BUILD engine is the game engine behind Duke Nukem 3D, Shadow Warrior, Blood, and many other titles of the 90s. It was one of the most popular engines to be licensed third-party until the Unreal Engine.

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Apple Vector Slicing

Apple Vector Slicing

Duke Nukem 3D Mapping/Technical

I'm going to explain how to fix a common rendering glitch with TROR, that also creates a clipping issues when you can shoot through the TROR divide.

Pizza Vector Slicing

Pizza Vector Slicing

Duke Nukem 3D Mapping/Technical

I'm going to explain how to fix a common rendering glitch in the Build Engine. Related to over lapping sectors being seen at the same time.

Better MIDI Music

Better MIDI Music

Duke Nukem 3D Music

I'm going to teach you a super basic lesson, on how to activate a custom MIDI sound font in Duke Nukem 3D with the EDuke32 application.

[HIAAOMO Vector Telemetry]

[HIAAOMO Vector Telemetry]

Duke Nukem 3D Mapping/Technical 2 comments

Chapter one is complete. But the rest is a work in progress.

Cheap shadows

Cheap shadows

Client Side Coding Tutorial 1 comment

You just started making a 3D engine or a 3D engine mod. The renderings look nice, but there is something missing from your characters: shadows. There...