TGE is a complete proven package for a wide range of applications, with a flexible and controllable in-engine 3D Toolset and award-winning TorqueNet networking

Torqials #2 - Cheap Occlusion Culling
Crimson Crow

Torqials #2 - Cheap Occlusion Culling

Apr 13, 2010 Crimson Crow Basic mapping/technical 8 comments

The second of maybe many Torque Tutorials - Torqials - to help Torque developers get on the right track. This deals with using a sort of hack to optimize...

Torqials #1 - Multiple Collision Boxes
Crimson Crow

Torqials #1 - Multiple Collision Boxes

Mar 30, 2010 Crimson Crow Intermediate props modelling 6 comments

The first of maybe many Torque Tutorials - Torqials - to help Torque developers get on the right track. This helps 3Ds max users add multiple collision...

First steps to environmental conceptual art
Crimson Crow

First steps to environmental conceptual art

Mar 12, 2009 Crimson Crow Basic concept art 13 comments

Step by step towards learning simple sketches, shading, and coloring techniques by starting on sketching and photo-shop editing by 'ninja'dave.

Starting a project, and 'not' letting the project die
Crimson Crow

Starting a project, and 'not' letting the project die

Mar 3, 2009 Crimson Crow Basic starting a mod 49 comments

A summary over whats happened over the course of my indie project, common mis-conceptions of modding, and what to avoid or do during development.

Platforms
Windows, Mac, Linux
Company
Garage Games
Contact
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Official Page
Garagegames.com
Licence
Commercial
Release Date
Released Oct 23, 2006
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