The engine that was used in creation of RTS games developed by GSC Game World. Please note that this engine never had an official name or was commercially/officially released.

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GSC RTS
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Cossacks: Back to War

Cossacks: Back to War

Real Time Strategy

To stand alone in war is extremely unpleasant. Extremely pleasant, on the other hand, is the stand-alone version Cossacks: Back to War. Containing all...

Cossacks II: Napoleonic Wars

Cossacks II: Napoleonic Wars

Real Time Strategy

Propels you into the historical battles of the Napoleonic Wars. Prove yourself a triumphant commander in grandiose massive battles and lead your troops...

American Conquest

American Conquest

Real Time Strategy

The New World is ablaze in American Conquest, the newest real-time strategy offering from the makers of Cossacks! In the year 1492, travel to America...

Cossacks: Art of War

Cossacks: Art of War

Real Time Strategy

Like the original Cossacks, continues the history of the great battles of XVII-XVIII centuries, and 8000 units can be controlled. Cossacks: Art of War...

Cossacks: European Wars

Cossacks: European Wars

Real Time Strategy

Cossacks: European Wars is a historical real-time strategy based on events of the 16th through the 18th centuries in Europe, when nations and states were...

Cossacks II: Battle for Europe

Cossacks II: Battle for Europe

Real Time Strategy

You'll take command one of six 19th century nations during its conquest of the European continent. Whether you're fighting as Napoleon's highly-disciplined...

American Conquest: Fight Back

American Conquest: Fight Back

Real Time Strategy

Three Centuries of War continue. In the year 1492, travel to America as Christopher Columbus and ignite the fire that will fan 300 years of heated battles...

American Conquest: Divided Nation

American Conquest: Divided Nation

Real Time Strategy

The dawn of modern times tore America apart... in the arduous wars and battles of the 19th century a great nation began to develop. Mexico and Texas...

Alexander

Alexander

Real Time Strategy

It is 330 BC, and the 3,000 weary military units under your command face a fearsome opposing army numbering in the tens of thousands. You are David to...

Comments
UnrealFreak
UnrealFreak

Any chance this could be released to the public for students to learn how to use it. I personaly love RTS and I think that giving upcoming game developers the opertunity to make RTS games would be very helpful. Plus they might come work for you.

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Platforms
Windows
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GSC Game World
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Games
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