The Wolf3D Engine is a raycaster engine developed by John Carmack for the hit FPS game Wolfenstein 3-D. It features smooth scrolling with textured walls, variable screen-size, and sprites. Maps are tile-based.

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Basic Editors - What, Where and How?

Wolfenstein 3D Management 2 comments

Wolfenstein 3D, apart from it's age, is still a very popular modding platform. Today, we will learn which most important applications and editors...

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DOS
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id Software
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