming Custom Build of XashXT mod by SovietCoder (project is based on XashXT mod by Unkle Mike). You can see there two types of grass automatically "planted" by engine on the ground (ground texture, types of grass and additional parameters, such as height and density, can be specified by user). Also Custom Build will allow mapper to create glasses and water with realistic refractions (and reflections), using special normal maps for that. Moreover, there are planned support for overbrights (better lighting effects) plus bump-mapping, specular-mapping and parallax mapping. Work in progress, final release date is not determined yet.

Video Details
Type
Demonstration
Date
Jul 13th, 2013
Length
01:23
Filename
XashXT_Custom_Build_-_grass_glass_water.avi
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