Real time editing, bump mapping, dynamic lights, network system, integrated physics system, shaders, shadows and a dynamic music system are just some of the state of-the-art features the CryENGINEâ„¢ 2 offers.
This tutorial describes in detail how a modder can use the Autodesk Softimage Mod Tool to link existing CryEngine materials with custom meshes.
This will explain the basics and a bit more advanced flowgraph editing.
This tutorial will tell you how to create your first basic crysis map.