Build
Proprietary licenceBUILD engine is the game engine behind Duke Nukem 3D, Shadow Warrior, Blood, and many other titles of the 90s. It was one of the most popular engines...
Ken Silverman is the programmer of Ken's Labyrinth, Kentris, and the Build engine!
This is not a real development group, it's just Ken.
This is here to get the Build engine and Ken's Labyrinth listed on the database.
BUILD engine is the game engine behind Duke Nukem 3D, Shadow Warrior, Blood, and many other titles of the 90s. It was one of the most popular engines...
After two attempts, Ken Silverman began writing a successor to the popular Build engine while mentoring a smart local kid in 2006. It eventually became...
A game production studio also plays a role in localizing games. After all, I am a Chinese and currently the only one. We welcome everyone to voluntarily...
TaleWorlds Entertainment is an independent video game development company, founded in 2005. Having grown from the initial two founders, TaleWorlds now...
瞎眼物产地,禁止进入,瞎眼概不负责!! Blind source, prohibited from entering, the blind are not responsible!!
Eugen Systems, based in Paris, works at creating very high-quality strategy games for PC and next gen consoles (Xbox360 and PS3). Eugen Systems released...
A developer and publisher of first person shooter games including MarineGo.
Founded in 1979, Activision are a worldwide publisher. One of the largest in the world, it has published games such as Call of Duty, Quake and Guitar...
2 thumbs up for DN3D and the evil Blood!
this group is obsolete, because it is no longer necessary to create a unique group for a engine
leilei I'm very intresting in the "Build engine", because create the most famous and playable games from DOS (Blood, Duke Nukem 3d, Ken's Labyrinth, and a lot more!) I going to start to use it. Is great!
Well I write this, because (I think) you love the DOS games like me :)