The Wolf3D Engine is a raycaster engine developed by John Carmack for the hit FPS game Wolfenstein 3-D. It features smooth scrolling with textured walls, variable screen-size, and sprites. Maps are tile-based.

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Map format
Duke Nukem 3D

Map format

Silver Wolf

The map files are just a 64x64 grid, which lo-tag and hi-tag have the IDs for wall and sprite layers. The game will read these files and create functional...

Review Wolfenstein 3D
Wolfenstein 3D

Review Wolfenstein 3D

Wolfenstein 3D 8 comments

A review about Wolfenstein 3D and it's story along it's developing.

New mod DOOM: Legions Revisted

New mod DOOM: Legions Revisted

News

This is my newest mod, runs on Wolf4SDL. Many new features, 8 sound channels, runs in Windows, including Vista. Ingame screenshots will come in time.

Wolfenstein 3D

Basic Editors - What, Where and How?

Wolfenstein 3D Management 2 comments

Wolfenstein 3D, apart from it's age, is still a very popular modding platform. Today, we will learn which most important applications and editors...