Real time editing, bump mapping, dynamic lights, network system, integrated physics system, shaders, shadows and a dynamic music system are just some of the state of-the-art features the CryENGINEâ„¢ 2 offers.

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Installation Guide
Battlefield 2

Installation Guide

Project Reality: Battlefield 2 Installers 56 comments

How to install the game correctly and without problems.

Creating HD Eyelashes for Characters

Creating HD Eyelashes for Characters

Players Modelling Tutorial 6 comments

This tutorial can be applied not only on eyelashes, but on any kind of organic or non-organic asset. Cables, hair, intestines, ribcages, clothes, ropes...

CryENGINE 3: Breaking Ground with Sandbox

CryENGINE 3: Breaking Ground with Sandbox

Mapping/Technical Tutorial 3 comments

Use some of the functions and entities that the CryENGINE 3 SDK gives to us straight out of the box.

Using Existing Materials With Custom Meshes

Using Existing Materials With Custom Meshes

Props Modelling Tutorial 0 comments

This tutorial describes in detail how a modder can use the Autodesk Softimage Mod Tool to link existing CryEngine materials with custom meshes.

Photo to Seamless texture

Photo to Seamless texture

Textures Tutorial 13 comments

How to make a seamless/well tiling texture from a photo and add additional parts to make the texture "your own".

Cryengine Flowgraph Tutorial

Cryengine Flowgraph Tutorial

Mapping/Technical Tutorial 9 comments

This will explain the basics and a bit more advanced flowgraph editing.

Crysis Mapping #2
Crysis

Crysis Mapping #2

Crysis Mapping/Technical 14 comments

Continuing were we last stopped, lets add some trees :D

Cryengine 2 Mapping

Cryengine 2 Mapping

Mapping/Technical Tutorial 24 comments

This tutorial will tell you how to create your first basic crysis map.

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