Three years after RPG Maker 2000, RPG Maker 2003 came along. This release fixes many of the drawbacks of RPG Maker 2000 and features many completely revamped features, such as the battle system. Almost all resources from RPG Maker 2000 can be used in RPG Maker 2003, and even some RPG Maker 2000 games can be imported into RPG Maker 2003. While there is still the appeal of the newer RPG Maker XP, many people still stick to the simpler and arguably more fun to use RPG Maker 2003.
It's a game developed with the very old tool "RPG Maker 2003", an Hispanic project started time ago with the goal of reaching the top of it, technical by eventing and as well as a game designed by Hispanic people. That's what we call an "HRPG", an Hispanic Role Playing Game were RPG meets with the Hispanic way of making games in the RPG Maker 2003 tool long ago in past years.
You can check more info about story and features here on indiedb.
Recently we pushed an update on our store at itch.io website here. We worked making graphical changes on tilesets and charasets. Look for example our new Inexplored Lands:
This another screenshot is the tileset make for an entrance in Daelthrow's Kingdom.
Also we touched other places such these:
We added a bit more charaset animation to our main characters that will let them to express their mood, for example this:
We fixed some other issues such strings of text not properly translated or some re-arrange on tileset maps not related with graphical tileset, or a wicked bug.
We uploaded a demo file here for our recently launched early access alpha. We hope players will have a taste of approximately 30-60 minutes from the very beginning to the first open area for exploring, fighting and being captured by the story of "Razas". It's just 1/3 of gameplay available right now through the alpha build, which you can check on our itch.io site here.
With this free demo what we expect from you is:
To keep things brief, you can search more info of our game here on indiedb, but you can check our website too here. Please, we need your feedback to improve it, we need to polish more some mischievous bugs, listen your positive or otherwise things and obviously... your vote on our Greenlight. You will have the last word on our game!
In the next weeks we'll look into the merge system for remaking from scratch:
We need to include inside the picture menu and not as an outside map, fix those fonts not properly displayed, integration with the "extra" options and many more fix, such attach this merge system with the maestría system that we need to design for our early access development.
You may contact with us through indiedb, twitter, our Greenlight page or itch.io website. We are openly minded to your feedback, because the most valuable thing for us now it's your opinion to continue improving our game.
Ah! Our hero wants to say you something...
As we near our release date we have finally had a chance to get to work on our storyboard intro scenes. You can take a look how they are coming on in...
New available positions for Urban Fantasy! Illustrator and pixel artist with portfolio and possibly experience
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