1.5 is, by far, the largest upgrade we've ever done to TGE. In addition to our internal dev team consisting of Matt Fairfax, Chris Calef, Paul Scott, Ben Garney, and Justin DuJardin, we've also had major help from lighting guru John Kabus for many months, and have received additional contributions from Joe Maruschak, Tim Aste, Dave Wyand, Tom Bampton, and many other community members. So, we are not exaggerating when we say that this is a huge update and a true community effort. By purchasing the upgrade to TGE 1.5, you're supporting not only GarageGames, but these excellent members of our community who are helping to make Torque the best game development platform anywhere.

  • Integrated Torque Lighting Kit - John Kabus has rolled several years worth of research, development, and QA from the Torque Lighting Kit into TGE 1.5. John didn't just merge the TLK into TGE 1.5, he re-factored the lighting system so that it is cleaner and
    easier for people to use, so that developers can easily introduce custom lighting models.
  • John also added new features specific to TGE 1.5; some of which include: vastly improved interior rendering performance with dynamic lights, improved dynamic light blending on terrains, and updates to the TGE waterblock system to allow for terrains with block sizes smaller than TGE used to, allowing for higher geometry and texture detail.
  • Huge Mac Update - Many OSX platform updates have been integrated into TGE 1.5.
    • The Mac platform code has been almost totally rewritten. Much of the code now uses standard POSIX interfaces where they exist. The platform attempts to maintain support for versions 10.2 - 10.4(Universal) of Mac OS X.
    • Event handling and windowing code is much, much cleaner.
    • Code that uses deprecated APIs have been removed.
    • Many niceties have been added to try to make Torque more Mac-like.
    • The Mac platform is multithreaded, to take advantage of multiple processor hardware, including multiple core intel hardware.
    • Debugging is easier, as many randomly placed globals have been snipped or reorganized into platState.
    • Wide screen displays supported, and window resizing are supported.
  • ShowTool Pro - TST Pro is a 3D visualization tool for the Torque Game Engine. It helps artists and programmers inspect their game art for aesthetic and technical accuracy by simulating the in-game environment, and providing easy access to behind-the-scenes structures. And now David Wyand's essential ShowTool Pro will now be included with TGE version 1.5.
  • Additional Art Assets - A selection of building and character models, environmental art, effects, and other content is now part of the TGE 1.5 package.
    • Elf Character
    • Redone Interactive Walkthrough Environment & Mission (Includes Skybox, terrain, etc)
    • Replaced Trees & Rocks with new ones (Courtesy Games Extract)
    • Redone buildings (Monument, Orc Tower, Hovel)
    • 5 Starter Skyboxes (Courtesy of Red Thumb Games)
    • RTS Environment Pack, Winter Environment (Courtesy Todd Pickens)
    • Tim Aste Environment Pack #1
    • Tim Aste Combo Pack #2 Particle FX Sampler
    • Foliage Sampler from FPS Environment Pack (Courtesy Todd Pickens)
    • Redone GUI from Interactive Walkthrough

In addition to a huge Mac update and other features, we have added $150+ worth of tools and content that will vastly improve the initial and ongoing TGE user experience.

Code in TorqueScript and/or C++, then run your game on PC, OSX, or even XBox360 (with separate license) with TGE's multi-platform CodeOnce feature... or bring your game into other Torque products, such as Torque Game Engine Advanced.

This is not just an SDK. Torque is a whole game development approach. We provide the technology, framework, methodology, tools, and a like-minded developer community of thousands; you provide the creativity and the drive to make your game.

TGE is no longer updated or supported. Its last stable release was 1.5.2 on May 15th 2007.

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Blog RSS Feed Post news Report abuse Related News: The Forgettable Dungeon - Pitfalls, exploding chickens, beating up bats!

About The Forgettable Dungeon with 2 comments by Rotondo on Aug 28th, 2015

So many new things to share, but first to explain the reason there hasn't been an update. I got surgery on my hip, which took a much longer time to recover from than anticipated, I've been back for a few weeks but I've been putting off an update until I had a lot of fun stuff to show.

First we have the new pitfalls, the room layouts have been greatly improved as well with a lot more variety.

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What happens when you fall into said pits? Well I'm happy you asked!

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Instant kill pits were a bit harsh, so I went with a middle ground of comedy and punishment.

You may also be wondering what happens when enemies get knocked down into pits, well...

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Kind of like that, except in this particular case I forgot to actually destroy the monster so he kept puking up his guts. Accidental horror movies are entertaining as well!

Added a feather item that gives you the ability to jump over pits and half walls.

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The effects on the sword swipe have been greatly improved, and I added the ability to destroy doors when you get locked in a room.

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I also added a new alt attack for when you have breakable objects on your head, this functions very similar to beat 'em up games, it's a lot of fun to smash bats with graves.

