Based off of the Gadget3D engine for Game Maker the Paradigm Engine aims to not only port it to Flash, but to improve on many of the features and make it fully Wii compatible.

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Active Dev has stopped

News

I'm sorry to say that active dev of this project has stopped. The main reason is it gets tiring going back and forth testing the engine. But also there is a 3d engine available for the Wii much more advanced than this one. If you plan on developing 3D homebrew for the Wii then please use and support the Revolution Engine.

Hardware accelerated

Hardware accelerated

News

Development of the Paradigm Engine has moved to full Wii homebrew development.

Build 4 progress

Build 4 progress

News

Update on build 4 additions, removals, and changes.

Progress Report

Progress Report

News

Update on current progress of build 4 and a new tech demo.

Indie Wii-Dev comes to ModDB

Indie Wii-Dev comes to ModDB

News 11 comments

Introduction to the Paradigm Engine and release of the latest build.

Add game Games
WiiChat

WiiChat

Adventure

WiiChat tech and code demo for the Paradigm Engine.

Comments
Sputmint
Sputmint

:( this doesn't work for beans on my wii!

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Wraiyth
Wraiyth

Sweet, I'm a bit interested in Wii development (both using the Wiimote on the PC and also stuff on the Wii console). I'll be keeping an eye on this :)

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kmarvell125 Creator
kmarvell125

Just tested it on the Wii. It gets great speed but for some reason the key mapping on the Wii is not right. I'm gonna work on it after I get some sleep and upload a new copy of build 3.

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kmarvell125 Creator
kmarvell125

If you want to try it out I have a compiled version ready at (http://vicious1988.newsit.es/SynDev/wii/3d.html). Wii controls are listed below the game. PC controls are space for gas and arrow keys for pitch and yaw/roll.

If the arwing doesn't show up after loading then you will have to refresh, apparently I lowered the preload loop too much. I'm also sorry about the ads on the site, they weren't there when I signed up.

Reply Good karma+1 vote
INtense! Staff
INtense!

very cool if this becomes an easy to use effective development engine for the wii. You should promote that fact!

Reply Good karma+2 votes
kmarvell125 Creator
kmarvell125

It ran fairly well on the Wii in build 2. At the time I did the last test, during the development of build 2, I only got 12 FPS whereas the PC would go as high as 22. I'm sure the stats will be different with build 3 when I complete it (currently 35-45 range w/ 1 arwing).

Reply Good karma+2 votes
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