The backbone of our flagship project Asylum, Dagon is a game engine especially tailored for adventure games and based on open technologies. Featuring a deceptively simple scripting language, blazing fast performance and high portability supporting Windows, Linux, Mac OS X and iOS devices, the project aims to become a referendum of the genre.

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Seclusion: Islesbury is a mystery/horror adventure game with a focus on creating a deep atmosphere and an absorbing journey. In this journey you will explore various locations with countless mysteries to solve while trying to stay out of the madness that surrounds the town.

Is it really possible to solve a decade old murder case? Is it really safe to wonder on these streets? Is there anyone to help you in this town? Find it out for yourself!

Seclusion: Islesbury is now available for voting on Steam Greenlight and needs your support!

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Seclusion: Islesbury is Announced!
Seclusion: Islesbury

Seclusion: Islesbury is Announced!

Seclusion: Islesbury

Welcome to a world of mystery and despair. Will you be able to live through this lonely journey?

Serena Released

Serena Released


Serena released to rave reviews. This short point-and-click adventure is the result of a massive collaborative effort between dozens of fans and designers...

Dagon Goes Open Source

Dagon Goes Open Source


The adventure game engine by Senscape - Dagon - opens its guts to the community.

Asylum Kickstarter Is Live

Asylum Kickstarter Is Live


Senscape are looking to fund the final stages of development of their highly anticipated and bone-chilling horror adventure Asylum.

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Seclusion: Islesbury

Seclusion: Islesbury

Point and Click

Seclusion: Islesbury is a mystery/horror adventure game with a focus on creating a deep atmosphere and an absorbing journey. In this journey you will...




How long has it been? A man sits in a distant getaway cabin waiting for his wife Serena. Where is she? Things in the cabin evoke memories, and the husband...

Scratches: Directors Cut

Scratches: Directors Cut

Point and Click

In Scratches you take the role of horror writer Michael Arthate during his stay inside an old Victorian mansion in a quest to investigate an unsolved...



Point and Click

Decay surrounds you, dread around every corner. You feel imprisoned while traversing the endless hallways... Asylum is a chilling journey through the...


This looks very good. But I just hate the skip walking. :/ Is this a part of the game or will you implement a real walking system later on?

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AgustinCordes Creator

Not for the time being. The next step would be to support third person adventures.

Keep in mind this format allows you to create games *very* quickly and requires little resources. This is why we can run Asylum smoothly and exactly the same on desktop and iPad with no changes to the code :)

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Latest tweets from @senscape

RT @AgustinCordes: Big Kickstarter update delivered to our Asylum backers. You should check your inbox.

Oct 13 2017

(not really)

Oct 13 2017

Senscape has been acquired by Hammer Films Productions.

Oct 13 2017

RT @AgustinCordes: I'm so in love with our refreshed look-and-feel in Asylum. Coming to your local video store.

Sep 29 2017

We are fully embracing that Hammer Films vibe in Asylum. Perhaps we should release the game in a worn out VHS cover…

Sep 23 2017

RT @AgustinCordes: Fun fact: the entirety of Scratches assets, code and promo materials could be backed up in under 15GB. Today Asylum is nearing 2TB.

Sep 19 2017

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