The Wolf3D Engine is a raycaster engine developed by John Carmack for the hit FPS game Wolfenstein 3-D. It features smooth scrolling with textured walls, variable screen-size, and sprites. Maps are tile-based.

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This is my newest mod, runs on Wolf4SDL. Many new features, 8 sound channels, runs in Windows, including Vista. Ingame screenshots will come in time.

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This is the newest mod I am currently working on for Wolfenstein 3D, it runs on the Wolf4SDL engine which Ripper (Chaos-Software), has just recently released.

This engine is a significant improvement from the original engine, and Wolf\4GW. It also runs on PC\Vista. Also has 8 sound channels to play the sounds, and doesn't need any emulators to run the adlib\sound blaster.

I am not too far yet, just working on several features, none for ingame shots, that'll come in due time.

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