SWR is a modding team based from a couple of online friends from all over the world.

As a team we are currently working on 4 Projects for the game "Command and Conquer Generals Zerohour":

C&C ShockWave (ShW)

Wargames Zerohour (WGZH)

Rise of the Reds (ROTR)

Generals Classic (GenC)

Which is also the reason for our name as we choose to name our team after the first charracters of the first three projects (ShW, WGZH & ROTR) we are working/have worked on.

All projects are mods and free for download.

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Rise of the Reds

Rise of the Reds

Real Time Strategy

Rise Of The Reds is an expansion mod for Generals: Zero Hour that adds the Russian Federation, European Continental Alliance and is packed with overhauls...

Generals Classic

Generals Classic

Real Time Strategy

Generals Classic is a mod that makes it possible to play the original generals in zerohour. Many of you might ask yourself why would you want to play...

WarGames Zero:Hour

WarGames Zero:Hour

Real Time Strategy

This mod actually started sometime 2005 as an idea in the mind of the someone you all mostly know as The Hunter alto the idea never gotten any form until...

C&C: ShockWave

C&C: ShockWave

Real Time Strategy

C&C: ShockWave is an enhancement mod for C&C Generals: Zero Hour. The main goal of this mod is to make Zero Hour a more interesting game with more diversity...

Post comment Comments  (10 - 20 of 185)
RexMyno
RexMyno

I love these moods your crew makes

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Gaming_Saberz
Gaming_Saberz

Have you guys ever considered making a large mod for Red Alert 3 or C&C 3?

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easternhunter1944
easternhunter1944

Rise of the reds is the best mod I've seen in a looooooong time.. Its what every boy of strategy has ever wanted. I've wanted to ask this for a while but have you designed the eca to be more defensive or offensive. Also I would like to ask if in the near future if you make the Pandora have a really large nuke sence you only get the vehicle once and once its destroyed its destroyed.

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QuoNiam
QuoNiam

Th ECA can be defensive and offensive, but still with great artillery support since their tanks are quite slow (they still have a very good punch). As for the Pandora, you can build anotehr one afte waiting for the three minutes cooldown. It is fine as it is since it is a tactical weapon, not a nuke superweapon...
I've been playing to RotR 1.802 for a certain amount of time now, I am no game or mod developer, and you should watch the streams archived on Youtube to have more information about the modifications in 1.85 as some units seem to be more powerful or have different abilities than in 1.802.

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ZunZero97
ZunZero97

(buried)

invite me please

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Dark_Tantibus
Dark_Tantibus

I can't play Shockwave due to there being a trojan visus.

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Arailius
Arailius

The .exe is not a trojan virus, it is incorrectly classified as a trojan by antivirus software.

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nouamane_air
nouamane_air

I love you guys !! best team ever

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StrikerZz
StrikerZz

I would seriously be amazed if people started asking when 2.0 is coming out just after 1.85. I can already see in the future comments popping up saying things like "1.85 is great and all but I want 2.0 to come out now" days after it is released. Oh well good luck to you guys trying to explain to these people that there is no release date and that you guys decide when it is best suited to be released.

Note: This comment is a serious post.

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StrikerZz
StrikerZz

Just to add to this comment that considering how long 1.85 has took, no doubt that 2.0 will take most likely another 2 years or more to finish as it looks like they will have to completely check all parts of there mod in order to insure that it is released with zero bugs (or realistically with almost no bugs). No surprise really considering how much of a pain it seems to mod content with the SAGE engine being as it is uncooperative and all. I just wish EA would release it fully to the public as they have most likely have forgotten it altogether and no longer even use it.

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