The Domaginarium is an independent game developer.

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Postmortem: Enola
Enola

Postmortem: Enola

Enola 2 comments

Enola was a challenging game to make. Not because it was hard to program, but because of the story and things it needed to portray: it was a story about...

The suit: designs and redesigns
The Nightmare from Outspace

The suit: designs and redesigns

The Nightmare from Outspace

We took a lot of references from H. R. Giger and Beksinski and then we came up with an initial look, and then we began to work from there.

The Silo is a total nightmare
Enola

The Silo is a total nightmare

Enola

Some notes about the factory level, one of the last levels in Enola.

Crouching makes things a lot more dangerous
Enola

Crouching makes things a lot more dangerous

Enola

I’ve been talking with one of the guys here for some time about the possibilities of adding crouching. This was not an easy question, actually. The...

Game Undesign: Designing around limitations
Enola

Game Undesign: Designing around limitations

Enola 1 comment

it can be interesting to see what happens when you make the game “you wanna make” but you take into consideration what your limitations are, and what...

Shadow men got moves!
Enola

Shadow men got moves!

Enola 1 comment

I’ve been working on some mocap for Enola using iPi desktop motion capture, and I wanted to show you a glimpse of what we’re doing with it.

Angelica animation test
Enola

Angelica animation test

Enola 2 comments

Last week I was testing the motion capture setup using my Playstation Eye cameras and iPi Desktop Motion Capture. The system yelds pretty decent results...

Enola gets motion capture!
Enola

Enola gets motion capture!

Enola 1 comment

A while ago I wrote about using Face Robot (a facial animation module in Softimage) for facial animation, but I still hadn’t addressed the body animation...

Enola alpha 0.6 is out!
Enola

Enola alpha 0.6 is out!

Enola

Enola is (in not so many words) a game where: You’re a girl on a mysterious place, looking for her loved one, and you need to rescue her before it’s...

Evolution of Enola, and last post…
Enola

Evolution of Enola, and last post…

Enola 3 comments

Originally posted on my blog on Dec 31st 2012 ...since this is the last post of 2012, I guess it should be something meaningful so I’ll be talking about...

More in saving games: "the treasure box"
Enola

More in saving games: "the treasure box"

Enola

After thinking about this, I've decided to use "save spots" in Enola. The next step was to decide whatkind of object to use for those save spots.

The idea behind the cellar found in "the next level"
Enola

The idea behind the cellar found in "the next level"

Enola 1 comment

One of the good things of the open alpha-funding devemopment is that input from the community can help shape many things in a game. This is one of those...

First ludum dare - Postmortem: Enola
Enola

First ludum dare - Postmortem: Enola

Enola

This was the first time I entered ludum dare. It's been a very nice experience to develop a game from concept to "somewhat finished" product in two days...

Too sexy for power-ups???
SteroidS

Too sexy for power-ups???

SteroidS

A description on the power-ups found in the game, how they were designed and how they work. Includes a description of the upcoming power-up: The BSG

Designing SteroidS
SteroidS

Designing SteroidS

SteroidS

This is an overview of how SteroidS was designed, and how the design for a game can come from unlikely and dumb situations.

Level design, or rather maze design?
Parasite

Level design, or rather maze design?

Parasite

A brief discussion on how we design the levels in Parasite.

Illustratus for the rest of us
Parasite

Illustratus for the rest of us

Parasite

Testing UDK's post-processing, trying to change the look of the game a little. It's more about experimenting with the look since it's better to actually...

About character locomotion
Parasite

About character locomotion

Parasite

A small discussion about locomotion considerations when you choose to have a third person style game.

Building a character
Parasite

Building a character

Parasite 4 comments

Learn more about the Parasite's main character, inspirations when creating her, and a little bit about her background.