Gumpanela Entertainment is Czech game development company based in Prague. Company was established in 2005 and its main focus is to bring state of art, entertaining and educating games.

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Video: REFUSION - The showcase of development status

Video: REFUSION - The showcase of development status

REFUSION 11 comments

We aim to inform you about the REFUSION game status development boost we’ve accomplished so far.

Video: REFUSION Arcade Trainer - retro style FLASH minigame

Video: REFUSION Arcade Trainer - retro style FLASH minigame

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We have just posted video, showing how REFUSION Arcade Trainer is meant to be played. So you can get to know the game more closer and have an overview.

How we create REFUSION #08: Moerlin

How we create REFUSION #08: Moerlin

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In the new episode of series where we describe creation of ground units we will talk about Moerlin. It was the first unit we created for Skoroman´s race...

DevDiary_#09

DevDiary_#09

REFUSION 6 comments

Dynamic Water Flow - here you can see our progress with implementing realistic water behaviour into REFUSION.

How we create REFUSION #07: Tempelton

How we create REFUSION #07: Tempelton

REFUSION 1 comment

From now on we are going to talk about creation of in-game objects. First several episodes will describe creation of ground units. In following episode...

RELEASED: REFUSION Arcade Trainer & Pre-Order of REFUSION has started !

RELEASED: REFUSION Arcade Trainer & Pre-Order of REFUSION has started !

REFUSION 6 comments

Are you ready?! The Pre-Order of upcoming REFUSION has started! Newly released REFUSION content minigame has just launched on your PCs. Your Pre-Order...

Wandering through REFUSION - part 02

Wandering through REFUSION - part 02

REFUSION 1 comment

We would like to let you know that we have posted the next part of the video of our walk through the REFUSION landscape.

DevDiary_#08

DevDiary_#08

REFUSION 4 comments

Volume Fog & Depth of Field & Atmospheric Scattering & Lens Flare.

Wandering through REFUSION - part 01

Wandering through REFUSION - part 01

REFUSION 16 comments

We would like to let you know that we posted short video of our walk in REFUSION landscape.

How we create REFUSION #06

How we create REFUSION #06

REFUSION 0 comments

In the following episode of our series we’ll show how we create terrain, respectively its topology... continuation.

DevDiary_#06

DevDiary_#06

REFUSION 1 comment

nVIDIA done - rendering module finally works with nVIDIA chips & New Trees.

How we create REFUSION #05

How we create REFUSION #05

REFUSION 0 comments

In the following episode of our series we’ll show how we create terrain, respectively its topology.

DevDiary_#05

DevDiary_#05

REFUSION 1 comment

Postprocess lights & Authorisation system & New 3D window

How we create REFUSION #04

How we create REFUSION #04

REFUSION 2 comments

In the following episode of our series we’ll show how we create ground, respectively its surface... continuation.

How we create REFUSION #03

How we create REFUSION #03

REFUSION 0 comments

In the following episode of our series we’ll show how we create ground, respectively its surface.

Music Video 01 - BALLERINA

Music Video 01 - BALLERINA

REFUSION 0 comments

The first of the music video series of themes we would like to use for REFUSION.

DevDiary_#03

DevDiary_#03

REFUSION 0 comments

Quick Registration + Sound & UI - REFUSION development weekly report from Prague

How we create REFUSION #02

How we create REFUSION #02

REFUSION 8 comments

In this episode of our series we’ll show the making of branches, which we use on trees and bushes.

DevDiary_#02

DevDiary_#02

REFUSION 0 comments

Collisions & Physics - REFUSION development weekly report from Prague

How we create REFUSION #01

How we create REFUSION #01

REFUSION 7 comments

This is the first of series of articles, in which we’ll introduce you to the creation process of single objects in REFUSION. Everything here we created...

DevDiary_#01

DevDiary_#01

REFUSION 0 comments

REFUSION development weekly report from Prague: Multi project development environment

New REFUSION website is now LIVE!

New REFUSION website is now LIVE!

REFUSION 0 comments

We have launched our new REFUSION web. And it's different!

The upcoming re-launch of the REFUSION website is just days away!

The upcoming re-launch of the REFUSION website is just days away!

REFUSION 0 comments

Thanks to our team "gettin' it done" we realized the need a to display the latest REFUSION developments online.

The Last Wave of Summer

The Last Wave of Summer

REFUSION 1 comment

We finish "Refusion: Redux" and tease you just a tiny bit...

Refusion Redux: the dog days of summer

Refusion Redux: the dog days of summer

REFUSION 2 comments

August finds the Refusion team toiling to bring you something major in September.

Refusion Redux

Refusion Redux

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The height of summer finds the Refusion design studio working hard while the Marketing Department heads on holiday.

Answering Your Questions

Answering Your Questions

REFUSION 2 comments

You asked, we're telling! Answers to the most burning questions concerning refusion.

Upcoming Video and Q&A

Upcoming Video and Q&A

REFUSION 7 comments

A quick sneak peek of what we've been working on, as well as an opportunity to ask the Refusion team your burning questions!

In Which Giant Dragons Eat Your Minions

In Which Giant Dragons Eat Your Minions

REFUSION 9 comments

We talk about some of the features in Refusion's ecosystem, and why we feel it's important to the game.

Secret Secrets of Secrecy! Also Races

Secret Secrets of Secrecy! Also Races

REFUSION 2 comments

We won't tell you nothin'! Except when it comes to the two races in Refusion.

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