The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven, shader-based renderer, accurate lip sync and facial expression technology, and a powerful, efficient and completely network-enabled physics system.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Phong Shading
embed
share
view previous next
 
Post comment Comments
Nawwx
Nawwx Jul 18 2010, 6:00pm says:

Engineer: OWNED BITCHES!

+12 votes     reply to comment
caleeco33
caleeco33 Jan 28 2013, 4:48am replied:

yeah lol

+1 vote     reply to comment
David-B-737
David-B-737 Jul 24 2010, 7:17pm buried:

(buried)

WHERE'S THE SELF-SHADOWING VALVE! IT'S YEAR 2010!!

-9 votes     reply to comment
Heaney
Heaney Oct 14 2010, 12:55pm replied:

Heh, the source engine game out in 2004...

+8 votes     reply to comment
Evil-Police
Evil-Police Jul 5 2011, 2:20am replied:

Self Shadowing was added with Episode 2. Idiot.

+5 votes     reply to comment
josh12345
josh12345 Jul 25 2012, 1:45pm replied:

erm, its 2012 actually

0 votes     reply to comment

 Sep 3 2012, 10:47am replied:

Look when comments were posted.

+4 votes     reply to comment
aaron1
aaron1 Jan 10 2014, 2:12am replied:

its 2014, hello 2012's josh12345.

(if u have minecraft my name is diefordie33)

+1 vote     reply to comment
KEVLAR60442
KEVLAR60442 Aug 9 2010, 8:25pm says:

How do i stop some mean mother-hubbard from tearing me a structurally superfluous new behind?

+8 votes     reply to comment
IRDangermouse
IRDangermouse Apr 11 2011, 9:24am replied:

wut

+2 votes     reply to comment
KEVLAR60442
KEVLAR60442 May 23 2011, 4:34pm replied:

The answer...is a gun. And if that don't work...use more gun.

+3 votes     reply to comment
Pixelatoration
Pixelatoration Aug 18 2013, 6:24am replied:

Ahhh, yes! Meet the engi reference

+1 vote     reply to comment
IRDangermouse
IRDangermouse Apr 11 2011, 9:25am says:

New source engine update; Advanced LOL generator.

+4 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Description

Examples of non-photorealistic rendering, advanced facial animation, shadow depth mapping, Phong shading

Image Details
Type
Demonstration
Date
Jan 2nd, 2010
Size
919×873
Options
URL
Embed (big)
Embed
Share
Report Abuse
Report media
Add Media
Members only