REFUSION is a fusion of FPS and RTS game genres with great emphasis on multiplayer.

Report content RSS feed How we create REFUSION #01

This is the first of series of articles, in which we’ll introduce you to the creation process of single objects in REFUSION. Everything here we created literally from the floor.

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How we lay in the hay... ahem grass:

1) At the beginning we collected the grass and took pictures of it.... in home conditions :)

How we create REFUSION #01: Grass

2) Then we cut out the carpet :)

How we create REFUSION_#01: Grass

3) Then we desaturated and contrasted the grass...

How we create REFUSION_#01: Grass

4) ...and masked it:

How we create REFUSION_#01: Grass

5) Then we took the created mask and applied it to the original picture:

How we create REFUSION_#01: Grass


6) Then we cropped the grass bit more, to get rid of the bright pixels at the blade's edges, which would mess up the picture at the final stage:

How we create REFUSION_#01: Grass

7) In the end we just left the grass (respectively the RGB component) to seep into the free space surrounding it:

How we create REFUSION_#01: Grass

8) Final results can be seen here:

How we create REFUSION_#01: Grass


How we create REFUSION_#01: Grass


How we create REFUSION_#01: Grass


How we create REFUSION_#01: Grass

Comments
fallingbrickwork
fallingbrickwork

Brilliant post, very informative.

How do you seep the RGB into the free space?

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Gumpanela Author
Gumpanela

We use Photoshop plug-in from Flaming Pear called Solidify.

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BTNNinja
BTNNinja

I never thought I'd be as fascinated with grass as I am right now.

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Gumpanela Author
Gumpanela

My pleasure :)

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Fully-Metal
Fully-Metal

So much detail and effort :O

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Gumpanela Author
Gumpanela

THX

Reply Good karma+2 votes
Gumpanela Author
Gumpanela

More coming next week. Stay tuned!

Reply Good karma+2 votes
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