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Xash3D is a custom Gold Source build from a scratch. Xash3D overcomes obsolete Gold Source engine's limits and provides for you a new quality of gaming experience and modmaking capabilities, for example: higher limits for bsp-models, studiomodels scaling, realistic values of lighting on server side, entity patch technology support, support of additional map types, support of precaching "on the fly", support for using real HD-textures (up to 4096 x 4096 px) for maps, models, sprites and decals in any played mod and many other features...
Here is a sample of making a water with waves & reflection under Xash3D Engine. It's not a default style for water look at all, but any mapper can add such type of water on his map, if he wants it.
OMG! Is that supported in the Xash3d 0.95 Buil 2015? Or is a picture from Xash Graphic Enhanced Mod?
It's just Enhanced mod. :(
Nope, it's not Enhanced Mod. It's a screenshot from XashXT mod v0.6, with some models from Overhaul Pack and a set of HD-textures for maps (which were collected by me from different HL and HL: Source mods and adapted to Xash3D). But the main new feature on the picture is a new water, which can be created by mapper under Xash3D (it's not a default look for any water at all, but you can add such water on your map now).
Looks beautiful!