modern 3d game engine. Cross-platform, optimized tool with complete development environment, specially targeted to an indie game development.

License: free and pro version with extended features.
Site:, twitter: @glow3d_engine


  • Rendering: Deferred shading, HDR, linear space rendering, shadow maps, cascaded shadow maps, bump+specular+self-illuminating materials. Reflective-refractive water, cubemap or dynamic sky.
  • Physics: Havok, ODE, PhysX, physics based particles.
  • AI: Lua Scripts, dynamic navigation meshes (Recast), hierarchical state machines.
  • Concurrency: Scalable multi-threading. All major modules are independent and can be executed in parallel, more cores - more performance.
  • Networking: Client-Server + client side physics, delta-compression + bit compression.
  • Nature: Clipmaps for landscapes, grass (with wind), trees with billboard optimization.
  • Sound: 3D sound positioning, spatialisation and attenuation, streaming with OGG.
  • UI: Scriptable 3d UI -buttons, combos, lists, panels, collapsed areas etc.
  • Data: Several data sources available - File system, Web, Zip-archives.
  • Memory - memory leak tracking, report for every module, garbage collector for major consumers.
  • Editor: WYSIWYG, easy to use editor, with Undo-Redo, drag and drop assets from explorer, property editor, assets manager.
  • Modularity: every module of engine (physics, audio, navigation etc) is independent and can be dropped.
  • A lot more, please refer to


  • Intel Perceptual Computing Challenge 2013 First prize winner.
  • Intel Level Up 2009 1st in "Best Game Optimized for Intel® Graphics" category, 2nd in "Best Threaded Game" category.
  • Intel Game Demo 2008, Judge’s Choice Award-1st prize, 5th in "Best threaded" category.

Image RSS Feed Latest Screens
Soldier face Lion screens from Deadly Light demo
Blog RSS Feed Report abuse Latest News: Iron Cube, 0.31 release

About Iron Cube with 6 comments by yak32 on Jan 7th, 2014

0.31 release for Iron Cube, tank multiplayer combat in a voxel world.

Iron Cube 0.32

UPD: 0.31 was removed and 0.32 release added here.
0.31 contained couple of bugs.

New features and fixes:
* 3 different levels
* 2 tanks with different characteristics
* map is displayed
* robust online gameplay for 2 players ( currently )
* tank on client is simulated locally, so no lags on a client
* game till 5 frags, enemies will respawn on the opposite side of the map
* new start UI
* startup made much faster
* damage indicator
* 3d sound
* bots are currently disabled, but will be restored soon.

New official trailer!


screen1 screen4
screen3 screen2

Media RSS Feed Latest Video
Iron Cube

Iron Cube Iron Cube

Updated 1 year ago TBD Multiplayer Car Combat

Multiplayer tank battle in destructible voxel world. Site:

Little Zombie Susie

Little Zombie Susie Little Zombie Susie

Updated 4 years ago TBD Single & Multiplayer Adventure

Cooperative family-oriented 3d adventure game with comedy elements.

Post comment Comments  (0 - 10 of 33)
Landman Apr 14 2013, 5:16pm says:

Nice looking Engine Yak32! How's the progress coming along with it?

+1 vote     reply to comment
yak32 Creator
yak32 Apr 19 2013, 4:11am replied:

Actually remaining is last 5% - most hard thing for every project - polishing and closing all bugs. I just can't release unfinished thing.

Currently I am developing Iron Cube game, based on the engine and ported engine to Android and Google NACL. Iron Cube will be available on Android very soon.

+1 vote   reply to comment
Moviemake Feb 11 2012, 10:53am says:

where can i download it? went to the site and can't find it. can it do 3rd person games (using it to make a series of games (Guard Squad) what is the difference between the free versions and the other ones.
what can it import: 3ds, MD5, FBX
what can the node editor do? can you make a game with out a single line of code and

can you put a plugin for Visual Basic script please.....

+2 votes     reply to comment
yak32 Creator
yak32 Feb 26 2012, 11:20pm replied:

import: 3ds, obj, fbx currently
script: lua script
yes, it's possible to make game without line of native code, but you need script, it's simple. I will think about VBscript support, possible by Mono.
Download will be available soon.

+2 votes   reply to comment
Zarko Jun 19 2011, 10:04pm says:

Another question, does Glow3d use fbx, or dae, what are the model/animation capabilities of the engine

+2 votes     reply to comment
yak32 Creator
yak32 Jun 21 2011, 11:05am replied:

It parses fbx, obj and 3ds formats currently. Skeleton animation can be opened from fbx, node animations can be loaded from fbx or created in the editor.

+2 votes   reply to comment
Zarko Jun 5 2011, 9:58pm says:

When is this engine going to be released? Is it free, open source or do you have to pay?

+2 votes     reply to comment
yak32 Creator
yak32 Jun 15 2011, 12:33am replied:

we planned to release alpha version at May, but it slightly delayed. 3 options will be available: free version, professional with small fee and full.

+2 votes   reply to comment Apr 5 2011, 4:27am says:

hey very impressive engine you have made there are only very much particles (amostspheric) yet when you move around, as in the first video you can see the background particles move also wich is a bit irritating to the eyes, hope you will fix this with antialiasing ?, buffering ? post blabla effects ? nice work though

+2 votes     reply to comment
yak32 Creator
yak32 Apr 5 2011, 9:48am replied:

thanks! particles at the beginning of video Deadly light? Maybe video rendering issue or anti aliasing... anyway it's from old tech demo, 2 years old. We're preparing new videos with new effects and it will be available soon.

+2 votes   reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Windows, Android
Glow team
Send Message
Official Page
Release Date
Engine Watch
Track this engine

Latest tweets from @glow3d_engine

applied for Steam VR hardware The thing is really interesting. #steamvr #HTCVIVE

May 27 2015, 10:06pm

RT @adultswim: #RickandMorty returns July 26th. In the meantime . . .

May 15 2015, 7:17am

Spent couple of evenings on improving IMGUI in #glow3d engine, now toolbars are fully resizable and dockable.#imgui

May 14 2015, 11:12am

RT @b0ringtweets: Retweet if you know someone called Steve.

May 9 2015, 8:15am

Spent evening on redesign of editor's UI. Was inspired by Microsoft VS Code. #glow3d, #indiedev, #indiegamedev

May 7 2015, 10:59am

switched build system from make to ninja (android, emscripten, pnacl) - build became 3 times faster. must have for cmake project #ninja

May 5 2015, 10:24am

cool, after 2 hours Emscripten build is compiled...need to build thirdparties

May 5 2015, 8:02am

playing half of hour with Emscripten - way to launch C++ code in browsers. Already broke Clang ((

May 5 2015, 6:31am

I've used new Visual Studio 2015 RC to debug C++ app on my phone and it works almost perfectly! Now I need new #cmake generator. #vs2015

May 3 2015, 9:11am

tried to debug android app using 2015 RC, unfortunately it doesn't work with Android 4.4.2, Emulator can't be installed on Windows7 #VS2015

Apr 30 2015, 7:59am

Embed Buttons

Promote Glow on your homepage or blog by selecting a button and using the embed code provided (more).

432 of 708
Last Update
2 years ago
48 members