Previously referred to as the 'Doom 3 Engine', Tech 4 is id Software's current licensing platform. Powering games such as Doom 3, Quake 4 and Enemy Territory Quake Wars, Tech 4 revolutionized the use of realtime dynamic lighting as well as other technologies.

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Milkshape 3D Basics & Fundamentals
Game

Milkshape 3D Basics & Fundamentals

Oct 08, 2009 Basic other by therealzomb 3 comments

A tutorial on the fundamentals and basic use of Milkshape 3D by Ben "Zom-B" Wilson. I cover the GUI of Milkshape, creating simple shapes using two different...

Material Shaders for Id Tech 4 (Doom 3)
Doom III

Material Shaders for Id Tech 4 (Doom 3)

Jan 11, 2008 Doom III Basic textures 2 comments

Using the Textures created in my 'Building Texture maps for Material Shaders using Photoshop' Tutorial, we go through the process of getting a Basic...

ID TECH 4: Radiant - Brush Works
Game

ID TECH 4: Radiant - Brush Works

Dec 18, 2007 id Tech 4 Basic mapping/technical 3 comments

In this tutorial we'll see how to manipulate the brushes, and creating different structures by standard blocks. This tutorial is compatible with Doom...

ID TECH 4: Radiant - Mapping Basics
Game

ID TECH 4: Radiant - Mapping Basics

Dec 13, 2007 id Tech 4 Basic mapping/technical 2 comments

In this tutorial we'll see how to setup the editor for the Id-tech 4 games (Doom 3, Quake 4 and Prey) and build your first playable room. Adding lights...

Platforms
PC, X360, PS3, Mac
Company
id Software
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Official Page
Idsoftware.com
Licence
Commercial
Release Date
Released Aug 3, 2003
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