Chrome Engine 6
ProprietaryChrome Engine is a proprietary 3D game engine developed by Techland. The current version, Chrome Engine 6, supports Microsoft Windows, Xbox 360, and PlayStation...
KiriKiri (吉里吉里) is a scripting engine by Japanese developer "W.Dee". It is almost exclusively used with the KAG (KiriKiri Adventure Game System) framework to produce visual novels. Usually, the package of the two components is regarded as the whole engine, and referenced with major version numbers. Thus, the current version is called KiriKiri2/KAG3. It is available under the GNU General Public License, though commercial licenses can be acquired if somebody wishes to expand the software without disclosing the changes.
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Chrome Engine is a proprietary 3D game engine developed by Techland. The current version, Chrome Engine 6, supports Microsoft Windows, Xbox 360, and PlayStation...
ZDoom 2.7.1 (Requires a DOOM, DOOM 2, HERETIC, HEXEN, or STRIFE IWAD) ZDoom is an enhanced port of the official DOOM source code to Win32. As such, it...
UDK is Unreal Engine 3 – the complete professional development framework. All the tools you need to create great games, advanced visualizations and...
Previously called the "QUAKE 3 Engine" and one of the most successful licensed engines in history, id Tech 3 was the engine used to create games such...
Xash3D is the powerful independent open-sourced 3D-engine, aimed for high compatibility with GoldSource engine formats (maps, models, textures, sounds...
The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven...
Fork of Xash3D engine that ported to many different platforms, such as Linux, *BSD, OS X, Haiku, Emscripten, Android and iOS. Allows play Half-Life out-of-the-box...
RenderWare is a 3D API and graphics rendering engine used in computer games, Active Worlds, and some VRML browsers. RW is developed by Criterion Software...
The third version of Chrome Engine originally used in an FPS game Chrome, a proprietary 3D game engine developed by Techland. Call of Juarez and a few...
GameMaker Studio caters to entry-level novices and seasoned game development professionals equally, allowing them to create cross-platform games in record...
Unity is a multiplatform game development tool, designed from the start to ease creation. A fully integrated professional application, Unity just happens...
A proprietary game engine developed by Pandemic Studios, first used Battlezone II: Combat Commander and later used in several Star Wars games including...