Its a very easy engine to use, and many, many users use it, its free engine, but you can also buy extra functions to it. So you can delete thier splash screen and add you own.

Post article RSS Related Articles

Hi Space Pirates!

I have been working constantly on the game and would like to give you an update. By the way, almost weekly updates can be found on the Stencyl dev log in case you are interested.

Try the start of the game (first 2 levels) with all new features in it:

Space Pirate (version 0.493) PC


Or take a look of the video from the first level:

First timing: I am aiming for a release this autumn and i would say its realistic.
What happened in the last months?

Content:

There are around 20 large levels (with some hidden levels as well on top). Some of them are almost final. I started implementing the dialogues, added new enemies, adjusted enemy behaviour, added new tile sets, interactive elements and furniture as well as creatures.

The levels are also more interactive and have some interesting dependencies and “resources”. The level will start to “break apart” after a certain level of destruction. Every level has now an energy level which is filled by battery systems. Taking or destroying those batteries lowers it which will deactivate certain defence mechanics. I am still working on oxygen levels for the levels but have to see if that makes sense.

Fan

Electro


GiantRobot


Melee system:

The player had by default no weapon because i want the player to actively pick it up and make a decision.

This created an issue though when a player does not pick up a weapon and stands helpless infront of an enemy. It did not feel great. It also created the impression that the "firing" buttons on a gamepad dont do anything at start when you havent picked up a weapon (and some palyers never tried them again). I there for added a fist punch which can be triggered when not carrying a weapon.

I also made the one melee weapon (which is a hammer right now) more powerful to have a better separation between the punch and the hammer (plus the hammer can destroy rock and stuff - the punch does only very small damage to enemies).

Enemy behaviour:

Enemy behaviour got finetuned a bit. Some example: A sniper will turn into "short range attack" when the player comes close enough and will move and attack with a short range weapon. The AI for the mid-bosses has been advanced and will create a more fluent fight.

Polishing:

I reworked the explosion system and how weapons behave. Levels are much more destructible.

TestExplos


Skill system:

I added a skill system and also reworked the shop. There are currently 3 skills/attributes in. Health (which when upgraded makes surviving easier), Lockpicking and Hacking. Every terminal or vault needs now a certain skill level to be interacted with. XP is gained from fights and using those skills which lead to skill point which can be spend in those skillsets.

Skillsystem01

Story & dialogues:

This is the final thing I am working on. Putting all dialogues and side stories in.
Find below the story background.

By the year 5072, humanity depleted Earth’s natural resources. Hardscrabble soil led to famine, and elevated regions became uninhabitable as oxygen levels continued to drop. When aquifers withered away, wealthy countries learned to melt the ice caps for drinkable water, but their overzealous efforts led to flooding that devastated island nations.

It wasn’t the apocalypse, but it was close. Scientists predicted a societal collapse within two centuries and the end of humanity within the millennium.

In a flurry of activity, world leaders instituted a program aimed at discovering a new habitable planet. Space shuttles launched into space, each equipped with a team of twenty. Each team was promised unimaginable wealth should they find a new planet on which humans could live.

The world leaders called this plan GoldSpace.

Although each GoldSpace ship contains twenty members, only five are awake at any one time. These five, known as the Actives, are placed into pods in the ship’s control room. These pods are filled with a kind of nutritional sludge that greatly reduces the process of aging. As a result, Actives could live for almost a century and a half, though they rarely do thanks to the dangerous natures of their jobs.

The remaining fifteen team members rest in similar pods in the back of the ship. In their pods, however, the sludge is thicker, more viscous, and in it resides a drug that brings the human body to a near standstill. In the Preservation Pods, humans can live for up to five hundred years before needing to be awoken.

The five roles in a GoldSpace pod belong to the Astronomer, Pilot, Technician, Biologist, and Rogue. The Astronomer serves as the ship’s captain, charting the course and managing the team’s morale. The Pilot navigates based on the Astronomer’s orders, and the Technician fixes the shuttle’s technology whenever it breaks. The Biologist examines bacteria, creatures, and soil samples so as to determine the viability of the planet to a human’s genome. Finally, the Rogue: this recruit possesses a military background along with a basic understanding of biology. He visits the planets to acquire samples for the biologist, doing his best to survive what the environment dares to throw at him.

Each team of twenty follows the same plan for its backup. A prominent statistician calculated this plan according to the life expectancy of each job. All GoldSpace shuttles, therefore, hold two Captains, two Pilots, three Technicians, three Biologists, and ten Rogues.

IceLevel

Story12

New arcade game by comic artist. Gameplay trailer
Hit

New arcade game by comic artist. Gameplay trailer

Hit

Howdy! I've made new levels and tested the game with different gamers. Please have a look at the new gameplay trailer! I work really hard to make it happen...

