The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven, shader-based renderer, accurate lip sync and facial expression technology, and a powerful, efficient and completely network-enabled physics system.

Add file Report Hammer Units Conversion Tool
Location
Engines : Source : Files
Filename
hammerunitsconv.zip
Category
Mapping Tool
Uploader
Kinao
Added
Size
204.17kb (209,067 bytes)
Downloads
2,716 (1 today)
MD5 Hash
c8c1c99f9157d62eba5c1d946493394d
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Description

This handy little piece of software seamlessly integrates into Hammer and allows on-the-fly conversion of Source Engine units into metric or imperial units. It turns Hammer's rarely-used left-side of the status bar into a non-obtrusive real-time converter, showing the dimensions of an object in chosen units as you work on it, be it creating or resizing it in one of the 2D views. It proves incredibly useful when creating life-sized environments. The conversion ratios come from data available on the VDC (Valve Developer Community) wiki. As is explained, architecture (as well as props), human character models and 3D Skyboxes all work on different scales. Using this tool, you can easily switch between world-scale, human-scale and skybox-scale all within Hammer.

Preview
Hammer Units Conversion Tool
Comments
shinobi718
shinobi718

Was always looking for something like this, pretty neat.

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wazanator
wazanator

Very nice and help full for modeling thanks :D

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MrSkwidge
MrSkwidge

FINALLY.

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Kinao Author
Kinao

Thanks for the comments, glad you guys like it :)

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Silverfisk
Silverfisk

This is really cool! I'll add a link to this from my Hammer Units Converter made in Java.

Thanks!

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Kinao Author
Kinao

Thanks for the nice comment and for the link, I appreciate it !

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cheesemoo0
cheesemoo0

This looks great.

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Kinao Author
Kinao

Thanks, I hope you find it useful.

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JonnyBoy0719
JonnyBoy0719

yay 4 this :) im going 2 use it now ;)

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strelokgunslinger
strelokgunslinger

wow this can come in handy.

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Maury
Maury

Thanks

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Hedgepig23
Hedgepig23

Can someone make another dimension for Hammer? I need more than just Front, Side and plan (top), I want on in-between them, like a vertical view...

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{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{}

this is one of best things i ever found i had problems with height of object i always had to compare with ino player start or ct or t now no problem

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