Enola is a horror/adventure game about love, hate, and death. You play as a young girl on a mysterious place, looking for her missing girlfriend. However, as you explore this world, you find there is something dark and evil lurking in the shadows. You’ll have to be quick and cunning to survive. Do you have what it takes to save your loved one before it's too late?

Report article RSS Feed Enola gets motion capture!

A while ago I wrote about using Face Robot (a facial animation module in Softimage) for facial animation, but I still hadn’t addressed the body animation. My idea was to use an image-based motion capture system for that (and I was really crossing my fingers it would work, because I had only used it once, heh).

Posted by TheDomaginarium on Feb 18th, 2013
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Hello all!

This is a really short post. These past days I’ve been working on Angelica (as you know). The model is ready, and the next step is to animate her.

A while ago I wrote about using Face Robot (a facial animation module in Softimage) for facial animation, but I still hadn’t addressed the body animation. My idea was to use an image-based motion capture system for that (and I was really crossing my fingers it would work, because I had only used it once, heh).

Finally yesterday I tested the system.


Basically, all you need to do is place a certain amount of Playstation Eye cameras around your actor, and then start recording. Then you use a virtual character that somewhat resembles your actor (based on skin color, clothing, etc.) and the software replicates your actor’s movement and applies it to the virtual avatar.

Since I use Maya for pretty much anything animation related (except facial animation, of course), I can use Maya’s toolset to retarget the motion to any game character I want.

Mocap is not the be and end of everything, so you still need to tweak animations, make some parts run faster, or make some poses stronger, but it’s definitely a time saver because tweaking and refining an animation takes a lot less time than animating everything from scratch.

I will post a video next week, when the in-engine version of Angelica has the body and face animation applied to her. Have a nice week!

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Jonppa
Jonppa Feb 18 2013, 9:30pm says:

Sound's great! Can't wait to see it :)

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Enola
Platform
Windows
Developer & Publisher
The Domaginarium
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Thedomaginarium.com
Release Date
Released Mar 30, 2012
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