Autumn Update
Space Pirate

Autumn Update

Space Pirate 3 comments

Hôla Space Pirateros! i am making very good progress and adding a lot new content to the game. It is important for me to have a new feature or element...

New Updates, Characters, Lasers, and Destruction!
Asteroid BLAST!

New Updates, Characters, Lasers, and Destruction!

Asteroid BLAST!

Added Characters, Asteroid Destruction, and working Lasers!

NEXT JUMP: Red Legionnaires released!
NEXT JUMP: Shmup Tactics

NEXT JUMP: Red Legionnaires released!

NEXT JUMP: Shmup Tactics

NEXT JUMP: Red Legionnaires is now available for free.

Add game Games
placeholder

placeholder

Cinematic

Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis...

Space Pirate

Space Pirate

Adventure

Space Pirate is a story driven exploration crawler in space! Solve mysteries, puzzle and fight your way through infested stations and find out about the...

Temple of Idosra

Temple of Idosra

Role Playing

Temple of Idosra is an isometric action role playing game. Set 700 years in the future, lowering sea levels begin to reveal ruined cities of a lost civilization...

Hit

Hit

Arcade

Game by an author of comic strip Hit and crash. As an bad ass you will able to bit, crash and hit stuff and get your revenge on nasty crooks of this crazy...

Zombie Apocalypse Survivor

Zombie Apocalypse Survivor

Real Time Tactics

Action survival game. You start with 3 random survivors in your crew. Your goal is to make it out of the city by heading North-East. Along the way you...

Ghost'n Brothers

Ghost'n Brothers

Platformer

Only 30 seconds to escape! Will you find the way? Beware of traps!

Forgotten Hill: Surgery

Forgotten Hill: Surgery

Point and Click

The mystery of Forgotten Hill continues, will you survive again?

Forgotten Hill: Puppeteer

Forgotten Hill: Puppeteer

Point and Click

Face the mysteries of the Puppet Theatre and escape its horrors. Will you make it against the Puppeteer?

Forgotten Hill: Fall

Forgotten Hill: Fall

Point and Click

Solve the mysteries on a dark autumn night in Forgotten Hill. Can you survive? Your car has broken down and you find yourself searching for help alone...

Forgotten Hill Mementoes

Forgotten Hill Mementoes

Adventure

Collect snippets of Forgotten Hill memory going through the stories of its most mysterious residents.

Comments
RaptorJesusGames
RaptorJesusGames

oh, so it's like scratch?

Reply Good karma Bad karma+2 votes
Toolkitz
Toolkitz

Does this engine really have no coding on it? At all? I actually prefer to code things rather than use drag and drop and preset properties.

Reply Good karma Bad karma+1 vote
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Platforms
Windows, Mac, Linux, Web, Flash, iOS, iPad
Company
Stencyl LLC
Contact
Send Message
Licence
Commercial
Release date
Engine watch
Follow
Share
Community Rating

Average

9.3

9 votes submitted.

You Say

-

Ratings closed.

Twitter

Latest tweets from @stencyl

RT @torcado: hey new followers! if you didn't know, i stream gamedev semi-regularly on twitch! i'm live right now if you want to… T.co

Aug 14 2018

RT @zerosimms: Took the penny-push machine to the next level :) More to come, my daughter has me adding new prizes! #indieT.co

Aug 10 2018

RT @BARNZYBEAR101: #stencyl #indidev so im just having a cool test with a rpg im making :) #pixelart #Pixel3XL #gamedev #indiedev T.co

Aug 7 2018

RT @mnrART: Just some minor updates from a short stream, New dance Animations with a little more flow for Rebbi, and a animatio… T.co

Aug 7 2018

RT @tommysoereide: One More Button - the puzzle game where the buttons are part of the world - is now available for pre-order on iOS!… T.co

Jul 29 2018

RT @AppStoreGames: The ring just got rowdy 🥊 Apple.co T.co

Jul 26 2018

RT @tommysoereide: One More Button: New game coming out Aug. 1 for iOS and Android #MadeInStencyl #GameDev #IndieDev #IndieGame T.co

Jul 26 2018

RT @TheIndieStation: Today is the last day you can get the Platformer Starter Kit for @Stencyl at a discount of 58%! Play the tech demos… T.co

Jul 22 2018

Embed Buttons
Link to Stencyl by selecting a button and using the embed code provided more...
Stencyl
Statistics
Rank
173 of 930
Last Update
Watchers
30 members
Games
147
Files
73
Articles
117
Reviews
3
You may also like
id Tech 4
id Tech 4 Commercial
id Tech 3
id Tech 3 GPL
Quake Engine
Quake Engine GPL
001 Game Creator
001 Game Creator Creative Commons
GoldSource
GoldSource Commercial
Treyarch NGL
Treyarch NGL Commercial