dfdfdfdfdf 1

Currently under development, the Epsilon game engine, is a new game engine, written from scratch under the OpenGL API with the purpose of multi-platform.


Complex Scenes - Multiple lights



Features:


-OpenGL 4.4
-GLSL 440 core
-Static & Dinamic Light
-Deferred Shading
-Shadow Mapping
-Enviromental Mapping
-Full Bullet Physics integration
-Multi platform: Linux, Windows & Mac OS X
-Normal, Bump, Phong lighting
-16x Anisotropic Filtering
-3D and dynamic Sky
-Indoor/Outdoor Enviroments
-Screen Space Reflections
-Screen Space Ambient Occlusion
-Particle System
-Post Processing effects
-Tessellation
-Depth of Field
-Bloom


Epsilon Engine 2016 08 08 04 23

Materials

The Epsilon engine supports almost every texture format:
-TGA
-PNG
-JPEG
-DDS
-BMP
Among others

Epsilon Engine 2016 08 08 04 21

Models

The Epsilon engine supports animated and static models. Uses MD5 format as the main animated format. Static models can be on any format, including .OBJ, .DAE, .Blend, etc.


Epsilon Engine 2016 07 31 04 54

Maps

Epsilon uses the BSP format by default, supporting PVS optimization.
For outdoor environments it uses octrees to allow the best performance keeping full graphical detail.
Maps can be compiled using any editor that can compile a 0x2e BSP map, including GTKRadiant.


  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Embed Buttons

To promote Epsilon Engine and grow its popularity (top engines), use the embed code provided on your homepage, blog, forums and elsewhere you desire. Or try our widget.

Epsilon Engine
Epsilon Engine
Post article Articles

No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Add game Games
Rockstar Simulator

Rockstar Simulator

Adventure

Started on May 2014, currently under development, using the brand new Epsilon game engine. Rockstar Simulator is a Third Person, Sandbox, Comedy game.

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

You may also like
X-Ray Engine

X-Ray Engine

Commercial

The X-ray Engine is a DirectX 8.1/9 Shader Model 3.0 graphics engine. Up to a million polygons can be on-screen at any one time. The engine features HDR...

Unreal Engine 2

Unreal Engine 2

Commercial

Unreal Engine 2 is a complete game development framework targeted at today's mainstream PC's, Microsoft's Xbox game console, and Sony's PlayStation 2.

Zero Engine

Zero Engine

Proprietary

A proprietary game engine developed by Pandemic Studios, first used Battlezone II: Combat Commander and later used in several Star Wars games including...

GameMaker: Studio

GameMaker: Studio

Commercial

GameMaker: Studio caters to entry-level novices and seasoned game development professionals equally, allowing them to create cross-platform games in record...

Doom Engine

Doom Engine

GPL

The Doom engine is the game engine that powers the id Software games Doom and Doom II, as well as Raven Software's titles Heretic and Hexen, then finally...

Raycasting Game Maker

Raycasting Game Maker

Public Domain

The Raycasting Game Maker is a free easy to use game editor that creates simple raycasting games in the style of Wolf3D. The finished game needs only...

Follow Report Profile
Platforms
Windows, Mac, Linux
Company
Survtech Games
Contact
Send Message
Licence
Commercial
Release date
Engine watch
Follow
Share
Statistics
Rank
357 of 914
Last Update
Games
1