Its a very easy engine to use, and many, many users use it, its free engine, but you can also buy extra functions to it. So you can delete thier splash screen and add you own.

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So I had this idea.... A 1st person asteroid shooter, simply tap the asteroids and build up a score. Simple, fairly easy, and hopefully fun. But here's the catch, I can't program, I can't make art, and I know nothing about publishing apps. A year of rolling this idea around my head goes by and I decide "I need to pull the trigger or walk away". So I hop on the ole Google machine and look for programmers. I quickly settled on freelance website Upwork.com. I found a programmer I liked and sent him a basic idea and this image (I did say I couldn't make art).

Original Concept


He said he could probably make it happen and got to work right away. He had a working demo using that picture I made in MSPaint in a few hours. So we moved the topic to art, we couldn't very well put out a game made in paint. He said he could mock up a few things and see how it goes. Here is the 1st concept for the ship.

ship1


After a few more attempts we decided we needed an artist. He knows a guy so I contact him and right away we are looking good. He sends me this as a demo of his style.

New Ship Profile


We eventually settled on this one for a starter ship.

Ship Icon 512


Everything is falling into place. We got good art, good programming and a good idea. From here on out it was working out the details. I wanted there to be upgrades players can get to make it easier to destroy asteroids. New faster lasers, bombs, a shield for protection etc. So we started figuring out everything involved with that. Of course this means new art for each upgrade, new upgrade and research screens, and of course more programming. This was the hardest part of the whole project so far. I spent days working out flowcharts on how much each upgrade should cost, how many of each type of upgrade there should be etc. Meanwhile we got art flowing in regularly, the programmer is getting all the functionality working, and I start to think I am in over my head. The new year is approaching and we have a lot of work still to go. But if we take out the upgrades we basically have a working demo and can use it as promo material right? So that leads us to here. A barebones version of Asteroid BLAST! for you test out. Please enjoy and leave some feedback.

Adryan
9FFGames

Video introducing the general features
NEXT JUMP: Shmup Tactics

Video introducing the general features

NEXT JUMP: Shmup Tactics

Here is a video describing in general terms what NEXT JUMP - Shmup Tactics is.

First Trailer
Broken (The Road Home)

First Trailer

Broken (The Road Home) 1 comment

The First Trailer for the game is up containing a lot of content from the demo.

A new free game
Quarrel Hill

A new free game

Quarrel Hill

I am new in indie developing world and just recently I published a small clicking game "Quarrel Hill".

Zolg Update 1 with GIFs
Zolg

Zolg Update 1 with GIFs

Zolg

Here are some of the things that have been done since the first Greenlight trailer.

Add game Games
Asteroid BLAST!

Asteroid BLAST!

Arcade

Asteroid BLAST! is a first person high intensity shootout between you and an onslaught of Earth shattering rocks. Protect the planet by blasting a path...

Dancing Hut

Dancing Hut

Arcade

Pixel dancing hut on its bloody walk through the forest-ridiculous pseudo-endless runner

NEXT JUMP: Shmup Tactics

NEXT JUMP: Shmup Tactics

Turn Based Tactics

What would happen if the pillars of the "Shmup" genre were translated into a "Tactics and Strategy (with a bit of puzzle)" game? To be released in early...

Acid Marshmallow

Acid Marshmallow

Platformer

A reasonably easy, retro platformer, that resembles games like Super Mario.

Linked

Linked

Arcade

Two-player maze game. Male and female in a relationship working together.

Quarrel Hill Xmas

Quarrel Hill Xmas

Arcade

Christmas edition of the popular clicking game Quarrel Hill

Quarrel Hill

Quarrel Hill

Arcade

Push a few people off a cliff! It is that time of year when people go to Quarrel Hill and exchange insults with an ogre. Many will perish, but the Great...

Broken (The Road Home)

Broken (The Road Home)

Platformer

Broken is a Exploration Platformer in a setting you might not expect.

Jacbil Gobbet

Jacbil Gobbet

Platformer

Jacbil Gobbet is a horror and fantasty themed/open-world/gathering/building/crafting/exploratory sandbox rpg. The original vision was to make a 2-dimensional...

Zolg

Zolg

Arcade

Zolg is a minimalist top-down shooter where you explore, fight enemies, collect powerups, and defeat bosses.

Comments
RaptorJesusGames
RaptorJesusGames

oh, so it's like scratch?

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SillyGandalf
SillyGandalf

Where can i get this engine

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Toolkitz
Toolkitz

Does this engine really have no coding on it? At all? I actually prefer to code things rather than use drag and drop and preset properties.

Reply Good karma Bad karma+1 vote
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