The Wolf3D Engine is a raycaster engine developed by John Carmack for the hit FPS game Wolfenstein 3-D. It features smooth scrolling with textured walls, variable screen-size, and sprites. Maps are tile-based.
This is my newest mod, runs on Wolf4SDL. Many new features, 8 sound channels, runs in Windows, including Vista. Ingame screenshots will come in time.
Posted by insurrectionman on Jan 27th, 2008
This is the newest mod I am currently working on for Wolfenstein 3D, it runs on the Wolf4SDL engine which Ripper (Chaos-Software), has just recently released.
This engine is a significant improvement from the original engine, and Wolf\4GW. It also runs on PC\Vista. Also has 8 sound channels to play the sounds, and doesn't need any emulators to run the adlib\sound blaster.
I am not too far yet, just working on several features, none for ingame shots, that'll come in due time.