The Blender Game Engine is a component of Blender, a free and open-source comprehensive 3D production suite, used for making real-time interactive content. The game engine was written from scratch in C++ as a mostly independent component, and includes support for features such as Python scripting and OpenAL 3D sound.
Just a test using the BGE with more high-poly objects.
:O what game is this!
Just a little test project that I made.
EDIT: Sorry for the late reply.
Wow, nice work man! I use BGE as well (even though I'm kinda newbie). Anyway, how did you managed to do the distortion effect??
Super late to this, but there's a chromatic aberration filter and a bloom filter running. The white line is just a texture that gets UV-scrolled, if I recall correctly.