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Finally we're at the end of the update I saved a fun one for last,

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A very cool mini boss, my take on the classic ball and chain style enemy.

Oh I almost forgot the game got in to the Boston FIG indie showcase, if you guys are in the area on the 12th of September you should stop by and say hi!

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So yeah, things are coming along nicely. This was a much bigger post than I thought it'd be, I'm going to try and do smaller weekly updates in the future.

Add game Games
The Forgettable Dungeon
The Forgettable Dungeon

The Forgettable Dungeon

Updated 1 day ago TBD Single & Co-op Roguelike

The Forgettable Dungeon is an online & offline co-op dungeon crawler, heavily influenced by games like Zelda, Spelunky, and Rogue. Online co-op is up...

Peekarica
Peekarica

Peekarica

Updated 2 months ago Released 2009 Multiplayer Third Person Shooter

Peekarica is a free sandbox game, made on Torque Game Engine 1.5.2. The game offers a lot of features. Join or host your own server, deathmatches, explore...

Marble Blast Ultra
Marble Blast Ultra

Marble Blast Ultra

Updated 3 months ago Released 2006 Single & Multiplayer Arcade

Marble Blast Ultra is a 3D puzzle/action game involving a marble developed by GarageGames. It features 60 levels, enhanced graphics, 2 new power-ups and...

Tribes 2
Tribes 2

Tribes 2

Updated 10 months ago Released 2001 Multiplayer First Person Shooter

The sequel to the very popular Starsiege: Tribes. This online only game features more vehicles, more action, and updated technology to take you to the...

Bit Shifter
Bit Shifter

Bit Shifter

Updated 10 months ago Released Dec 31, 2013 Single Player Arcade

Bit Shifter is a 3D action/strategy game where you fly a hover ship that can pickup and place and heal your robotic soldiers in the war against the virus...

Revenge Of The Cats: Ethernet
Revenge Of The Cats: Ethernet

Revenge Of The Cats: Ethernet

Updated 10 months ago Released 2008 Multiplayer First Person Shooter

Revenge Of The Cats: Ethernet is a free experimental online multiplayer FPS with unique gameplay: Alternate between the pure energy "ether form" and the...

Darkwind: War on Wheels
Darkwind: War on Wheels

Darkwind: War on Wheels

Updated 11 months ago Released 2007 Multiplayer Turn Based Strategy

Battle for survival and supremacy in the gritty post-apocalyptic world of vehicular combat where strategy and tactics determine winners and losers. Manage...

Blockland
Blockland

Blockland

Updated 11 months ago Released 2005 Single & Multiplayer Adventure

Blockland is an online multiplayer game where you build things with bricks in an FPS (+jetpack) environment. The game provides the tools and you build...

Crowns of Power
Crowns of Power

Crowns of Power

Updated 1 year ago Released 2009 MMO Role Playing

Crowns of Power is an MMORPG full of magical spells, unique gear, strategy, alliances, politics and more! It features a unique approach to magic and individualized...

And Yet It Moves
And Yet It Moves

And Yet It Moves

Updated 1 year ago Released 2009 Single Player Platformer

Run, jump and turn the world upside-down! And Yet It Moves is an award-winning physics-based platform game in which players rotate the game world at will...

Post comment Comments  (0 - 10 of 15)
Flash112
Flash112 Jun 1 2011 says:

Is this engine free?

+1 vote     reply to comment
ninjadave Creator
ninjadave Jun 13 2011 replied:

No, this version isn't being sold anymore.

+3 votes   reply to comment
Justin123991
Justin123991 Dec 8 2010 says:

What consoles does this support?

+2 votes     reply to comment
ninjadave Creator
ninjadave Mar 25 2011 replied:

I've heard you can run it on the Wii, but that is a whole lot of licensing.

+2 votes   reply to comment
Killer_man_1996
Killer_man_1996 Jul 22 2009 says:

Two of the indie games are recreating ilegal copies of N64 games.. :0

+2 votes     reply to comment
Shpuld
Shpuld Aug 2 2009 replied:

They are remakes, nothing is copied (I think) so they shouldn't be illegal. Have you heard about this illegal HL copy called Black Mesa Source?

+1 vote     reply to comment
Guest
Guest Jul 24 2013 replied:

This comment is currently awaiting admin approval, join now to view.

PedobearNED
PedobearNED Sep 8 2009 replied:

thats not a illegal copy they make that on there own and they remake half-life in source with new models you know nothing about that

+4 votes     reply to comment
XeonBoxStudios
XeonBoxStudios Dec 9 2010 replied:

Pedobear.....

+3 votes     reply to comment
Rigelblast
Rigelblast Jan 13 2009 says:

Torque Game Engine seems to be pretty good. It has many features, supports many platforms, is fairly popular and the games that use it look nice.

+4 votes     reply to comment
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Released 2006
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