Wintermute Engine Development Kit is a set of tools for creating and running graphical point and click adventure games, both in traditional 2D and 2.5D (3D characters on 2D backgrounds). The kit includes the runtime interpreter and GUI editors for managing and creating the game content as well as the documentation, demonstration data and prefabricated templates.

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01 ban

Hello!
We are Cecile Brun and Olivier Pichard from Atelier Sentô. We are working on The Coral Cave, a watercolor adventure game. In this series of articles, we'll talk about the making of our game. We hope you will enjoy the reading!

02 portrait01

We work with tangible techniques: pencils, watercolors, … Drawing on paper is what we like the most because we can use the same technique when we work at home and when we are travelling (mostly in Japan). There's always a watercolor box set in our bag: we sit in front a beautiful landscape and spend a few hours quietly painting it.

03 coralcave

We usually work as comic artists but, a while ago, we decided to create a video game. We play games since we were kids but we never thought we would be able to create one. We believed that all games were made in 3D by huge studios. Everything changed the day we played Machinarium. We were amazed by this charming hand drawn game. So why not create our own point-and-click game with our drawings?

04

To make our task easier, we use Wintermute, a free game engine. It's designed to create point-and-click games so we can focus on the art and the story. Of course, making a game with watercolors implies some constraints and difficulties. We'll talk about them in a coming article.

05 okinawa

The Coral Cave is inspired by a travel in Okinawa, a beautiful archipelago at the very south of Japan. We traveled there for one month, during the off-season so we were able to move freely from island to island, without worrying about booking in advance. It was wonderful to board ferries to cross the sea. Each island was like a new world to explore, with its small villages, decorated streets, secret paths in the forest, mysterious ruins on hilltops.

06 ile

In Okinawa, we stayed on Minnajima, a tiny crescent-shaped island off the coast of Motobu. There are only a few houses on this island. During our exploration, we continued to come cross the same group of children. Trying to imagine their adventures we got the idea of the game and its main character: Mizuka.

07 miz

Mizuka is a lively little girl. We gave her the name of a very good friend from Niigata who loves Okinawa without ever having been able to go there. Her daughter Saki-chan, inspired us to draw the character.

08 sakichan

We really care about that girl and her mother. We hope to be able to communicate this feeling with the players.

Thank you for reading and see you soon for another article!
Meanwhile, you can also follow us on facebook and twitter or suscribe to our newsletter!

New trailer for game for Greenlight
One helluva day

New trailer for game for Greenlight

One helluva day 2 comments

New trailer for the game for the Steam Greenlight!

Help us on Kickstarter
Foxtail

Help us on Kickstarter

Foxtail 1 comment

Please help us on Kickstarter. If you loved old school adventure games, then Foxtail is the perfect game for you!

Vote on Steam Greenlight
Foxtail

Vote on Steam Greenlight

Foxtail

Vote for FOXTAIL If you like such an oldschool adventure games as Legend of Kyrandia, Kings Quest and Monkey Island, this game will be perfect for you!

The Coral Cave - Official Teaser
The Coral Cave

The Coral Cave - Official Teaser

The Coral Cave

First teaser for our watercolour adventure game set in Okinawa. Every art for the game is hand-painted and animated on paper.

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Comments
TheLP
TheLP

Might try it. Looks hard but I'm willing to learn :P

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formerlyknownasMrCP
formerlyknownasMrCP

its sad to think this is the engine that was used to make that hideous excuse of a game Limbo of the Lost- still don't let that stop you from using the engine, I've used it and it rates right up there with Adventure Game Studio and the community is extremely helpful (to the point of which they basically programmed all of Limbo without knowing that the guy developing it was stealing their codes and using it in his own game)

If you're gonna use this engine, play nice, respect the community and don't steal other people's content--- else Bethesda Soft will come and sue you too :D. (and possibly Blizzard)

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DrSmiles
DrSmiles

Fantastic that this is up here. Plus, the name? Well, anything with Wintermute is automatically awesome.

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Connway
Connway

Pretty cool to see that the Wintermute Engine is on ModDB now. I wonder if we'll start to see more 2D adventure games.

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Varsity
Varsity

I'm going to be adding the best ones myself. :-)

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