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Xash3D is a custom Gold Source build from a scratch. Xash3D overcomes obsolete Gold Source engine's limits and provides for you a new quality of gaming experience and modmaking capabilities, for example: higher limits for bsp-models, studiomodels scaling, realistic values of lighting on server side, entity patch technology support, support of additional map types, support of precaching "on the fly", support for using real HD-textures (up to 4096 x 4096 px) for maps, models, sprites and decals in any played mod and many other features...
It's just a sample of using HD-textures under Xash3D engine. Here is a first "Surface Tension" map on the video. There are a lot of mountains, and I used a real HD-texture for them (4096 x 4096 px). So these mountains now look very detailed even from a very close distance. There are also some other HD-textures with lower resolutions. Please look this video in HD-mode, or you won't see details.
Hmm, it looks like there is no HD version of uploaded video yet, only low detailed one. Maybe it takes some time for processing. Just in case, here is a YouTube link for the video:
Youtube.com