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Report RSS First Heroes 7 P3E6 Standalone News

Heroes 7 Part 3 Episode 6 is now standalone! This is so exciting. A video is up but don't mind the graphics. It'll be better for release. The graphics is just default for testing. Anyways, the mod is now standalone. Be sure to keep up with updates. I'll try to release updates whenever possible but I don't want to spoil anything. Any major features added, I'll show. I am still getting use to Unity3D though, so it'll take sometime.

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UPDATE: There will be MAC and Linux compatible versions. And in both x32 and x64 bits.


Heroes 7 Part 3 Episode 6 is now standalone! This is so exciting. A video is up but don't mind the graphics. It'll be better for release. Don't mind the graphics. The graphics is just default for testing. It'll be better for release. Anyways, the mod is now standalone. Be sure to keep up with updates. I'll try to release updates whenever possible but I don't want to spoil anything. Any major features added, I'll show. I am still getting use to Unity3D though, so it'll take sometime.

Currently, I plan to merge episode 6, 7, and 8 together, since there's just more flexibility and that you can have big maps in a standalone engine. COD4 just couldn't do it. This way, you can play one map and finish part 3. And it's fun playing a longer game, you get your time worth. In future, I will, when I see fit, release all the previous episodes. Part 4 and 5 will be included in the standalone since I am starting now. Though, I may go back and redo all previous episodes as standalone. Though however, the story will be more linear, instead of doing a prequel/sequel. Which is what Part 3 is. In other words, Part 1 events before the (after the dam, HQ_outside and hqc map) city will be played first, then Part 3 episode prologue - 7 will be played, and then episode 8 (HQ_outside and hqc map remake). Then Part 2 (Prisoner of War), then Part 4, then Part 5. So it'll be in chronological order.

As planned, all features mentioned will be included, including Coop, MP (ARMA style, more information on that later) and MP style that I always wanted. There will also be a custom menu.

The game will be close to ARMA and Battlefield (vehicle warfare, large scale warfare). I did mention that I want a realistic game, and yes, it will be but don't be discouraged. There will still be some arcade style gameplay. I may do a custom setting to choose your style of battle.

Main features:
- FPS game mainly
- RTS component (Unity3D is great for RPG/RTS like games, especially camera, so this is doable)
- Commanding AI

It's just better to have a standalone engine game, you can do anything. Though, I am still learning, I should be able to get all features set up. There's just so many things you can do.

Cryengine may be my preferred choice but it has lack of support. I like the graphics but it may be a little graphically intensive for players. Unreal Engine on the hand is great, but I don't have supports for it either. They both use C++ and the only support I have is C# so this is a setback. And also I never really knew how to use the Unreal Engine editor, seems more complicated. Unity3D is almost close to COD4 mod tools, so it's easier to work with. And you have flexibility in choosing your scripting language other than C++. I may port over to Unreal Engine or Cryengine in the future but mostly unlikely. I may have a studio by then, so I'll make a completely new game, lol.

The first standalone concept video for Heroes 7 Part 3 Episode 6 is up. Yes, it is now standalone! Though, however, there is a small possibility that I'll be going back to COD4 but since I am using Unity3D, I love it! There's so much flexibility, more than one way of doing things.

There is a bridge that I added but I wasn't able to show it here but the bridge is between the dam and the city, you'll know when you see it. I'll have it up in the next update.

As of now, no release date is set. It depends on how much I know about the engine and how much I can do. I am sure I can do a lot more, a lot quicker, because it's quicker to test, and you get instant feedback. I'll inform of a release date when the time comes. It's too early right now.

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TheReaper1
TheReaper1 - - 298 comments

Nice, but since you are making a game, why don't make a page for it on moddb instead of a mod's page?

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sam_fisher3000 Author
sam_fisher3000 - - 85 comments

I have thought about it and haven't decided yet. I can't add 2 games link. I still want COD4 b/c I still have players from here. And then Unity b/c it's a new game. Though I may register it as its own game. I am not sure yet. I'll sort it out later.

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SPi-99
SPi-99 - - 781 comments

Okey seems like there is good progress. I hope the story will be enjoyable .

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